
Lesson # 84: Traps and Dragons
Detentions and Dragons · Matt Kuehl & Josh Reistad
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Show Notes
On this lesson, Josh and Matt talk about traps. Heroes need adversaries. They also need obstacles. And a good old fashion arrow trap or rolling sphere is just want your final boss dungeons needs to add an extra degree of creative roleplaying to the end of your campaign! Topics that are covered include: Trap Basics in the DMG, tips for designing fair and narratively interesting traps, and some traps they have used in their own campaigns.
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