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Dan Kreigh on Building SpaceShipOne and Designing Flying Cars

Dan Kreigh on Building SpaceShipOne and Designing Flying Cars

In this podcast Shane Hastie, Lead Editor for Cul…

Engineering Culture by InfoQ · InfoQ

August 1, 201820m 40s

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Show Notes

In this podcast Shane Hastie, Lead Editor for Culture & Methods, spoke to Dan Kreigh about his experiences as the lead structural analyst working on SpaceShipOne and his personal interest in designing and building a flying car. Why listen to this podcast: • Building SpaceShipOne was an iterative and incremental project • There are many parallels between the development of SpaceShipOne and an agile software product • Dan’s definition of a flying car is one that you can drive on the freeway and to the store, then drive to an airport and take off and fly to your next destination • There are a number of debates about the best designs for flying cars with multiple different approaches to addressing the challenges • Dan’s approach is to build a flying car which will fit in a home garage using well understood technologies and incremental development More on this: Quick scan our curated show notes on InfoQ https://bit.ly/2KfKpYo You can also subscribe to the InfoQ newsletter to receive weekly updates on the hottest topics from professional software development. bit.ly/24x3IVq Subscribe: www.youtube.com/infoq Like InfoQ on Facebook: bit.ly/2jmlyG8 Follow on Twitter: twitter.com/InfoQ Follow on LinkedIn: www.linkedin.com/company/infoq Check the landing page on InfoQ: https://bit.ly/2KfKpYo