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Played: What Today's Generation Of Gamers Get Right

Played: What Today's Generation Of Gamers Get Right

Anita learns about how video games help strengthen our connections with others.

Embodied · Anita Rao, Amanda Magnus, Grant Holub-Moorman, Charlie Shelton-Ormond, Jenni Lawson

April 7, 202121m 23s

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Show Notes

Anita is over adulting and would love to lose herself in some serious play time. She's never been a gamer but is intrigued by how video games help us tap into the fun side of our brains while creating spaces designed to help us strengthen our connections with others.

Meet the guests:

- Hadley Causey talks about founding Spectrum, a queer exclusive server on Discord (a social network for gaming communities) that helped them create a safe space they didn't have in real life.

- Tess Tanenbaum, an assistant professor in the department of informatics at University of California, Irvine, talks about the link between game design and relationships that can form within games.

- Adriana de Souza e Silva, a professor in the department of communication at NC State, talks about how location-based games like Pokémon GO can connect adults and kids and help everyone integrate more play into their lives.

- Nikilesh, Anita's little brother, talks about his relationship with gaming, and how it was a lifeline for him when his family moved to the South while he was in high school.

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