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Episode 41: Deep Dive into A Trip Out to Sea
Episode 42

Episode 41: Deep Dive into A Trip Out to Sea

In this teardown episode, I dive into the interactive video/simulation, Sortie en Mer (A Trip out to Sea).

Dear Instructional Designer

April 6, 201715m 48s

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Show Notes

In this teardown episode, I dive (punny, right!) into the interactive video/simulation, Sortie en Mer (A Trip out to Sea).

This is another one of my favorite interactive video-type interactions. It has a simulation game as a major part of the experience and I think you'll really enjoy taking a deeper look into why it works. This episode, I talk the original context of the interaction, taking a look at the video narrative setup and the game mechanics, and how this sort of thing might be integrated into a learning experience.

Resources to Check Out

  • Try the game: http://sortieenmer.archives.grouek.com/
  • Wikipedia Article on Simulation games: https://en.wikipedia.org/wiki/Simulation_video_game
  • What is an Affordance?: https://webdesign.tutsplus.com/articles/web-design-glossary-what-is-affordance--cms-23902
  • Check out the video teardown:

Game Press I used as Background

  • http://theweek.com/speedreads/454571/terrifying-game-show-what-drowning-feels-like
  • https://www.fastcocreate.com/3029491/this-interactive-site-gives-you-a-taste-of-what-its-like-to-drown
  • http://www.guycotten.com/en/sortie-en-mer-teaser

Topics

interactive videoteardowngame designsimulation gamedeep divegame-based learning