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Ep 678VL-Rethinker: Incentivizing Self-Reflection of Vision-Language Models with Reinforcement Learning

🤗 Upvotes: 36 | cs.LG, cs.AI Authors: Haozhe Wang, Chao Qu, Zuming Huang, Wei Chu, Fangzhen Lin, Wenhu Chen Title: VL-Rethinker: Incentivizing Self-Reflection of Vision-Language Models with Reinforcement Learning Arxiv: http://arxiv.org/abs/2504.08837v1 Abstract: Recently, slow-thinking systems like GPT-o1 and DeepSeek-R1 have demonstrated great potential in solving challenging problems through explicit reflection. They significantly outperform the best fast-thinking models, such as GPT-4o, on various math and science benchmarks. However, their multimodal reasoning capabilities remain on par with fast-thinking models. For instance, GPT-o1's performance on benchmarks like MathVista, MathVerse, and MathVision is similar to fast-thinking models. In this paper, we aim to enhance the slow-thinking capabilities of vision-language models using reinforcement learning (without relying on distillation) to advance the state of the art. First, we adapt the GRPO algorithm with a novel technique called Selective Sample Replay (SSR) to address the vanishing advantages problem. While this approach yields strong performance, the resulting RL-trained models exhibit limited self-reflection or self-verification. To further encourage slow-thinking, we introduce Forced Rethinking, which appends a textual rethinking trigger to the end of initial rollouts in RL training, explicitly enforcing a self-reflection reasoning step. By combining these two techniques, our model, VL-Rethinker, advances state-of-the-art scores on MathVista, MathVerse, and MathVision to achieve 80.3%, 61.8%, and 43.9% respectively. VL-Rethinker also achieves open-source SoTA on multi-disciplinary benchmarks such as MMMU-Pro, EMMA, and MEGA-Bench, narrowing the gap with GPT-o1.

Apr 16, 202520 min

Ep 677FUSION: Fully Integration of Vision-Language Representations for Deep Cross-Modal Understanding

🤗 Upvotes: 35 | cs.CV Authors: Zheng Liu, Mengjie Liu, Jingzhou Chen, Jingwei Xu, Bin Cui, Conghui He, Wentao Zhang Title: FUSION: Fully Integration of Vision-Language Representations for Deep Cross-Modal Understanding Arxiv: http://arxiv.org/abs/2504.09925v1 Abstract: We introduce FUSION, a family of multimodal large language models (MLLMs) with a fully vision-language alignment and integration paradigm. Unlike existing methods that primarily rely on late-stage modality interaction during LLM decoding, our approach achieves deep, dynamic integration throughout the entire processing pipeline. To this end, we propose Text-Guided Unified Vision Encoding, incorporating textual information in vision encoding to achieve pixel-level integration. We further design Context-Aware Recursive Alignment Decoding that recursively aggregates visual features conditioned on textual context during decoding, enabling fine-grained, question-level semantic integration. To guide feature mapping and mitigate modality discrepancies, we develop Dual-Supervised Semantic Mapping Loss. Additionally, we construct a Synthesized Language-Driven Question-Answer (QA) dataset through a new data synthesis method, prioritizing high-quality QA pairs to optimize text-guided feature integration. Building on these foundations, we train FUSION at two scales-3B, 8B-and demonstrate that our full-modality integration approach significantly outperforms existing methods with only 630 vision tokens. Notably, FUSION 3B surpasses Cambrian-1 8B and Florence-VL 8B on most benchmarks. FUSION 3B continues to outperform Cambrian-1 8B even when limited to 300 vision tokens. Our ablation studies show that FUSION outperforms LLaVA-NeXT on over half of the benchmarks under same configuration without dynamic resolution, highlighting the effectiveness of our approach. We release our code, model weights, and dataset. https://github.com/starriver030515/FUSION

Apr 16, 202520 min

Ep 676Iterative Self-Training for Code Generation via Reinforced Re-Ranking

🤗 Upvotes: 29 | cs.CL, cs.IR, cs.SE Authors: Nikita Sorokin, Ivan Sedykh, Valentin Malykh Title: Iterative Self-Training for Code Generation via Reinforced Re-Ranking Arxiv: http://arxiv.org/abs/2504.09643v1 Abstract: Generating high-quality code that solves complex programming tasks is challenging, especially with current decoder-based models that produce highly stochastic outputs. In code generation, even minor errors can easily break the entire solution. Leveraging multiple sampled solutions can significantly improve the overall output quality. One effective way to enhance code generation is by pairing a code generation model with a reranker model, which selects the best solution from the generated samples. We propose a novel iterative self-training approach for self-training reranker models using Proximal Policy Optimization (PPO), aimed at improving both reranking accuracy and the overall code generation process. Unlike traditional PPO approaches, where the focus is on optimizing a generative model with a reward model, our approach emphasizes the development of a robust reward/reranking model. This model improves the quality of generated code through reranking and addresses problems and errors that the reward model might overlook during PPO alignment with the reranker. Our method iteratively refines the training dataset by re-evaluating outputs, identifying high-scoring negative examples, and incorporating them into the training loop, that boosting model performance. Our evaluation on the MultiPL-E dataset demonstrates that our 13.4B parameter model outperforms a 33B model in code generation quality while being three times faster. Moreover, it achieves performance comparable to GPT-4 and surpasses it in one programming language.

Apr 16, 202520 min

Ep 675Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model

🤗 Upvotes: 83 | cs.CV, cs.AI Authors: Team Seawead, Ceyuan Yang, Zhijie Lin, Yang Zhao, Shanchuan Lin, Zhibei Ma, Haoyuan Guo, Hao Chen, Lu Qi, Sen Wang, Feng Cheng, Feilong Zuo Xuejiao Zeng, Ziyan Yang, Fangyuan Kong, Zhiwu Qing, Fei Xiao, Meng Wei, Tuyen Hoang, Siyu Zhang, Peihao Zhu, Qi Zhao, Jiangqiao Yan, Liangke Gui, Sheng Bi, Jiashi Li, Yuxi Ren, Rui Wang, Huixia Li, Xuefeng Xiao, Shu Liu, Feng Ling, Heng Zhang, Houmin Wei, Huafeng Kuang, Jerry Duncan, Junda Zhang, Junru Zheng, Li Sun, Manlin Zhang, Renfei Sun, Xiaobin Zhuang, Xiaojie Li, Xin Xia, Xuyan Chi, Yanghua Peng, Yuping Wang, Yuxuan Wang, Zhongkai Zhao, Zhuo Chen, Zuquan Song, Zhenheng Yang, Jiashi Feng, Jianchao Yang, Lu Jiang Title: Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model Arxiv: http://arxiv.org/abs/2504.08685v1 Abstract: This technical report presents a cost-efficient strategy for training a video generation foundation model. We present a mid-sized research model with approximately 7 billion parameters (7B) called Seaweed-7B trained from scratch using 665,000 H100 GPU hours. Despite being trained with moderate computational resources, Seaweed-7B demonstrates highly competitive performance compared to contemporary video generation models of much larger size. Design choices are especially crucial in a resource-constrained setting. This technical report highlights the key design decisions that enhance the performance of the medium-sized diffusion model. Empirically, we make two observations: (1) Seaweed-7B achieves performance comparable to, or even surpasses, larger models trained on substantially greater GPU resources, and (2) our model, which exhibits strong generalization ability, can be effectively adapted across a wide range of downstream applications either by lightweight fine-tuning or continue training. See the project page at https://seaweed.video/

