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"Fun" and Games Podcast

"Fun" and Games Podcast

702 episodes — Page 14 of 15

Episode 52: Best Buy Date

Do you need to play every game on release date? Are there benefits to waiting for an update or remaster? What games always stay fresh for you? Matt & Geoff discuss and try to figure out which games are worth waiting for.

May 17, 201952 min

Episode 51: Old Man Yells at Data Cloud

The Google Stadia was announced this March and it's gotten Matt & Geoff thinking about streaming and digital distribution. What does it mean for preserving games and gaming? Where is the industry headed? Stream this episode from your favorite platform, irony optional.

May 3, 201944 min

Episode 50: Thank You for the Music

An unintentionally double-length episode! Matt & Geoff talk some of their favorite video game soundtracks and the evolution of music in games as well as music influenced by video games.

Apr 19, 20191h 30m

Episode 49: Gaming Upstream

Case Aiken has twitch streamer Neil Smith on the show as they discuss the ever evolving platform of gaming online for a mass audience.

Apr 1, 201952 min

Episode 48: Not the Same

When an old game gets remade, rather than simply ported, there's going to be drastic changes. Whether those changes are in gameplay, difficulty, tone or any number of other ways. Sometimes the changes are an improvement And sometimes you may lose what made the game worth remaking in the first place. Matt & Geoff discuss the intangible difficulty in keeping that essence as you modernize classic experiences.

Mar 22, 201948 min

Episode 47: When Games Talk Back

Video games have had various recorded voice clips programmed in since its inception. Whether to draw in players at the arcade, or a selling point of cinematic realism once CD/DVD storage took over. Matt & Geoff discuss the awesome, the awful and the awesomely awful they've experienced in voiceover for games.

Mar 8, 201955 min

Episode 46: The KickStarting Line

Since its founding in 2009, KickStarter.com has received nearly $1 billion in pledges towards successful gaming projects, both tabletop and video games. It's been a great tool in circumventing conventional avenues of development/publishing. But a successful campaign does not make a successful game. Matt & Geoff discuss how some projects go right, go wrong, or go way off the beaten path.

Feb 22, 201942 min

Episode 45: Kingdom Come

More than five years after it was first announced, Kingdom Hearts III has finally been released and fans the world over can wrap up a trilogy nearly two decades in the making. Kingdom Hearts isn't the only series that has kept us waiting beyond console generations for its next release. Matt & Geoff discuss how long is too long, and what allows a series to take its time and still go gold while garnering gamer goodwill.

Feb 8, 201945 min

Episode 44: 2018 in Review

Matt & Geoff discuss their last year of gaming; what games, new and old, they played and what they're looking forward to for 2019.

Jan 25, 201956 min

Episode 43: MagFest 2019

The seventeenth Music and Games Festival has come and gone, and "F"&G was there! Four days of gaming, nerd music, esoteric panels, and gaming. Matt & Geoff are joined by Case, Ben & Addy from several of our fellow CPoV shows to share their experiences. Stay tuned after the main discussion for several interviews Matt conducted at the festival.

Jan 11, 20191h 14m

Episode 42: Insert Coin

A big part of the DNA of modern video games come from the countless arcades, random arcade cabinets in pizza parlors, and pinball machines on the boardwalk. Matt & Geoff discuss some of their formative arcade experiences and where they see the arcade's influence in today's gaming experiences.

Dec 28, 201850 min

Episode 41: Hip to Double Dip

From one console generation to the next, there is nostalgia for old experiences. When franchises put out new releases there is mourning for what is left behind. From this mindset we get nostalgia fueled re-releases, MMO "Classic" rollbacks, and Ultimate edition after Complete Collection. But what gets muddled when we cross generations so completely? Matt & Geoff have bought Mega Man X several times.

Dec 14, 201846 min

Episode 40: Mute All

Content Warning: Sexual Assault; Explicit Language (More than usual) Online gaming has allowed us to play and engage with total strangers the world over. And many of us use this marvel of network technology to impugn matters of identity and claim matriarchal relations upon said strangers. And frankly, many of us have no reason to be dicks online, so why are we? When do we learn it, and can we un-learn it? Matt & Geoff are trying their best here, but are working to do better.

Nov 30, 201842 min

Episode 39: Under Pressure

Whether it's 80+ hour weeks, 14+ hour days or worse demanded of a development team's time and energy, it feels like crunch time has been a part of video game development since its inception. But, does it help? Why do we allow it? What choices can we make as informed consumers? Matt & Geoff get no closer than usual to concrete answers, but the questions need asking.

Nov 16, 201844 min

Episode 38: Make Yourself

Perhaps the greatest expression of creativity a player can have within a video game is customizing their character. Their look, moveset, voice, and so much more. Whether it's making a version of yourself, or your favorite characters from other games, video game character creation has given us all untold hours of fun from fiddling with faders. Matt & Geoff discuss some of their favorites.

Nov 2, 201846 min

Episode 37: Super Fighting Podcast

With the recent release of the first numbered Mega Man title in nearly a decade, Case Aiken join Matt & Geoff in talking about their experiences with the mainline Mega Man series (and a little bit of Mega Man X).

