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Dicey Stories

Dicey Stories

343 episodes — Page 4 of 7

S3 Ep 191DS191 | StarCraft | FRAWD Investigators: Coda | Part 1 of 3

Saffron makes a pit stop at Hyperion before going after the Xel’naga artifact. Scene 1 Scene 2 Scene 3 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Apr 9, 202348 min

S3 Ep 190DS190 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 6 of 9

Tric makes plans to strike back at Sleidr and the Rats while Heppa immerses herself in more magic theory and medicine. Scene 19 Scene 20 Scene 21 Scene 22 Scene 23 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Apr 5, 202356 min

S3 Ep 189DS189 | StarCraft | FRAWD Investigators: The Ambush | Part 7 of 7

Lilly and Imogen make good their escape. Scene 17 Scene 18 Scene 19 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Apr 2, 202332 min

S3 Ep 188DS188 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 5 of 9

Tric and Heppa trick Sleidr into giving them the stolen rings. Scene 16 Scene 17 Scene 18 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Mar 29, 202345 min

S3 Ep 187DS187 | StarCraft | FRAWD Investigators: The Ambush | Part 6 of 7

Neiman and Narud make their way through a Xel’naga temple in search of a powerful artifact while Lilly and Imogen do some precision thievery. Scene 13 Scene 14 Scene 15 Scene 16 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Mar 26, 202345 min

S3 Ep 186DS186 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 4 of 9

With some help from their friends, Tric and Heppa disguise themselves as humans. Scene 12 Scene 13 Scene 14 Scene 15 GM Notes When the players first reached South Tower, I expected that they would gain access to the House of Light by some means and there obtain a new artifact as well as information related to the mysteries surrounding Kachen. However, as play progressed, it became clear that they were not going to do that. So, I had to get them the information some other way. Heledd’s theft was the first part of that; I brought the artifact out of the tower for them. Sir Marthynec was the second part. Rather than Heppa looking through Rhaessa’s books and potion supplies, here now was a patient from whom she could get the same information about the dapper inkcap mushroom. Sometimes a GM has to be flexible. Sir Marthynec, by the way, comes from Scenario 4c of the Eastern Invasion campaign in the Battle for Wesnoth video game. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Mar 22, 202346 min

S3 Ep 185DS185 | StarCraft | FRAWD Investigators: The Ambush | Part 5 of 7

Lilly and Imogen prepare their traps for Neiman and Narud. Scene 11 Scene 12 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Mar 19, 202345 min

S3 Ep 184DS184 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 3 of 9

Alric reveals himself to be well-suited for helping Tric and Heppa plan the recovery of Heledd’s stolen goods. Scene 9 Scene 10 Scene 11 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Mar 15, 202341 min

S3 Ep 183DS183 | StarCraft | FRAWD Investigators: The Ambush | Part 4 of 7

Lilly and Imogen investigate the Xel’naga temple they are using as the lure for Neiman. Scene 9 Scene 10 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Mar 12, 202343 min

S3 Ep 182DS182 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 2 of 9

While Heppa treats Heledd’s injuries, Tric and Alric investigate the scene of the crime. Scene 5 Scene 6 Scene 7 Scene 8 GM Notes After our Wesnoth campaign had been going for a while, Heppa’s player was missing the special ability she had when playing Lilly in our StarCraft campaign. Not that she wanted that exact flashback mechanic again, but just something that felt special and could gift her with knowledge that she did not already have. My solution to this was to look at the Heroic Abilities in the Realms of Terrinoth supplement. Heppa and Tric each got one that their player liked, and their introduction did succeed in injecting something special into the mix. Note that we don’t use them entirely as depicted in Realms of Terrinoth, as usually we’re interested in a more narrative application of the ability. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Mar 8, 20231h 2m

S3 Ep 181DS181 | StarCraft | FRAWD Investigators: The Ambush | Part 3 of 7

Imogen, Lilly, and Malorn relocate the terran population of Stryko II in advance of the Swarm’s arrival. Scene 7 Scene 8 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Mar 5, 202333 min

S3 Ep 180DS180 | Wesnoth | Echoes of Invasion: There’ll Be Heledd to Pay | Part 1 of 9

Things are a little hectic at the Parting Glass due to a missing waitress. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion, as well as references to the Hammer of Thursagan and the Sceptre of Fire. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Mar 1, 202343 min

