Let's play - how to design mechanisms in board games | with Jamey Stegmaier
Game Changer - the game theory podcast
February 1, 202218m 56s
Audio is streamed directly from the publisher (traffic.libsyn.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.
Show Notes
In this episode we talk to Jamey Stegmaier, a board game designer, taking a step away from pure game theory to talk about designing board games. He explains where he gets his initial ideas for new games and what makes a great board game from his perspective. Relating to mechanism design we discuss which mechanisms generate a good interactive game. Jamey also shares his experiences of publishing games through crowdfunding which he went through very successfully in the past.
Jamey Stegmaier is a board game designer and manages the publisher Stonemaier Games. He has designed numerous games, including Viticulture, Scythe, and Tapestry.