Apr 15, 202522 min

Ep 674GigaTok: Scaling Visual Tokenizers to 3 Billion Parameters for Autoregressive Image Generation

🤗 Upvotes: 32 | cs.CV Authors: Tianwei Xiong, Jun Hao Liew, Zilong Huang, Jiashi Feng, Xihui Liu Title: GigaTok: Scaling Visual Tokenizers to 3 Billion Parameters for Autoregressive Image Generation Arxiv: http://arxiv.org/abs/2504.08736v1 Abstract: In autoregressive (AR) image generation, visual tokenizers compress images into compact discrete latent tokens, enabling efficient training of downstream autoregressive models for visual generation via next-token prediction. While scaling visual tokenizers improves image reconstruction quality, it often degrades downstream generation quality -- a challenge not adequately addressed in existing literature. To address this, we introduce GigaTok, the first approach to simultaneously improve image reconstruction, generation, and representation learning when scaling visual tokenizers. We identify the growing complexity of latent space as the key factor behind the reconstruction vs. generation dilemma. To mitigate this, we propose semantic regularization, which aligns tokenizer features with semantically consistent features from a pre-trained visual encoder. This constraint prevents excessive latent space complexity during scaling, yielding consistent improvements in both reconstruction and downstream autoregressive generation. Building on semantic regularization, we explore three key practices for scaling tokenizers:(1) using 1D tokenizers for better scalability, (2) prioritizing decoder scaling when expanding both encoder and decoder, and (3) employing entropy loss to stabilize training for billion-scale tokenizers. By scaling to $\bf{3 \space billion}$ parameters, GigaTok achieves state-of-the-art performance in reconstruction, downstream AR generation, and downstream AR representation quality.

Apr 15, 202518 min

Ep 673MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft

🤗 Upvotes: 25 | cs.CV, cs.AI Authors: Junliang Guo, Yang Ye, Tianyu He, Haoyu Wu, Yushu Jiang, Tim Pearce, Jiang Bian Title: MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft Arxiv: http://arxiv.org/abs/2504.08388v1 Abstract: World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended sandbox game which has been utilized as a common testbed for world modeling. MineWorld is driven by a visual-action autoregressive Transformer, which takes paired game scenes and corresponding actions as input, and generates consequent new scenes following the actions. Specifically, by transforming visual game scenes and actions into discrete token ids with an image tokenizer and an action tokenizer correspondingly, we consist the model input with the concatenation of the two kinds of ids interleaved. The model is then trained with next token prediction to learn rich representations of game states as well as the conditions between states and actions simultaneously. In inference, we develop a novel parallel decoding algorithm that predicts the spatial redundant tokens in each frame at the same time, letting models in different scales generate $4$ to $7$ frames per second and enabling real-time interactions with game players. In evaluation, we propose new metrics to assess not only visual quality but also the action following capacity when generating new scenes, which is crucial for a world model. Our comprehensive evaluation shows the efficacy of MineWorld, outperforming SoTA open-sourced diffusion based world models significantly. The code and model have been released.

Apr 15, 202519 min

Ep 672Kimi-VL Technical Report

🤗 Upvotes: 71 | cs.CV Authors: Kimi Team, Angang Du, Bohong Yin, Bowei Xing, Bowen Qu, Bowen Wang, Cheng Chen, Chenlin Zhang, Chenzhuang Du, Chu Wei, Congcong Wang, Dehao Zhang, Dikang Du, Dongliang Wang, Enming Yuan, Enzhe Lu, Fang Li, Flood Sung, Guangda Wei, Guokun Lai, Han Zhu, Hao Ding, Hao Hu, Hao Yang, Hao Zhang, Haoning Wu, Haotian Yao, Haoyu Lu, Heng Wang, Hongcheng Gao, Huabin Zheng, Jiaming Li, Jianlin Su, Jianzhou Wang, Jiaqi Deng, Jiezhong Qiu, Jin Xie, Jinhong Wang, Jingyuan Liu, Junjie Yan, Kun Ouyang, Liang Chen, Lin Sui, Longhui Yu, Mengfan Dong, Mengnan Dong, Nuo Xu, Pengyu Cheng, Qizheng Gu, Runjie Zhou, Shaowei Liu, Sihan Cao, Tao Yu, Tianhui Song, Tongtong Bai, Wei Song, Weiran He, Weixiao Huang, Weixin Xu, Xiaokun Yuan, Xingcheng Yao, Xingzhe Wu, Xinxing Zu, Xinyu Zhou, Xinyuan Wang, Y. Charles, Yan Zhong, Yang Li, Yangyang Hu, Yanru Chen, Yejie Wang, Yibo Liu, Yibo Miao, Yidao Qin, Yimin Chen, Yiping Bao, Yiqin Wang, Yongsheng Kang, Yuanxin Liu, Yulun Du, Yuxin Wu, Yuzhi Wang, Yuzi Yan, Zaida Zhou, Zhaowei Li, Zhejun Jiang, Zheng Zhang, Zhilin Yang, Zhiqi Huang, Zihao Huang, Zijia Zhao, Ziwei Chen Title: Kimi-VL Technical Report Arxiv: http://arxiv.org/abs/2504.07491v1 Abstract: We present Kimi-VL, an efficient open-source Mixture-of-Experts (MoE) vision-language model (VLM) that offers advanced multimodal reasoning, long-context understanding, and strong agent capabilities - all while activating only 2.8B parameters in its language decoder (Kimi-VL-A3B). Kimi-VL demonstrates strong performance across challenging domains: as a general-purpose VLM, Kimi-VL excels in multi-turn agent tasks (e.g., OSWorld), matching flagship models. Furthermore, it exhibits remarkable capabilities across diverse challenging vision language tasks, including college-level image and video comprehension, OCR, mathematical reasoning, and multi-image understanding. In comparative evaluations, it effectively competes with cutting-edge efficient VLMs such as GPT-4o-mini, Qwen2.5-VL-7B, and Gemma-3-12B-IT, while surpassing GPT-4o in several key domains. Kimi-VL also advances in processing long contexts and perceiving clearly. With a 128K extended context window, Kimi-VL can process diverse long inputs, achieving impressive scores of 64.5 on LongVideoBench and 35.1 on MMLongBench-Doc. Its native-resolution vision encoder, MoonViT, further allows it to see and understand ultra-high-resolution visual inputs, achieving 83.2 on InfoVQA and 34.5 on ScreenSpot-Pro, while maintaining lower computational cost for common tasks. Building upon Kimi-VL, we introduce an advanced long-thinking variant: Kimi-VL-Thinking. Developed through long chain-of-thought (CoT) supervised fine-tuning (SFT) and reinforcement learning (RL), this model exhibits strong long-horizon reasoning capabilities. It achieves scores of 61.7 on MMMU, 36.8 on MathVision, and 71.3 on MathVista while maintaining the compact 2.8B activated LLM parameters, setting a new standard for efficient multimodal thinking models. Code and models are publicly accessible at https://github.com/MoonshotAI/Kimi-VL.

