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[Ep304] The Why of Water

[Ep304] The Why of Water

Hi, Shenanites! In this episode, we discuss the unceremonious aftermath, interesting limitations, and 50% more money numbers. All the details are contingent, as ever, upon the bigger question of why. If you don’t even know the shape of the problem, how ca

Game Dev Podcast | Coffee with Butterscotch

March 31, 20211h 8mExplicit

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Show Notes

Hi, Shenanites! In this episode, we discuss the unceremonious aftermath, interesting limitations, and 50% more money numbers. All the details are contingent, as ever, upon the bigger question of why. If you don’t even know the shape of the problem, how can you figure out the shape of the solution? Time for some reflection. Preferably while sitting at the edge of a flat blue sheet and looking out at the swamp waves.

Questions answered (abbreviated):

  • Underscrum Rompyyerblee: Lets daydream a bit: 10 years from now Butterscotch Shenanigans has between 50-75 employees. What kind of game(s) would you want to be making with a studio that size? Would you be comfortable running a company that size some day?

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