S3 Ep 179DS179 | StarCraft | FRAWD Investigators: The Ambush | Part 2 of 7

Imogen and Lilly pick a planet for ambushing Neiman, but it turns out to be less than ideal. Scene 5 Scene 6 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Feb 26, 202335 min

S3 Ep 178DS178 | Wesnoth | Echoes of Invasion: Look Who’s Coming to Dinner | Part 2 of 2

The dinner with Mhaev and Terwaen goes about as smoothly as can be expected. Afterwards, the younger attendants use everything they have learned to draw up Tric’s family tree. Scene 5 Scene 6 Scene 7 GM Notes Going into this family dinner, I was not sure at what point the players would figure out that Terwaen was Tric’s half-sister. The secret benefitted from the fact that the relationship between Terwaen and Mhaev is somewhat chilly. Still, I thought some of the license Mhaev took with Terwaen might tip them off. When it became clear that the players were still not getting it, not even after Terwaen called Tric her brother, that’s when I decided a diagram was necessary. Sometimes you just can’t beat a visual aid. The family tree is below if you’re interested in double-checking your comprehension, too. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Feb 22, 202352 min

S3 Ep 177DS177 | StarCraft | FRAWD Investigators: The Ambush | Part 1 of 7

Imogen shares her master plan for saving the Koprulu Sector from Earth, and Lilly helps her set it in motion. Scene 1 Scene 2 Scene 3 Scene 4 Note: During the scene in Egon’s lab, when Imogen examines the Xel’naga artifact, a real life monsoon rolled through our recording location, dropping a torrential downpour around us as we played. Feel free to pretend that the noises you hear are psionic static. However, if the background sound of rain is too much for your ears, you can stop listening there, read the write-up for Scenes 3 and 4, and pick up listening with the next episode. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Feb 19, 202345 min

S3 Ep 176DS176 | Wesnoth | Echoes of Invasion: Look Who’s Coming to Dinner | Part 1 of 2

Tric and Heppa return to the Parting Glass to get ready and then welcome their dinner guests. Scene 1 Scene 2 Scene 3 Scene 4 GM Notes This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Feb 15, 202353 min

S3 Ep 175DS175 | StarCraft | FRAWD Investigators: Fallout | Part 7 of 7

While Lilly burns bridges, Imogen plots Lost & Found’s next moves against Neiman. Scene 15 Scene 16 Scene 17 Scene 18 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Feb 12, 202340 min

S3 Ep 174DS174 | Wesnoth | Echoes of Invasion: Tourney | Part 3 of 3

Tric has a tense meeting with his mother Mhaev and then relaxes at the joust with his cousin Heppa. Scene 9 Scene 10 GM Notes In this episode, I sprang one of the surprises I’d been planning ever since Tric’s player gave me carte blanche for things pertaining to Tric’s parentage. I knew that finding his mother would be something Tric would want to accomplish early in the campaign, but I didn’t want the mystery to stop there. With the introduction of a mysterious father as well, I created the next hook for Tric. Hooks for Heppa were somewhat more challenging. She was always so curious about everything, that I was often not sure of what would stick. Ultimately, magical theory became a key interest to her, and this arc gave a space for that to really start growing. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Feb 8, 202339 min

S3 Ep 173DS173 | StarCraft | FRAWD Investigators: Fallout | Part 6 of 7

Lilly and Imogen get the escaped prisoners to safety aboard Hyperion, where Lilly finally calls Durian. Scene 12 Scene 13 Scene 14 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Feb 5, 202352 min

S3 Ep 172DS172 | Wesnoth | Echoes of Invasion: Tourney | Part 2 of 3

Heppa hangs out with the White Mage Rhaessa learning about human healing magic. Meanwhile, Tric chats with Dame Terwaen of the Horse Clans, with whom he has more in common than he expected. Scene 6 Scene 7 Scene 8 GM Notes The NPC Ulf suddenly sprung into existence in this arc. At the start of this episode, you hear us establish some things about him with 69: Ruin and 2: Dreams. That is us consulting the Event Meaning Tables of the Mythic GM Emulator. The Action table is a set of one hundred verbs, and the Subject table is a set of one hundred nouns. I often roll 2d100 and consult these tables when planning for an upcoming session just to get some prompts for where the story might go. They can also be helpful for responding to unexpected situations at the game table. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Feb 1, 202345 min

