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Who owns art created inside video games?

Who owns art created inside video games?

There's a fresh wave of headlines claiming that AI is eating the workforce whole, and that the only way to have a job is to become the person who builds the robots. Is this a reasonable assumption? Or has "AI-washing" just become the most convenient way to excuse a restructure? Plus, a genuine artistic community has grown around taking photos in video games. Who owns those creations? And, wired headphones are back? Wired headphone revenue jumped 20 percent in the first six weeks of 2026. Why? GUESTS: Kath Albury -- Professor of Technology at Swinburne University, and Associate Investigator at the ARC Centre for Excellence In Automated Decision Making and Society. Mark Serrels -- Editorial Director at Choice and co-founder of Continue Magazine. This episode was produced on the lands of the Burramattagal people.

Download This Show · Australian Broadcasting Corporation

March 20, 202629m 6s

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Show Notes

There's a fresh wave of headlines claiming that AI is eating the workforce whole, and that the only way to have a job is to become the person who builds the robots. Is this a reasonable assumption? Or has "AI-washing" just become the most convenient way to excuse a restructure?

Plus, a genuine artistic community has grown around taking photos in video games. Who owns those creations?

And, wired headphones are back? Wired headphone revenue jumped 20 percent in the first six weeks of 2026. Why?

GUESTS:

  • Kath Albury -- Professor of Technology at Swinburne University, and Associate Investigator at the ARC Centre for Excellence In Automated Decision Making and Society. 
  • Mark Serrels -- Editorial Director at Choice and co-founder of Continue Magazine.

This episode was produced on the lands of the Burramattagal people.

Topics

AI job lossesAI workforce disruptionautomation anxietyartificial intelligence layoffsAI-washingcorporate restructuring and AIfuture of workvideo game photographyvirtual photography communityin‑game photography ownershipdigital art copyrightuser‑generated content in gamesIP rights in virtual worldscreators and platformswired headphones comebackwired vs wireless headphonesheadphone market trends 2026wired headphone sales surgeaudio tech nostalgiasound quality debateconsumer tech trends