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[Ep391] Abandon Ship
In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players
Game Dev Podcast | Coffee with Butterscotch
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Show Notes
In this episode, we discuss technical gains, inventory management, and game loops. No game is perfect. You need to identify the things that players can’t forgive versus the things they can forget. With thousands of other choices out there, keeping players hooked into your game requires a good loop.
00:20 Intro
01:04 Thanks to our supporters! (https://moneygrab.bscotch.net)
04:24 CL2 Technical Gains
Questions answered (abbreviated):
- 24:04 JohnFlavin: What's the worst video game experience you've had with a game you finished?
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