PLAY PODCASTS
Grand Theft Auto 6 - DF Direct GTA 6 Special - Trailer 1 Tech Breakdown

Grand Theft Auto 6 - DF Direct GTA 6 Special - Trailer 1 Tech Breakdown

The first trailer for Grand Theft Auto 6 has 'dropped' and we have reacted by bringing together three contributors to comb over the circa 90 seconds of footage and extract as much technological information about the latest iteration of the RAGE engine as possible. Is what we've seen here viable on current-gen consoles in real-time? Is there any evidence of hardware-accelerated ray tracing effects? How do the characters and hair rendering look so good? And is 60fps on PS5/Series X and an Xbox Series S port actually viable?

Digital Foundry Direct Weekly

December 6, 202337m 39s

Audio is streamed directly from the publisher (podtrac.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

The first trailer for Grand Theft Auto 6 has 'dropped' and we have reacted by bringing together three contributors to comb over the circa 90 seconds of footage and extract as much technological information about the latest iteration of the RAGE engine as possible. Is what we've seen here viable on current-gen consoles in real-time? Is there any evidence of hardware-accelerated ray tracing effects? How do the characters and hair rendering look so good? And is 60fps on PS5/Series X and an Xbox Series S port actually viable?


00:00 Introduction

01:53 Is the trailer real-time?

07:13 Ray traced global illumination

11:10 Ray traced reflections

17:04 Shadows and hair

23:50 Character rendering

26:30 Could consoles hit 60fps?

30:50 Closing discussion

Learn more about your ad choices. Visit megaphone.fm/adchoices