
S3:E1 - Developing in Minecraft and Roblox
There's no reason to not just build the game you want to play.
DevDiscuss · DEV
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Show Notes
In this episode, we talk about coding in Roblox and Minecraft with Genevieve Johnson, senior instructional designer at Roblox, and Gabriel Simmer, community and partner engineer at CircleCI, who at 16 built NodeMC, a tool that can be used to build dashboards and spin up servers in Minecraft.
Show Notes
- DevNews (sponsor)
- CodeNewbie (sponsor)
- DataStax (sponsor)
- Cockroach Labs (DevDiscuss) (sponsor)
- Swimm (DevDiscuss) (sponsor)
- Stellar (sponsor)
- Drupal
- Python
- Roblox
- Minecraft
- Circle CI
- Warcraft III
- Modding
- Unreal Engine
- Unity
- Torchlight II GUTS
- Game Developers Conference (GDC)
- Lua
- PHP
- Java
- Minecraft Bedrock Edition
- Minecraft Java Edition
- JetBrains
- Minecraft Forge
- SpigotMC
- Blender
- Maya
- Mojang
- NodeMC
Genevieve Johnson
Genevieve is currently the Senior Instructional Designer for Roblox, the world's largest user-generated online gaming platform. By creating educational content and advising educators world-wide on how to use Roblox in STEAM based learning programs, more students will be empowered to pursue careers as entrepreneurs, engineers, and designers.
Gabriel Simmer
Gabriel Simmer is Community and Partner Engineer at CircleCI. He's a self-taught developer who is developing both software and communities. Minecraft has a special place in his heart as a game that brought him to technology and software development.