Apr 12, 202523 min

Ep 671C3PO: Critical-Layer, Core-Expert, Collaborative Pathway Optimization for Test-Time Expert Re-Mixing

🤗 Upvotes: 37 | cs.LG Authors: Zhongyang Li, Ziyue Li, Tianyi Zhou Title: C3PO: Critical-Layer, Core-Expert, Collaborative Pathway Optimization for Test-Time Expert Re-Mixing Arxiv: http://arxiv.org/abs/2504.07964v1 Abstract: Mixture-of-Experts (MoE) Large Language Models (LLMs) suffer from severely sub-optimal expert pathways-our study reveals that naive expert selection learned from pretraining leaves a surprising 10-20% accuracy gap for improvement. Motivated by this observation, we develop a novel class of test-time optimization methods to re-weight or "re-mixing" the experts in different layers jointly for each test sample. Since the test sample's ground truth is unknown, we propose to optimize a surrogate objective defined by the sample's "successful neighbors" from a reference set of samples. We introduce three surrogates and algorithms based on mode-finding, kernel regression, and the average loss of similar reference samples/tasks. To reduce the cost of optimizing whole pathways, we apply our algorithms merely to the core experts' mixing weights in critical layers, which enjoy similar performance but save significant computation. This leads to "Critical-Layer, Core-Expert, Collaborative Pathway Optimization (C3PO)". We apply C3PO to two recent MoE LLMs and examine it on six widely-used benchmarks. It consistently improves the base model by 7-15% in accuracy and outperforms widely used test-time learning baselines, e.g., in-context learning and prompt/prefix tuning, by a large margin. Moreover, C3PO enables MoE LLMs with 1-3B active parameters to outperform LLMs of 7-9B parameters, hence improving MoE's advantages on efficiency. Our thorough ablation study further sheds novel insights on achieving test-time improvement on MoE.

Apr 12, 202522 min

Ep 670VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning

🤗 Upvotes: 34 | cs.CV, cs.AI, cs.CL Authors: Yukun Qi, Yiming Zhao, Yu Zeng, Xikun Bao, Wenxuan Huang, Lin Chen, Zehui Chen, Jie Zhao, Zhongang Qi, Feng Zhao Title: VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning Arxiv: http://arxiv.org/abs/2504.07956v1 Abstract: The advancement of Chain-of-Thought (CoT) reasoning has significantly enhanced the capabilities of large language models (LLMs) and large vision-language models (LVLMs). However, a rigorous evaluation framework for video CoT reasoning remains absent. Current video benchmarks fail to adequately assess the reasoning process and expose whether failures stem from deficiencies in perception or reasoning capabilities. Therefore, we introduce VCR-Bench, a novel benchmark designed to comprehensively evaluate LVLMs' Video Chain-of-Thought Reasoning capabilities. VCR-Bench comprises 859 videos spanning a variety of video content and durations, along with 1,034 high-quality question-answer pairs. Each pair is manually annotated with a stepwise CoT rationale, where every step is tagged to indicate its association with the perception or reasoning capabilities. Furthermore, we design seven distinct task dimensions and propose the CoT score to assess the entire CoT process based on the stepwise tagged CoT rationals. Extensive experiments on VCR-Bench highlight substantial limitations in current LVLMs. Even the top-performing model, o1, only achieves a 62.8% CoT score and an 56.7% accuracy, while most models score below 40%. Experiments show most models score lower on perception than reasoning steps, revealing LVLMs' key bottleneck in temporal-spatial information processing for complex video reasoning. A robust positive correlation between the CoT score and accuracy confirms the validity of our evaluation framework and underscores the critical role of CoT reasoning in solving complex video reasoning tasks. We hope VCR-Bench to serve as a standardized evaluation framework and expose the actual drawbacks in complex video reasoning task.

Apr 12, 202522 min

Ep 669DeepSeek-R1 Thoughtology: Let's <think> about LLM Reasoning

🤗 Upvotes: 33 | cs.CL Authors: Sara Vera Marjanović, Arkil Patel, Vaibhav Adlakha, Milad Aghajohari, Parishad BehnamGhader, Mehar Bhatia, Aditi Khandelwal, Austin Kraft, Benno Krojer, Xing Han Lù, Nicholas Meade, Dongchan Shin, Amirhossein Kazemnejad, Gaurav Kamath, Marius Mosbach, Karolina Stańczak, Siva Reddy Title: DeepSeek-R1 Thoughtology: Let's about LLM Reasoning Arxiv: http://arxiv.org/abs/2504.07128v1 Abstract: Large Reasoning Models like DeepSeek-R1 mark a fundamental shift in how LLMs approach complex problems. Instead of directly producing an answer for a given input, DeepSeek-R1 creates detailed multi-step reasoning chains, seemingly "thinking" about a problem before providing an answer. This reasoning process is publicly available to the user, creating endless opportunities for studying the reasoning behaviour of the model and opening up the field of Thoughtology. Starting from a taxonomy of DeepSeek-R1's basic building blocks of reasoning, our analyses on DeepSeek-R1 investigate the impact and controllability of thought length, management of long or confusing contexts, cultural and safety concerns, and the status of DeepSeek-R1 vis-\`a-vis cognitive phenomena, such as human-like language processing and world modelling. Our findings paint a nuanced picture. Notably, we show DeepSeek-R1 has a 'sweet spot' of reasoning, where extra inference time can impair model performance. Furthermore, we find a tendency for DeepSeek-R1 to persistently ruminate on previously explored problem formulations, obstructing further exploration. We also note strong safety vulnerabilities of DeepSeek-R1 compared to its non-reasoning counterpart, which can also compromise safety-aligned LLMs.

Apr 12, 202525 min

Ep 668VisualCloze: A Universal Image Generation Framework via Visual In-Context Learning

🤗 Upvotes: 33 | cs.CV Authors: Zhong-Yu Li, Ruoyi Du, Juncheng Yan, Le Zhuo, Zhen Li, Peng Gao, Zhanyu Ma, Ming-Ming Cheng Title: VisualCloze: A Universal Image Generation Framework via Visual In-Context Learning Arxiv: http://arxiv.org/abs/2504.07960v1 Abstract: Recent progress in diffusion models significantly advances various image generation tasks. However, the current mainstream approach remains focused on building task-specific models, which have limited efficiency when supporting a wide range of different needs. While universal models attempt to address this limitation, they face critical challenges, including generalizable task instruction, appropriate task distributions, and unified architectural design. To tackle these challenges, we propose VisualCloze, a universal image generation framework, which supports a wide range of in-domain tasks, generalization to unseen ones, unseen unification of multiple tasks, and reverse generation. Unlike existing methods that rely on language-based task instruction, leading to task ambiguity and weak generalization, we integrate visual in-context learning, allowing models to identify tasks from visual demonstrations. Meanwhile, the inherent sparsity of visual task distributions hampers the learning of transferable knowledge across tasks. To this end, we introduce Graph200K, a graph-structured dataset that establishes various interrelated tasks, enhancing task density and transferable knowledge. Furthermore, we uncover that our unified image generation formulation shared a consistent objective with image infilling, enabling us to leverage the strong generative priors of pre-trained infilling models without modifying the architectures.