S3 Ep 171DS171 | StarCraft | FRAWD Investigators: Fallout | Part 5 of 7

Imogen presents the escape plan to the liberated prisoners while Lilly leads marines away from Saffron. Scene 10 Scene 11 Note 1: This episode uses our Chase rules (starting around 12:30). Find them here. Note 2: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Jan 29, 202337 min

S3 Ep 170DS170 | Wesnoth | Echoes of Invasion: Tourney | Part 1 of 3

Tric and Heppa enjoy the opening of the Full Bloom Festival. He tries his hand at the archery competition, while she participates in the duels. Scene 1 Scene 2 Scene 3 Scene 4 Scene 5 GM Notes Once again, units from the Battle for Wesnoth video game inspired characters in this arc. I happen to think the sprite for the Javelineer is adorable, so I had to include that unit among the guards. One of the competitors in the archery competition is a Trapper. Terwaen is obviously a Knight. Mhaev is inspired by the Dune Windrider, a unit that was not retained in the most recent release of the Battle for Wesnoth, version 1.16. This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion, as well as references to Liberty. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Jan 25, 202357 min

S3 Ep 169DS169 | StarCraft | FRAWD Investigators: Fallout | Part 4 of 7

Imogen makes arrangements for a rendezvous with Raynor’s Raiders while Lilly deals with Dominion military forces. Scene 8 Scene 9 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Jan 22, 202334 min

S3 Ep 168DS168 | Wesnoth | Echoes of Invasion: Great Performances | Part 6 of 6

Tric and Heppa antagonize yet another former resident of Hisanham, but then Tric manages to entertain the patrons of the Parting Glass with his first stand-up performance. Scene 18 Scene 19 Scene 20 Scene 21 GM Notes Once again, units from the Battle for Wesnoth video game inspired characters in this arc. Gwaffalyn is a mash-up of the Fencer and Duelist units. Rhaessa is a White Mage. Heledd is a Thief. Aderyn is an Elder Falcon, a type of unit in Dunefolk armies. Damal is a Dune Herbalist.  As of this arc, Tric Manu has learned that he is a member of the Manu clan of the Dunefolk. At this point, I should mention that there are no mainline campaigns featuring Dunefolk characters in the Battle for Wesnoth video game. The lore in our game world is derived from unit descriptions, discussions on the Wesnoth forums about what could go into official lore, our personal experience living in arid environments, and our own imaginations. Also, we started playing our tabletop roleplaying game while version 1.14 was the current Battle for Wesnoth release. Since then, version 1.16 has come out, and it made a lot of changes to Dunefolk units. So some of the characters in our campaign are based on units that no longer exist in the current release. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Jan 18, 202355 min

S3 Ep 167DS167 | StarCraft | FRAWD Investigators: Fallout | Part 3 of 7

Lilly and Imogen enact their plan to conceal Saffron, sacrificing some scantids and Dominion troopers along the way. Scene 6Scene 7 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Jan 15, 202331 min

S3 Ep 166DS166 | Wesnoth | Echoes of Invasion: Great Performances | Part 5 of 6

Tric makes friends with a local magpie while Heppa savors the flavors of human food and drink. Scene 15 Scene 16 Scene 17 GM Notes Following the scene with Alric and his falcon, Tric’s player expressed interest in an animal companion. Although falcons fit with Tric’s Dunefolk heritage, we settled on a magpie to better fit Tric’s personality. Then it was up to me to introduce the animal in a way that a bond could form between them. Mate’s stats are derived from the falcon in the Genesys Expanded Player’s Guide with a few key modifications. We are most familiar with Australian magpies, having lived among them for a couple years, so we gave Mate a swooping ability as well as some basic mimicry for communication purposes. You can see him in our campaign artwork by Del Borovic, where he is playing with some flags in the upper left of the picture. Heledd is also in that picture, which means you have now been introduced to everyone detailed in it. The map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Jan 11, 202340 min

S3 Ep 165DS165 | StarCraft | FRAWD Investigators: Fallout | Part 2 of 7

Imogen talks with the former prisoners, trying to convince herself that the future of the sector will be in good hands once they are delivered to Matt Horner. Meanwhile, Lilly secures access to a crucial vespene supply. Scene 4Scene 5 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Jan 8, 202333 min

