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Design Session #63: Exploring
Season 2 · Episode 2

Design Session #63: Exploring

Eidolon Playtest · Drawn from the Undertow

July 28, 20251h 42mbonusExplicit

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Show Notes

<html><p>One of our big ideas in trying to capture the vibe of FromSoft RPGs in a tabletop setting is to incorporate map-making mechanics, to look at games like <em>The Quiet Year </em>or <em>Microscope</em> and tie them direclty into more conventional RPG gameplay, so that you are creating a world <em>as</em> you explore it, in order to reproduce that feeling of cautiously feeling out a big, mysterious world full of tantalizing stray threads of a larger story. This is a very different mode of gameplay than anything we did in <em>EIDOLON</em>, so it makes sense for us to start here and make sure we can build out a strong foundation into these mechanics, so that once we start developing the more familiar facets of the game, we understand how they integrate into these newer concepts.</p><p></p></html>
Design Session #63: Exploring — Eidolon Playtest — Play Podcasts