Apr 12, 202520 min

Ep 667MM-IFEngine: Towards Multimodal Instruction Following

🤗 Upvotes: 26 | cs.CV Authors: Shengyuan Ding, Shenxi Wu, Xiangyu Zhao, Yuhang Zang, Haodong Duan, Xiaoyi Dong, Pan Zhang, Yuhang Cao, Dahua Lin, Jiaqi Wang Title: MM-IFEngine: Towards Multimodal Instruction Following Arxiv: http://arxiv.org/abs/2504.07957v1 Abstract: The Instruction Following (IF) ability measures how well Multi-modal Large Language Models (MLLMs) understand exactly what users are telling them and whether they are doing it right. Existing multimodal instruction following training data is scarce, the benchmarks are simple with atomic instructions, and the evaluation strategies are imprecise for tasks demanding exact output constraints. To address this, we present MM-IFEngine, an effective pipeline to generate high-quality image-instruction pairs. Our MM-IFEngine pipeline yields large-scale, diverse, and high-quality training data MM-IFInstruct-23k, which is suitable for Supervised Fine-Tuning (SFT) and extended as MM-IFDPO-23k for Direct Preference Optimization (DPO). We further introduce MM-IFEval, a challenging and diverse multi-modal instruction-following benchmark that includes (1) both compose-level constraints for output responses and perception-level constraints tied to the input images, and (2) a comprehensive evaluation pipeline incorporating both rule-based assessment and judge model. We conduct SFT and DPO experiments and demonstrate that fine-tuning MLLMs on MM-IFInstruct-23k and MM-IFDPO-23k achieves notable gains on various IF benchmarks, such as MM-IFEval (+10.2$\%$), MIA (+7.6$\%$), and IFEval (+12.3$\%$). The full data and evaluation code will be released on https://github.com/SYuan03/MM-IFEngine.

Apr 12, 202522 min

Ep 666HoloPart: Generative 3D Part Amodal Segmentation

🤗 Upvotes: 23 | cs.CV Authors: Yunhan Yang, Yuan-Chen Guo, Yukun Huang, Zi-Xin Zou, Zhipeng Yu, Yangguang Li, Yan-Pei Cao, Xihui Liu Title: HoloPart: Generative 3D Part Amodal Segmentation Arxiv: http://arxiv.org/abs/2504.07943v1 Abstract: 3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and understanding. Existing 3D part segmentation methods only identify visible surface patches, limiting their utility. Inspired by 2D amodal segmentation, we introduce this novel task to the 3D domain and propose a practical, two-stage approach, addressing the key challenges of inferring occluded 3D geometry, maintaining global shape consistency, and handling diverse shapes with limited training data. First, we leverage existing 3D part segmentation to obtain initial, incomplete part segments. Second, we introduce HoloPart, a novel diffusion-based model, to complete these segments into full 3D parts. HoloPart utilizes a specialized architecture with local attention to capture fine-grained part geometry and global shape context attention to ensure overall shape consistency. We introduce new benchmarks based on the ABO and PartObjaverse-Tiny datasets and demonstrate that HoloPart significantly outperforms state-of-the-art shape completion methods. By incorporating HoloPart with existing segmentation techniques, we achieve promising results on 3D part amodal segmentation, opening new avenues for applications in geometry editing, animation, and material assignment.

Apr 12, 202522 min

Ep 665DDT: Decoupled Diffusion Transformer

🤗 Upvotes: 51 | cs.CV, cs.AI Authors: Shuai Wang, Zhi Tian, Weilin Huang, Limin Wang Title: DDT: Decoupled Diffusion Transformer Arxiv: http://arxiv.org/abs/2504.05741v2 Abstract: Diffusion transformers have demonstrated remarkable generation quality, albeit requiring longer training iterations and numerous inference steps. In each denoising step, diffusion transformers encode the noisy inputs to extract the lower-frequency semantic component and then decode the higher frequency with identical modules. This scheme creates an inherent optimization dilemma: encoding low-frequency semantics necessitates reducing high-frequency components, creating tension between semantic encoding and high-frequency decoding. To resolve this challenge, we propose a new \textbf{\color{ddt}D}ecoupled \textbf{\color{ddt}D}iffusion \textbf{\color{ddt}T}ransformer~(\textbf{\color{ddt}DDT}), with a decoupled design of a dedicated condition encoder for semantic extraction alongside a specialized velocity decoder. Our experiments reveal that a more substantial encoder yields performance improvements as model size increases. For ImageNet $256\times256$, Our DDT-XL/2 achieves a new state-of-the-art performance of {1.31 FID}~(nearly $4\times$ faster training convergence compared to previous diffusion transformers). For ImageNet $512\times512$, Our DDT-XL/2 achieves a new state-of-the-art FID of 1.28. Additionally, as a beneficial by-product, our decoupled architecture enhances inference speed by enabling the sharing self-condition between adjacent denoising steps. To minimize performance degradation, we propose a novel statistical dynamic programming approach to identify optimal sharing strategies.

Apr 11, 202519 min

Ep 664OLMoTrace: Tracing Language Model Outputs Back to Trillions of Training Tokens

🤗 Upvotes: 43 | cs.CL Authors: Jiacheng Liu, Taylor Blanton, Yanai Elazar, Sewon Min, YenSung Chen, Arnavi Chheda-Kothary, Huy Tran, Byron Bischoff, Eric Marsh, Michael Schmitz, Cassidy Trier, Aaron Sarnat, Jenna James, Jon Borchardt, Bailey Kuehl, Evie Cheng, Karen Farley, Sruthi Sreeram, Taira Anderson, David Albright, Carissa Schoenick, Luca Soldaini, Dirk Groeneveld, Rock Yuren Pang, Pang Wei Koh, Noah A. Smith, Sophie Lebrecht, Yejin Choi, Hannaneh Hajishirzi, Ali Farhadi, Jesse Dodge Title: OLMoTrace: Tracing Language Model Outputs Back to Trillions of Training Tokens Arxiv: http://arxiv.org/abs/2504.07096v1 Abstract: We present OLMoTrace, the first system that traces the outputs of language models back to their full, multi-trillion-token training data in real time. OLMoTrace finds and shows verbatim matches between segments of language model output and documents in the training text corpora. Powered by an extended version of infini-gram (Liu et al., 2024), our system returns tracing results within a few seconds. OLMoTrace can help users understand the behavior of language models through the lens of their training data. We showcase how it can be used to explore fact checking, hallucination, and the creativity of language models. OLMoTrace is publicly available and fully open-source.