S3 Ep 164DS164 | Wesnoth | Echoes of Invasion: Great Performances | Part 4 of 6

At the Parting Glass, Tric uses his knowledge of Merriver’s underground arms purchases as leverage for arranging a meeting with his mother, South Tower’s captain of the guard. Scene 11 Scene 12 Scene 13 Scene 14 GM Notes This episode brings our characters to the Parting Glass for the first time. Although our campaign ranges all over Wesnoth and the lands around it, this inn serves as one of the anchor points. It is the setting of our campaign art piece by Del Borovic, in which you can also see both Alric and his falcon, Aderyn. The name of this tavern comes from the traditional Scottish song The Parting Glass. I particularly like the version performed by The Longest Johns, featuring Natalie Holmes. You can find it here: https://www.youtube.com/watch?v=B0lD6y-R6yc The map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Jan 4, 202348 min

S3 Ep 163DS163 | StarCraft | FRAWD Investigators: Fallout | Part 1 of 7

Lilly and Imogen plan an approach for keeping Saffron undetected until Jim Raynor can rescue them. Scene 1Scene 2Scene 3 Note: This arc was recorded in Summer of 2020, and like many people, we did not have full control over our environments during lockdown. Please forgive the noise from the flatmate’s TV. I scrubbed out as much of it as I could. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Jan 1, 202339 min

S3 Ep 162DS162 | Wesnoth | Echoes of Invasion: Great Performances | Part 3 of 6

The two bumbling elvish cousins succeed at making many humans uncomfortable around them. Scene 8Scene 9Scene 10 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dec 28, 202235 min

S3 Ep 161DS161 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 5 of 5

Lilly and Imogen flee Ten Tines with all the prisoners. Scene 13Scene 14 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Dec 25, 202228 min

S3 Ep 160DS160 | Wesnoth | Echoes of Invasion: Great Performances | Part 2 of 6

A helpful human fencer named Gwaffalyn shows Tric and Heppa around South Tower. Scene 4Scene 5Scene 6Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dec 21, 202245 min

S3 Ep 159DS159 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 4 of 5

Violence breaks out on the surface above Ten Tines Prison. Scene 11Scene 12 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Dec 18, 202233 min

S3 Ep 158DS158 | Wesnoth | Echoes of Invasion: Great Performances | Part 1 of 6

Tric and Heppa journey to the bustling city of South Tower that has grown up around the old Southern Outpost. Scene 1Scene 2Scene 3 GM Notes This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion, as well as references to the Legend of Wesmere. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dec 14, 202234 min

S3 Ep 157DS157 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 3 of 5

Lilly gets her old friend Sally to safety while Imogen tries to get out of a prison on lockdown. Scene 8Scene 9Scene 10 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Dec 11, 202245 min

S3 Ep 156DS156 | Wesnoth | Echoes of Invasion: Wose Is Me | Part 4 of 4

On their way to South Tower, Heppa and Tric meet some human farmers who provide yet another perspective on the war with Mal-Ravanal. To Heppa’s delight, she also gains more insight into the human condition from them. Scene 8 Scene 9 GM Notes Once again, units from the Battle for Wesnoth video game inspired characters in this arc. Roombledoombledeur is from the Wose unit line. The so-called fancy skeleton, Mal-Uldhar is a Lich, and specifically one from the first scenario of Eastern Invasion. Tilyn, with his straw hat and pitchfork, is a Peasant, and his father Gumreddoc, back in his adventuring days, was Heavy Infantry. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Dec 7, 202247 min

S3 Ep 155DS155 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 2 of 5

Lilly and Imogen gather what intel they can inside Ten Tines Prison. Scene 5Scene 6Scene 7 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Dec 4, 202239 min

S3 Ep 154DS154 | Wesnoth | Echoes of Invasion: Wose Is Me | Part 3 of 4

Tric and Heppa learn more about the humans who used to live just south of the Estbryn Forest and the undead who chased them away. Scene 6Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Nov 30, 202232 min

S3 Ep 153DS153 | StarCraft | FRAWD Investigators: Ten Tines the Trouble | Part 1 of 5

Lilly and Imogen gain access to the Dominion’s Ten Tines Prison Facility. Scene 1Scene 2Scene 3Scene 4 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Nov 27, 202249 min

S3 Ep 152DS152 | Wesnoth | Echoes of Invasion: Wose Is Me | Part 2 of 4

Tric and Heppa meet the current inhabitants of the abandoned human village just south of the Estbryn Forest. Scene 4 Scene 5 GM Notes This arc took a lot of inspiration from The Hidden Life of Trees: What They Feel, How They Communicate – Discoveries from a Secret World by Peter Wohlleben. It’s a fascinating non-fiction book that combines the observations of a forester with recent scientific research. The author does tend to anthropomorphize trees a bit more than I think is justified, but as an inspiration for woses, that was spot on. It’s definitely worth a read if you love forests! Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Nov 23, 202234 min