Oct 19, 201842 min

Episode 36: Rose Colored Pixels

The joys and conveniences of modern gaming have been wrought through release after release, and iteration after iteration, over several generations of consoles. What once stood as the pinnacle of a genre is now an unplayable mess. But we loved it so! Do we have to hate it now? No, but that doesn't mean we all have to be subjected to it. Matt & Geoff discuss.

Oct 5, 201855 min

Episode 35: A video Game Con 2018

Matt gets Geoff's report from A Video Game Con 2018. Started in 2015, A Video Game Con has been a celebration of gaming both retro and modern. They host vendors, free play console and arcade games, tournaments, musical performances, and panels about a wide range of topics in the industry and hobby. For the most part, Geoff bought a lot of video games.

Sep 21, 201835 min

Episode 34: You Can't Take the Cloud from Me

The landscape of video game developers, publishers and rights holders changes drastically from month to month, let alone decade to decade. What can be done to preserve so many of the titles that have been released over the last 40 years? Matt & Geoff discuss what could be lost, and how the digital release movement has skewed our idea of what we're really paying for on a digital marketplace.

Sep 7, 201844 min

Episode 33: A Pale Imitation

When old consoles become obsolete, how do we go back to playing the classics? Emulation! Everyone does it, from consumers to publishers re-releasing old titles. Matt & Geoff discuss their experiences with emulation and where they feel it falls, legally and morally speaking.

Aug 24, 201835 min

Episode 32: Stick It In Your Pocket

Matt & Geoff discuss their love of portable games. From Game Boys to Mobile phones, there's a lot of game you can fit in your pocket (Actual Results may vary, based on size of pocket).

Aug 10, 201841 min

Episode 31: Random Encounters

Beginning as Japan's digital take on tabletop role-playing games, the JRPG genre has gone through a great many phases and styles. Matt & Geoff reflect on their favorites and how they feel the genre will continue in the future. There is no fervent yelling. There is overt fanboyism.

Jul 27, 201845 min

Episode 30: Try Again on Supreme Podcaster Difficulty

The difficulty level of a game impacts your experience. But when does it inhibit it as well? Case Aiken joins Matt & Geoff in discussing what can get locked behind the higher difficulties in games new and old.

Jul 13, 201848 min

Episode 29: E3 Showcase Scrutiny

Matt & Geoff say they're not going to go over every little detail of this year's Electronic Entertainment Expo. Here is an hour of them going over a lot of the big details. Score one for technicalities.

Jun 29, 201854 min

Episode 28: Going Off the Rails on a Preview Train

In order to buy a game, you have to know it exists. In order to know it exists, A game company needs to release previews. What is the right amount of game hype. Is there such a thing? Where to start? Matt & Geoff have no idea, but that's never stopped them before.

Jun 15, 201848 min

Episode 27: Everyone's a Metacritic

Professional reviews, online critiques, and popular opinion can help us make smart purchasing decisions as a gamer. But what critically acclaimed duds do we buy? What hidden gems remain unearthed? Without getting too Relativist, Matt & Geoff try to find that fine line between blind trust and contradictory solipsism.

Jun 1, 201842 min

Episode 26: Previously, on "Fun" & Games

If you want to experience a game fully, do you also need to play all the other entries in the franchise? What about any crossover games that may happen? Does the order matter if the entries aren't numbered? Matt & Geoff tackle the subject of Franchise Fatigue and trying to enjoy new games anyway.

May 18, 201846 min

Episode 25: Now You're Playing with Superpowers

Matt & Geoff talk about some highs, lows, and favorites of superheroes in video games. Whether they come from Marvel, DC, an independent publisher or an original IP created for the game, Video games and superpowers just seem to go hand in hand. Even if they don't often seem to in execution.

May 4, 201844 min

Episode 24: 1:64 Scale

Nintendo's NES and SNES Classics have combined sold over 6 million units. Another Pass Podcast's Case Aiken joins Matt & Geoff in speculating about the possibilities of an N64 Classic Edition. Between whether it will ever exist, game lists and sharing N64 memories there's a lot to talk about. Superman 64 is mentioned. Once.

Apr 20, 201855 min

Episode 23: Buy Before You Try

For the past few console generations, gamers have been asked to pay up front for pre-orders and season passes. Matt & Geoff share some of their experiences with the varying forms of gaming's down payments.

Apr 6, 201846 min

Episode 22: Podcast Gold Plus Deluxe

With Nintendo rolling out new version of "My Nintendo" and their new subscription plan due to debut this year, Matt & Geoff talk about their experiences with loyalty programs, subscription plans, and anticipatory revenue streams.

Mar 23, 201847 min

Episode 21: Comments to the Editor

They existed before podcasts, before YouTube, before major gaming sites. For a long time, your best source of gaming news and entertainment was found in countless monthly gaming magazines. Matt & Geoff reminisce and try to figure out what the decline of the physical gaming magazine is for the better or for the worse.

Mar 9, 201847 min

Episode 20: Physical Decay

When it comes to adding a new entry to your video game collection, there's more than one way to get it. Matt & Geoff compare and contrast physical vs. digital copies.