Apr 11, 202520 min

Ep 663A Unified Agentic Framework for Evaluating Conditional Image Generation

🤗 Upvotes: 25 | cs.CV, cs.CL Authors: Jifang Wang, Xue Yang, Longyue Wang, Zhenran Xu, Yiyu Wang, Yaowei Wang, Weihua Luo, Kaifu Zhang, Baotian Hu, Min Zhang Title: A Unified Agentic Framework for Evaluating Conditional Image Generation Arxiv: http://arxiv.org/abs/2504.07046v1 Abstract: Conditional image generation has gained significant attention for its ability to personalize content. However, the field faces challenges in developing task-agnostic, reliable, and explainable evaluation metrics. This paper introduces CIGEval, a unified agentic framework for comprehensive evaluation of conditional image generation tasks. CIGEval utilizes large multimodal models (LMMs) as its core, integrating a multi-functional toolbox and establishing a fine-grained evaluation framework. Additionally, we synthesize evaluation trajectories for fine-tuning, empowering smaller LMMs to autonomously select appropriate tools and conduct nuanced analyses based on tool outputs. Experiments across seven prominent conditional image generation tasks demonstrate that CIGEval (GPT-4o version) achieves a high correlation of 0.4625 with human assessments, closely matching the inter-annotator correlation of 0.47. Moreover, when implemented with 7B open-source LMMs using only 2.3K training trajectories, CIGEval surpasses the previous GPT-4o-based state-of-the-art method. Case studies on GPT-4o image generation highlight CIGEval's capability in identifying subtle issues related to subject consistency and adherence to control guidance, indicating its great potential for automating evaluation of image generation tasks with human-level reliability.

Apr 11, 202521 min

Ep 662Missing Premise exacerbates Overthinking: Are Reasoning Models losing Critical Thinking Skill?

🤗 Upvotes: 24 | cs.AI, cs.CL, cs.LG Authors: Chenrui Fan, Ming Li, Lichao Sun, Tianyi Zhou Title: Missing Premise exacerbates Overthinking: Are Reasoning Models losing Critical Thinking Skill? Arxiv: http://arxiv.org/abs/2504.06514v1 Abstract: We find that the response length of reasoning LLMs, whether trained by reinforcement learning or supervised learning, drastically increases for ill-posed questions with missing premises (MiP), ending up with redundant and ineffective thinking. This newly introduced scenario exacerbates the general overthinking issue to a large extent, which we name as the MiP-Overthinking. Such failures are against the ``test-time scaling law'' but have been widely observed on multiple datasets we curated with MiP, indicating the harm of cheap overthinking and a lack of critical thinking. Surprisingly, LLMs not specifically trained for reasoning exhibit much better performance on the MiP scenario, producing much shorter responses that quickly identify ill-posed queries. This implies a critical flaw of the current training recipe for reasoning LLMs, which does not encourage efficient thinking adequately, leading to the abuse of thinking patterns. To further investigate the reasons behind such failures, we conduct fine-grained analyses of the reasoning length, overthinking patterns, and location of critical thinking on different types of LLMs. Moreover, our extended ablation study reveals that the overthinking is contagious through the distillation of reasoning models' responses. These results improve the understanding of overthinking and shed novel insights into mitigating the problem.

Apr 11, 202523 min

Ep 661OmniSVG: A Unified Scalable Vector Graphics Generation Model

🤗 Upvotes: 91 | cs.CV Authors: Yiying Yang, Wei Cheng, Sijin Chen, Xianfang Zeng, Jiaxu Zhang, Liao Wang, Gang Yu, Xingjun Ma, Yu-Gang Jiang Title: OmniSVG: A Unified Scalable Vector Graphics Generation Model Arxiv: http://arxiv.org/abs/2504.06263v1 Abstract: Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-quality SVG has continuously drawn attention from both designers and researchers in the AIGC community. However, existing methods either produces unstructured outputs with huge computational cost or is limited to generating monochrome icons of over-simplified structures. To produce high-quality and complex SVG, we propose OmniSVG, a unified framework that leverages pre-trained Vision-Language Models (VLMs) for end-to-end multimodal SVG generation. By parameterizing SVG commands and coordinates into discrete tokens, OmniSVG decouples structural logic from low-level geometry for efficient training while maintaining the expressiveness of complex SVG structure. To further advance the development of SVG synthesis, we introduce MMSVG-2M, a multimodal dataset with two million richly annotated SVG assets, along with a standardized evaluation protocol for conditional SVG generation tasks. Extensive experiments show that OmniSVG outperforms existing methods and demonstrates its potential for integration into professional SVG design workflows.

Apr 10, 202521 min

Ep 660Hogwild! Inference: Parallel LLM Generation via Concurrent Attention

🤗 Upvotes: 73 | cs.LG, cs.CL Authors: Gleb Rodionov, Roman Garipov, Alina Shutova, George Yakushev, Vage Egiazarian, Anton Sinitsin, Denis Kuznedelev, Dan Alistarh Title: Hogwild! Inference: Parallel LLM Generation via Concurrent Attention Arxiv: http://arxiv.org/abs/2504.06261v2 Abstract: Large Language Models (LLMs) have demonstrated the ability to tackle increasingly complex tasks through advanced reasoning, long-form content generation, and tool use. Solving these tasks often involves long inference-time computations. In human problem solving, a common strategy to expedite work is collaboration: by dividing the problem into sub-tasks, exploring different strategies concurrently, etc. Recent research has shown that LLMs can also operate in parallel by implementing explicit cooperation frameworks, such as voting mechanisms or the explicit creation of independent sub-tasks that can be executed in parallel. However, each of these frameworks may not be suitable for all types of tasks, which can hinder their applicability. In this work, we propose a different design approach: we run LLM "workers" in parallel , allowing them to synchronize via a concurrently-updated attention cache and prompt these workers to decide how best to collaborate. Our approach allows the instances to come up with their own collaboration strategy for the problem at hand, all the while "seeing" each other's partial progress in the concurrent cache. We implement this approach via Hogwild! Inference: a parallel LLM inference engine where multiple instances of the same LLM run in parallel with the same attention cache, with "instant" access to each other's generated tokens. Hogwild! inference takes advantage of Rotary Position Embeddings (RoPE) to avoid recomputation while improving parallel hardware utilization. We find that modern reasoning-capable LLMs can perform inference with shared Key-Value cache out of the box, without additional fine-tuning.

Apr 10, 202524 min

Ep 659Skywork R1V: Pioneering Multimodal Reasoning with Chain-of-Thought

🤗 Upvotes: 62 | cs.CV, cs.CL Authors: Yi Peng, Chris, Xiaokun Wang, Yichen Wei, Jiangbo Pei, Weijie Qiu, Ai Jian, Yunzhuo Hao, Jiachun Pan, Tianyidan Xie, Li Ge, Rongxian Zhuang, Xuchen Song, Yang Liu, Yahui Zhou Title: Skywork R1V: Pioneering Multimodal Reasoning with Chain-of-Thought Arxiv: http://arxiv.org/abs/2504.05599v1 Abstract: We introduce Skywork R1V, a multimodal reasoning model extending the an R1-series Large language models (LLM) to visual modalities via an efficient multimodal transfer method. Leveraging a lightweight visual projector, Skywork R1V facilitates seamless multimodal adaptation without necessitating retraining of either the foundational language model or the vision encoder. To strengthen visual-text alignment, we propose a hybrid optimization strategy that combines Iterative Supervised Fine-Tuning (SFT) with Group Relative Policy Optimization (GRPO), significantly enhancing cross-modal integration efficiency. Additionally, we introduce an adaptive-length Chain-of-Thought distillation approach for reasoning data generation. This approach dynamically optimizes reasoning chain lengths, thereby enhancing inference efficiency and preventing excessive reasoning overthinking. Empirical evaluations demonstrate that Skywork R1V, with only 38B parameters, delivers competitive performance, achieving a score of 69.0 on the MMMU benchmark and 67.5 on MathVista. Meanwhile, it maintains robust textual reasoning performance, evidenced by impressive scores of 72.0 on AIME and 94.0 on MATH500. The Skywork R1V model weights have been publicly released to promote openness and reproducibility.

