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[Ep312] The Feature Jank Tradeoff

[Ep312] The Feature Jank Tradeoff

Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to t

Game Dev Podcast | Coffee with Butterscotch

May 26, 202152m 39sExplicit

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Show Notes

Ahoy, Shenanites! In this episode, we discuss dinosaur clipping, the purpose of ghosts, and perpetual impostor syndrome. Starting a creative project is like crossing a rickety rope bridge over a deep canyon -- if you think too much about the distance to the ground, you’ll never take the first step. And sometimes you need to prioritize the experience over technical perfection. After all, people will put up with a lot if they get to ride a triceratops.

Questions answered (abbreviated):

  • Mowrompa Kimmaquompa: When you first started making games, did you have this kind of performative impostor syndrome? If so, how did you overcome it?

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Topics

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