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3: Prototypes
Episode 3

3: Prototypes

Prototyping is a process that bridges the gap between production and static design. In this episode, I talk a bit about what that means, and about what is required for all good prototypes. If you aren't prototyping now, you need to catch up. If you enjoyed this episode, please consider buying me some tea: https://www.developertea.com/buy-me-tea Edit: I accidentally called the Facebook prototyping tool, Origami, "Paper". Of course, this was a mistake. Sorry about that folks. If you enjoyed this episode, please consider buying me some tea: http://www.developertea.com/buy-me-tea

Developer Tea

January 6, 20157m 38s

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Show Notes

Prototyping is a process that bridges the gap between production and static design. In this episode, I talk a bit about what that means, and about what is required for all good prototypes. If you aren't prototyping now, you need to catch up.

Edit: I accidentally called the Facebook prototyping tool, Origami, "Paper". Of course, this was a mistake. Sorry about that folks.

Topics

mvpprototypingdesign theoryproductivity