Apr 10, 202523 min

Ep 658An Empirical Study of GPT-4o Image Generation Capabilities

🤗 Upvotes: 50 | cs.CV Authors: Sixiang Chen, Jinbin Bai, Zhuoran Zhao, Tian Ye, Qingyu Shi, Donghao Zhou, Wenhao Chai, Xin Lin, Jianzong Wu, Chao Tang, Shilin Xu, Tao Zhang, Haobo Yuan, Yikang Zhou, Wei Chow, Linfeng Li, Xiangtai Li, Lei Zhu, Lu Qi Title: An Empirical Study of GPT-4o Image Generation Capabilities Arxiv: http://arxiv.org/abs/2504.05979v1 Abstract: The landscape of image generation has rapidly evolved, from early GAN-based approaches to diffusion models and, most recently, to unified generative architectures that seek to bridge understanding and generation tasks. Recent advances, especially the GPT-4o, have demonstrated the feasibility of high-fidelity multimodal generation, their architectural design remains mysterious and unpublished. This prompts the question of whether image and text generation have already been successfully integrated into a unified framework for those methods. In this work, we conduct an empirical study of GPT-4o's image generation capabilities, benchmarking it against leading open-source and commercial models. Our evaluation covers four main categories, including text-to-image, image-to-image, image-to-3D, and image-to-X generation, with more than 20 tasks. Our analysis highlights the strengths and limitations of GPT-4o under various settings, and situates it within the broader evolution of generative modeling. Through this investigation, we identify promising directions for future unified generative models, emphasizing the role of architectural design and data scaling.

Apr 10, 202522 min

Ep 657COIG-P: A High-Quality and Large-Scale Chinese Preference Dataset for Alignment with Human Values

🤗 Upvotes: 36 | cs.CL Authors: M-A-P Team, Siwei Wu, Jincheng Ren, Xinrun Du, Shuyue Guo, Xingwei Qu, Yiming Liang, Jie Liu, Yunwen Li, Tianyu Zheng, Boyu Feng, Huaqing Yuan, Zenith Wang, Jiaheng Liu, Wenhao Huang, Chenglin Cai, Haoran Que, Jian Yang, Yuelin Bai, Zekun Moore Wang, Zhouliang Yu, Qunshu Lin, Ding Pan, Yuchen Jiang, Tiannan Wang, Wangchunshu Zhou, Shenzhi Wang, Xingyuan Bu, Minghao Liu, Guoyin Wang, Ge Zhang, Chenghua Lin Title: COIG-P: A High-Quality and Large-Scale Chinese Preference Dataset for Alignment with Human Values Arxiv: http://arxiv.org/abs/2504.05535v1 Abstract: Aligning large language models (LLMs) with human preferences has achieved remarkable success. However, existing Chinese preference datasets are limited by small scale, narrow domain coverage, and lack of rigorous data validation. Additionally, the reliance on human annotators for instruction and response labeling significantly constrains the scalability of human preference datasets. To address these challenges, we design an LLM-based Chinese preference dataset annotation pipeline with no human intervention. Specifically, we crawled and carefully filtered 92k high-quality Chinese queries and employed 15 mainstream LLMs to generate and score chosen-rejected response pairs. Based on it, we introduce COIG-P (Chinese Open Instruction Generalist - Preference), a high-quality, large-scale Chinese preference dataset, comprises 1,009k Chinese preference pairs spanning 6 diverse domains: Chat, Code, Math, Logic, Novel, and Role. Building upon COIG-P, to reduce the overhead of using LLMs for scoring, we trained a 8B-sized Chinese Reward Model (CRM) and meticulously constructed a Chinese Reward Benchmark (CRBench). Evaluation results based on AlignBench \citep{liu2024alignbenchbenchmarkingchinesealignment} show that that COIG-P significantly outperforms other Chinese preference datasets, and it brings significant performance improvements ranging from 2% to 12% for the Qwen2/2.5 and Infinity-Instruct-3M-0625 model series, respectively. The results on CRBench demonstrate that our CRM has a strong and robust scoring ability. We apply it to filter chosen-rejected response pairs in a test split of COIG-P, and our experiments show that it is comparable to GPT-4o in identifying low-quality samples while maintaining efficiency and cost-effectiveness. Our codes and data are released in https://github.com/multimodal-art-projection/COIG-P.

Apr 10, 202521 min

Ep 656Less-to-More Generalization: Unlocking More Controllability by In-Context Generation

🤗 Upvotes: 27 | cs.CV, cs.LG Authors: Shaojin Wu, Mengqi Huang, Wenxu Wu, Yufeng Cheng, Fei Ding, Qian He Title: Less-to-More Generalization: Unlocking More Controllability by In-Context Generation Arxiv: http://arxiv.org/abs/2504.02160v1 Abstract: Although subject-driven generation has been extensively explored in image generation due to its wide applications, it still has challenges in data scalability and subject expansibility. For the first challenge, moving from curating single-subject datasets to multiple-subject ones and scaling them is particularly difficult. For the second, most recent methods center on single-subject generation, making it hard to apply when dealing with multi-subject scenarios. In this study, we propose a highly-consistent data synthesis pipeline to tackle this challenge. This pipeline harnesses the intrinsic in-context generation capabilities of diffusion transformers and generates high-consistency multi-subject paired data. Additionally, we introduce UNO, which consists of progressive cross-modal alignment and universal rotary position embedding. It is a multi-image conditioned subject-to-image model iteratively trained from a text-to-image model. Extensive experiments show that our method can achieve high consistency while ensuring controllability in both single-subject and multi-subject driven generation.

Apr 10, 202521 min

Ep 655SmolVLM: Redefining small and efficient multimodal models

🤗 Upvotes: 96 | cs.AI, cs.CV Authors: Andrés Marafioti, Orr Zohar, Miquel Farré, Merve Noyan, Elie Bakouch, Pedro Cuenca, Cyril Zakka, Loubna Ben Allal, Anton Lozhkov, Nouamane Tazi, Vaibhav Srivastav, Joshua Lochner, Hugo Larcher, Mathieu Morlon, Lewis Tunstall, Leandro von Werra, Thomas Wolf Title: SmolVLM: Redefining small and efficient multimodal models Arxiv: http://arxiv.org/abs/2504.05299v1 Abstract: Large Vision-Language Models (VLMs) deliver exceptional performance but require significant computational resources, limiting their deployment on mobile and edge devices. Smaller VLMs typically mirror design choices of larger models, such as extensive image tokenization, leading to inefficient GPU memory usage and constrained practicality for on-device applications. We introduce SmolVLM, a series of compact multimodal models specifically engineered for resource-efficient inference. We systematically explore architectural configurations, tokenization strategies, and data curation optimized for low computational overhead. Through this, we identify key design choices that yield substantial performance gains on image and video tasks with minimal memory footprints. Our smallest model, SmolVLM-256M, uses less than 1GB GPU memory during inference and outperforms the 300-times larger Idefics-80B model, despite an 18-month development gap. Our largest model, at 2.2B parameters, rivals state-of-the-art VLMs consuming twice the GPU memory. SmolVLM models extend beyond static images, demonstrating robust video comprehension capabilities. Our results emphasize that strategic architectural optimizations, aggressive yet efficient tokenization, and carefully curated training data significantly enhance multimodal performance, facilitating practical, energy-efficient deployments at significantly smaller scales.

