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[Ep391] Abandon Ship

[Ep391] Abandon Ship

In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players

Game Dev Podcast | Coffee with Butterscotch

November 30, 202259m 50sExplicit

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Show Notes

In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players hooked into your game requires a good loop.


00:20 Intro

01:04 Thanks to our supporters! (https://moneygrab.bscotch.net)

04:24 CL2 Technical Gains


Questions answered (abbreviated):

  • 24:04 JohnFlavin: What's the worst video game experience you've had with a game you finished?


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Topics

video gamesgamesgame developmentgamedevgame devgames industrygamingbusinessentrepreneurshipcomedyadviceindie gamesindie game dev