PLAY PODCASTS
Designer Notes 21: Amy Hennig - Part 1

Designer Notes 21: Amy Hennig - Part 1

In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what happened in 1977, how to make a platformer about Michael Jordan, and whether women are now be

Designer Notes

September 20, 20161h 43mExplicit

Audio is streamed directly from the publisher (feeds.soundcloud.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

In this episode, Soren Johnson interviews veteran game designer Amy Hennig, best known for her work on the Legacy of Kain and Uncharted series. They discuss what happened in 1977, how to make a platformer about Michael Jordan, and whether women are now being scared away from game development the way she was from the film industry. In true adventure game fashion, we end on a cliffhanger!

Topics

video gamesvideogamesdevelopmentgame developmentidle thumbsidlethumbsdesigner notessoren johnsonmohawk games