S3 Ep 151DS151 | StarCraft | FRAWD Investigators: Moving Forward | Part 6 of 6

Lilly and Imogen spend some quality time with the protoss of Browder II before beginning their next double-dipping job. Scene 17Scene 18Scene 19 Note: This episode uses our Fight Night rules. Find them here. Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Nov 20, 202236 min

S3 Ep 150DS150 | Wesnoth | Echoes of Invasion: Wose Is Me | Part 1 of 4

Tric and Heppa explore the former settlements along the southern edge of the Estbryn Forest. Scene 1Scene 2Scene 3 GM Notes This arc contains spoilers for the Battle for Wesnoth campaigns Eastern Invasion, the South Guard, and the Rise of Wesnoth. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Nov 16, 202244 min

S3 Ep 149DS149 | StarCraft | FRAWD Investigators: Moving Forward | Part 5 of 6

Imogen and Lilly release two protoss back into the wild. Scene 14Scene 15Scene 16 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Nov 13, 202228 min

S3 Ep 148DS148 | Wesnoth | Echoes of Invasion: Homeward Bound | Part 4 of 4

Tric and Heppa get ready to leave on their next mission for Thrandolil. Scene 8 Scene 9 Scene 10 Scene 11 GM Notes Mushrooms play a larger role in our campaign than they do in the Battle for Wesnoth video game, where fungus is just a type of terrain. In the real world, in addition to having some wild shapes, mushrooms have some pretty crazy names. For some examples to incorporate into your own games, check out the list linked here. This arc also sees another set of Battle for Wesnoth units come to life as characters. The attacking creature at the keep was a Ghost. Renwick’s appearance and personality are informed by the video game’s artwork for the Elvish Hero unit. Fenowin is a Druid. Baeowin is an Elvish Rider, and Endathalis is an Elvish Scout. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Nov 9, 202247 min

S3 Ep 147DS147 | StarCraft | FRAWD Investigators: Moving Forward | Part 4 of 6

A drunken Lilly tries to play matchmaker between Malorn and Durian. Scene 9Scene 10Scene 11Scene 12Scene 13 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Nov 6, 202245 min

S3 Ep 146DS146 | Wesnoth | Echoes of Invasion: Homeward Bound | Part 3 of 4

Tric and Heppa reconnect with their families back in Estbryn forest. Scene 5Scene 6Scene 7 Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Nov 2, 202235 min

S3 Ep 145DS145 | StarCraft | FRAWD Investigators: Moving Forward | Part 3 of 6

Through a revealing application of psychometry, Imogen and Malorn come to better understand what has shaped each to be the person they are today. Scene 5Scene 6Scene 7Scene 8 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Oct 30, 202243 min

S3 Ep 144DS144 | Wesnoth | Echoes of Invasion: Homeward Bound | Part 2 of 4

Glammur helps Tric and Heppa try to make sense of Kachen’s past actions. Scene 3 Scene 4 GM Notes In the Battle for Wesnoth video game, whenever a unit moves onto a village, a little flag shows up, marking the village for their side. When you move one of your units onto an opponent’s village, you replace their flag with your own. In the video game, those flags are used to generate income for your army. We’ve adapted the flag concept to fit into our game world, and you can see some of that in the artwork Del Borvic did for us, where several of them are on display in the upper left. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Oct 26, 202241 min

S3 Ep 143DS143 | StarCraft | FRAWD Investigators: Moving Forward | Part 2 of 6

Karax takes Imogen to task on her use of psionics. Lilly’s day is also rough; a supply run to Mar Sara City takes a devastating turn. Scene 3Scene 4 Need context? Jump to the start of the series! Music: https://www.purple-planet.com

Oct 23, 202228 min

S3 Ep 142DS142 | Wesnoth | Echoes of Invasion: Homeward Bound | Part 1 of 4

Tric and Heppa face new mysteries when they return to Kachen’s ruined keep with the dwarvish bard Glammur. Scene 1Scene 2 GM Notes This arc contains spoilers for the Battle for Wesnoth campaign Eastern Invasion, with references to Northern Rebirth. Our character art by Del Borovic and the map we refer to (by me!) can be found here. Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org. Need context? Jump to the start of the series!

Oct 19, 202241 min