Apr 9, 202525 min

Ep 654One-Minute Video Generation with Test-Time Training

🤗 Upvotes: 61 | cs.CV Authors: Karan Dalal, Daniel Koceja, Gashon Hussein, Jiarui Xu, Yue Zhao, Youjin Song, Shihao Han, Ka Chun Cheung, Jan Kautz, Carlos Guestrin, Tatsunori Hashimoto, Sanmi Koyejo, Yejin Choi, Yu Sun, Xiaolong Wang Title: One-Minute Video Generation with Test-Time Training Arxiv: http://arxiv.org/abs/2504.05298v1 Abstract: Transformers today still struggle to generate one-minute videos because self-attention layers are inefficient for long context. Alternatives such as Mamba layers struggle with complex multi-scene stories because their hidden states are less expressive. We experiment with Test-Time Training (TTT) layers, whose hidden states themselves can be neural networks, therefore more expressive. Adding TTT layers into a pre-trained Transformer enables it to generate one-minute videos from text storyboards. For proof of concept, we curate a dataset based on Tom and Jerry cartoons. Compared to baselines such as Mamba~2, Gated DeltaNet, and sliding-window attention layers, TTT layers generate much more coherent videos that tell complex stories, leading by 34 Elo points in a human evaluation of 100 videos per method. Although promising, results still contain artifacts, likely due to the limited capability of the pre-trained 5B model. The efficiency of our implementation can also be improved. We have only experimented with one-minute videos due to resource constraints, but the approach can be extended to longer videos and more complex stories. Sample videos, code and annotations are available at: https://test-time-training.github.io/video-dit

Apr 9, 202518 min

Ep 653Rethinking Reflection in Pre-Training

🤗 Upvotes: 52 | cs.CL, cs.AI Authors: Essential AI, :, Darsh J Shah, Peter Rushton, Somanshu Singla, Mohit Parmar, Kurt Smith, Yash Vanjani, Ashish Vaswani, Adarsh Chaluvaraju, Andrew Hojel, Andrew Ma, Anil Thomas, Anthony Polloreno, Ashish Tanwer, Burhan Drak Sibai, Divya S Mansingka, Divya Shivaprasad, Ishaan Shah, Karl Stratos, Khoi Nguyen, Michael Callahan, Michael Pust, Mrinal Iyer, Philip Monk, Platon Mazarakis, Ritvik Kapila, Saurabh Srivastava, Tim Romanski Title: Rethinking Reflection in Pre-Training Arxiv: http://arxiv.org/abs/2504.04022v1 Abstract: A language model's ability to reflect on its own reasoning provides a key advantage for solving complex problems. While most recent research has focused on how this ability develops during reinforcement learning, we show that it actually begins to emerge much earlier - during the model's pre-training. To study this, we introduce deliberate errors into chains-of-thought and test whether the model can still arrive at the correct answer by recognizing and correcting these mistakes. By tracking performance across different stages of pre-training, we observe that this self-correcting ability appears early and improves steadily over time. For instance, an OLMo2-7B model pre-trained on 4 trillion tokens displays self-correction on our six self-reflection tasks.

Apr 9, 202521 min

Ep 652URECA: Unique Region Caption Anything

🤗 Upvotes: 31 | cs.CV, cs.AI Authors: Sangbeom Lim, Junwan Kim, Heeji Yoon, Jaewoo Jung, Seungryong Kim Title: URECA: Unique Region Caption Anything Arxiv: http://arxiv.org/abs/2504.05305v1 Abstract: Region-level captioning aims to generate natural language descriptions for specific image regions while highlighting their distinguishing features. However, existing methods struggle to produce unique captions across multi-granularity, limiting their real-world applicability. To address the need for detailed region-level understanding, we introduce URECA dataset, a large-scale dataset tailored for multi-granularity region captioning. Unlike prior datasets that focus primarily on salient objects, URECA dataset ensures a unique and consistent mapping between regions and captions by incorporating a diverse set of objects, parts, and background elements. Central to this is a stage-wise data curation pipeline, where each stage incrementally refines region selection and caption generation. By leveraging Multimodal Large Language Models (MLLMs) at each stage, our pipeline produces distinctive and contextually grounded captions with improved accuracy and semantic diversity. Building upon this dataset, we present URECA, a novel captioning model designed to effectively encode multi-granularity regions. URECA maintains essential spatial properties such as position and shape through simple yet impactful modifications to existing MLLMs, enabling fine-grained and semantically rich region descriptions. Our approach introduces dynamic mask modeling and a high-resolution mask encoder to enhance caption uniqueness. Experiments show that URECA achieves state-of-the-art performance on URECA dataset and generalizes well to existing region-level captioning benchmarks.

Apr 9, 202521 min

Ep 651T1: Tool-integrated Self-verification for Test-time Compute Scaling in Small Language Models

🤗 Upvotes: 29 | cs.CL, cs.AI Authors: Minki Kang, Jongwon Jeong, Jaewoong Cho Title: T1: Tool-integrated Self-verification for Test-time Compute Scaling in Small Language Models Arxiv: http://arxiv.org/abs/2504.04718v1 Abstract: Recent studies have demonstrated that test-time compute scaling effectively improves the performance of small language models (sLMs). However, prior research has mainly examined test-time compute scaling with an additional larger model as a verifier, leaving self-verification by sLMs underexplored. In this work, we investigate whether sLMs can reliably self-verify their outputs under test-time scaling. We find that even with knowledge distillation from larger verifiers, sLMs struggle with verification tasks requiring memorization, such as numerical calculations and fact-checking. To address this limitation, we propose Tool-integrated self-verification (T1), which delegates memorization-heavy verification steps to external tools, such as a code interpreter. Our theoretical analysis shows that tool integration reduces memorization demands and improves test-time scaling performance. Experiments on the MATH benchmark demonstrate that, with T1, a Llama-3.2 1B model under test-time scaling outperforms the significantly larger Llama-3.1 8B model. Moreover, T1 generalizes effectively to both mathematical (MATH500) and multi-domain knowledge-intensive tasks (MMLU-Pro). Our findings highlight the potential of tool integration to substantially improve the self-verification abilities of sLMs.