Feb 23, 201849 min

Episode 19: Really Delayed Gratification

Matt & Geoff discuss the backlog of games looming over their lives, how they intend to tackle them, and why we can't say no to Steam sales.

Feb 9, 201847 min

Episode 18: Episodes collected 18/???

Matt & Geoff discuss the 3D collectathon; from the N64 offerings of Rare to the new and current. What works, what's been left behind, and how important is it really, to get 100%?

Jan 26, 201848 min

Episode 17: The Year in Review

Happy 2018! Matt & Geoff look back on the last year of gaming. What trends they noticed, what games they played, and what they thought of it all. Matt & Geoff play the Switch an awful lot.

Jan 12, 20181h 3m

Episode XVI: The Digital Revanche of the Jedi

With a New "Star Wars" a week away, Matt & Geoff talk about the undeniable presence of the franchise throughout gaming history. Despite retcons, revamps and revisiting certain set pieces one too many times, "Star Wars" looks to remain a force in the world of Video Games. Please stop me before the puns get any worse.

Dec 8, 201744 min

Episode 15: Improvise, Adapt, Overcome

The nature of producing new media is the act of adapting already existing ideas. But video games have had a long history of licensed games, and more directly adapting worlds characters and stories. Matt & Geoff discuss the highs and lows and what can make a good licensed video game. Also, current events.

Nov 24, 201759 min

Episode 14: Achievement Unlocked 5G - Posted Episode 14

Whether they go by badges, trophies, medals, stamps or achievements, the past decade of gaming has been filled with system-wide quantifiable "goals". When save game files can already display 100%, and there are countless other ways to reward playing the game, do these unlockable achievements matter? Matt & Geoff wonder if the trophies themselves are the problem.

Nov 10, 201743 min

Episode 13: Secret Collect.

One of the great joys of video games is what can be hidden, waiting to be unearthed. It could be a cleverly concealed reference, or just an unexpected shift in a game's proceedings. Matt and Geoff discuss what defines an Easter Egg and some of their favorite finds.

Sep 29, 201741 min

Episode 12: One if by LAN, Two if by PCs

Continuing the talk about multiplayer games, Matt & Geoff share their memories, experiences, and thoughts on the original online game platform: The Personal Computer. Nobody calls it a Personal Computer anymore, but that's progress for you.

Sep 15, 201752 min

Episode 11: Ready Player Two

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Many would argue some of the best gaming experiences aren't made alone. Since the dawn of video games, there has been room for more than one gamer at a time. But before you could plug your console into the wifi, that meant crowding on the couch. Matt & Geoff share some of their observations, analysis and stories of local console multiplayer.

Sep 1, 201753 min

Episode X: It's Only Wafer Thin

Many adult gamers first childhood game was very likely a 2-D platformer. The Genre has had its ups and downs over the decades, but has never been truly dormant. Matt & Geoff discuss where the genre has been, why it endures and possibly where it can go.

Aug 18, 201749 min

Episode 9: A Pun on "Playing" Music

Since there was disk space for it, music has had a place in gaming. Sometimes the music is the gameplay and you end up with a Rhythm game or one of its many hyphenated off-shoots. Matt & Geoff share their thoughts on those games that connect the beats to the buttons.

Aug 4, 201747 min

Episode 8: Playing with Power in your hands

When it comes to game immersion, it's not just the design or the world building, but the device you use to interact with the game. Matt & Geoff touch on some of the design evolutions and missteps that have occurred. And why do we keep shoehorning motion control?

Jul 21, 201749 min

Podcast by DJ_Stormageddon and GeoffMakesNoise in 42:26 - FnG2017 - Part 7

Since 2010, Games Done Quick has been a bi-annual video game charity event publicly showcasing speedrunning. Which is exactly what it sounds like. Matt and Geoff explore the notion of "Fun" in shaving seconds off a completion time and doing it in front of an online community. View the current GDQ or just find out more about the event at: https://gamesdonequick.com/

Jul 7, 201742 min

Episode 6: Coming Soon (On the outside)

Another E3 has come and gone. Matt and Geoff wonder if the current incarnation is its best form. Why do we need to push and preview so forcefully? How best can we go about it? DISCLAIMER: Matt and Geoff do like games other than Nintendo games.

Jun 23, 201751 min

Episode 5: Super "Fun" & Games HD Collection POTY Edition

How many times do you have to buy Sonic 2 before enough is enough? What's the best version? Does Why bother buying legacy collections and HD remakes? Why bother making them? Who really benefits? Matt and Geoff try to figure it out. With added art gallery and sound test*

Jun 9, 201750 min

Episode 4: You Have Been Disconnected

When keeping up with the Joneses seems like the only way to have a gaming experience sometimes! Between patches, server closings and lack of single-player, Matt and Geoff share experiences and observations on times and places when a game's experience is gone and it's not the player's fault.

May 26, 201738 min

Episode 3: Which Can Eternal Play

When does a console "die"? Can it truly die? Have the signs of life changed from generation to generation? Matt and Geoff discuss.

May 12, 201750 min