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[Ep310] Pin for Posterity

[Ep310] Pin for Posterity

Hi, Shenanites! In this episode, we discuss degrading magical experiences, the dentist backlog, and inelastic demand. Are rooms defined by what’s within them or what’s without? Do they need walls, and if so, how many? Are roofs required or optional? It tu

Game Dev Podcast | Coffee with Butterscotch

May 12, 202157m 5sExplicit

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Show Notes

Hi, Shenanites! In this episode, we discuss degrading magical experiences, the dentist backlog, and inelastic demand. Are rooms defined by what’s within them or what’s without? Do they need walls, and if so, how many? Are roofs required or optional? It turns out that sometimes the simplest concepts are actually quite complex, and complex concepts are even more so. Basically, if you find yourself spending two weeks wondering, “What IS a building?”, you might just be a game developer.

We didn’t get to questions this week, but we’ll make it up to you next week! Probably!

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Topics

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