Apr 9, 202520 min

Ep 650Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving

🤗 Upvotes: 30 | cs.SE, cs.AI, cs.CL Authors: Daoguang Zan, Zhirong Huang, Wei Liu, Hanwu Chen, Linhao Zhang, Shulin Xin, Lu Chen, Qi Liu, Xiaojian Zhong, Aoyan Li, Siyao Liu, Yongsheng Xiao, Liangqiang Chen, Yuyu Zhang, Jing Su, Tianyu Liu, Rui Long, Kai Shen, Liang Xiang Title: Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving Arxiv: http://arxiv.org/abs/2504.02605v1 Abstract: The task of issue resolving is to modify a codebase to generate a patch that addresses a given issue. However, existing benchmarks, such as SWE-bench, focus almost exclusively on Python, making them insufficient for evaluating Large Language Models (LLMs) across diverse software ecosystems. To address this, we introduce a multilingual issue-resolving benchmark, called Multi-SWE-bench, covering Java, TypeScript, JavaScript, Go, Rust, C, and C++. It includes a total of 1,632 high-quality instances, which were carefully annotated from 2,456 candidates by 68 expert annotators, ensuring that the benchmark can provide an accurate and reliable evaluation. Based on Multi-SWE-bench, we evaluate a series of state-of-the-art models using three representative methods (Agentless, SWE-agent, and OpenHands) and present a comprehensive analysis with key empirical insights. In addition, we launch a Multi-SWE-RL open-source community, aimed at building large-scale reinforcement learning (RL) training datasets for issue-resolving tasks. As an initial contribution, we release a set of 4,723 well-structured instances spanning seven programming languages, laying a solid foundation for RL research in this domain. More importantly, we open-source our entire data production pipeline, along with detailed tutorials, encouraging the open-source community to continuously contribute and expand the dataset. We envision our Multi-SWE-bench and the ever-growing Multi-SWE-RL community as catalysts for advancing RL toward its full potential, bringing us one step closer to the dawn of AGI.

Apr 8, 202525 min

Ep 649Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems

🤗 Upvotes: 98 | cs.AI Authors: Bang Liu, Xinfeng Li, Jiayi Zhang, Jinlin Wang, Tanjin He, Sirui Hong, Hongzhang Liu, Shaokun Zhang, Kaitao Song, Kunlun Zhu, Yuheng Cheng, Suyuchen Wang, Xiaoqiang Wang, Yuyu Luo, Haibo Jin, Peiyan Zhang, Ollie Liu, Jiaqi Chen, Huan Zhang, Zhaoyang Yu, Haochen Shi, Boyan Li, Dekun Wu, Fengwei Teng, Xiaojun Jia, Jiawei Xu, Jinyu Xiang, Yizhang Lin, Tianming Liu, Tongliang Liu, Yu Su, Huan Sun, Glen Berseth, Jianyun Nie, Ian Foster, Logan Ward, Qingyun Wu, Yu Gu, Mingchen Zhuge, Xiangru Tang, Haohan Wang, Jiaxuan You, Chi Wang, Jian Pei, Qiang Yang, Xiaoliang Qi, Chenglin Wu Title: Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems Arxiv: http://arxiv.org/abs/2504.01990v1 Abstract: The advent of large language models (LLMs) has catalyzed a transformative shift in artificial intelligence, paving the way for advanced intelligent agents capable of sophisticated reasoning, robust perception, and versatile action across diverse domains. As these agents increasingly drive AI research and practical applications, their design, evaluation, and continuous improvement present intricate, multifaceted challenges. This survey provides a comprehensive overview, framing intelligent agents within a modular, brain-inspired architecture that integrates principles from cognitive science, neuroscience, and computational research. We structure our exploration into four interconnected parts. First, we delve into the modular foundation of intelligent agents, systematically mapping their cognitive, perceptual, and operational modules onto analogous human brain functionalities, and elucidating core components such as memory, world modeling, reward processing, and emotion-like systems. Second, we discuss self-enhancement and adaptive evolution mechanisms, exploring how agents autonomously refine their capabilities, adapt to dynamic environments, and achieve continual learning through automated optimization paradigms, including emerging AutoML and LLM-driven optimization strategies. Third, we examine collaborative and evolutionary multi-agent systems, investigating the collective intelligence emerging from agent interactions, cooperation, and societal structures, highlighting parallels to human social dynamics. Finally, we address the critical imperative of building safe, secure, and beneficial AI systems, emphasizing intrinsic and extrinsic security threats, ethical alignment, robustness, and practical mitigation strategies necessary for trustworthy real-world deployment.

Apr 5, 202520 min

Ep 648Envisioning Beyond the Pixels: Benchmarking Reasoning-Informed Visual Editing

🤗 Upvotes: 55 | cs.CV Authors: Xiangyu Zhao, Peiyuan Zhang, Kexian Tang, Hao Li, Zicheng Zhang, Guangtao Zhai, Junchi Yan, Hua Yang, Xue Yang, Haodong Duan Title: Envisioning Beyond the Pixels: Benchmarking Reasoning-Informed Visual Editing Arxiv: http://arxiv.org/abs/2504.02826v1 Abstract: Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but they still face challenges in General Visual Editing, particularly in following complex instructions, preserving appearance consistency, and supporting flexible input formats. To address this gap, we introduce RISEBench, the first benchmark for evaluating Reasoning-Informed viSual Editing (RISE). RISEBench focuses on four key reasoning types: Temporal, Causal, Spatial, and Logical Reasoning. We curate high-quality test cases for each category and propose an evaluation framework that assesses Instruction Reasoning, Appearance Consistency, and Visual Plausibility with both human judges and an LMM-as-a-judge approach. Our experiments reveal that while GPT-4o-Native significantly outperforms other open-source and proprietary models, even this state-of-the-art system struggles with logical reasoning tasks, highlighting an area that remains underexplored. As an initial effort, RISEBench aims to provide foundational insights into reasoning-aware visual editing and to catalyze future research. Though still in its early stages, we are committed to continuously expanding and refining the benchmark to support more comprehensive, reliable, and scalable evaluations of next-generation multimodal systems. Our code and data will be released at https://github.com/PhoenixZ810/RISEBench.

Apr 5, 202523 min

Ep 647ZClip: Adaptive Spike Mitigation for LLM Pre-Training

🤗 Upvotes: 47 | cs.LG, cs.CL Authors: Abhay Kumar, Louis Owen, Nilabhra Roy Chowdhury, Fabian Güra Title: ZClip: Adaptive Spike Mitigation for LLM Pre-Training Arxiv: http://arxiv.org/abs/2504.02507v1 Abstract: Training large language models (LLMs) presents numerous challenges, including gradient instability and loss spikes. These phenomena can lead to catastrophic divergence, requiring costly checkpoint restoration and data batch skipping. Traditional gradient clipping techniques, such as constant or norm-based methods, fail to address these issues effectively due to their reliance on fixed thresholds or heuristics, leading to inefficient learning and requiring frequent manual intervention. In this work, we propose ZClip, an adaptive gradient clipping algorithm that dynamically adjusts the clipping threshold based on statistical properties of gradient norms over time. Unlike prior reactive strategies, ZClip proactively adapts to training dynamics without making any prior assumptions on the scale and the temporal evolution of gradient norms. At its core, it leverages z-score-based anomaly detection to identify and mitigate large gradient spikes, preventing malignant loss spikes while not interfering with convergence otherwise. Our code is available at: https://github.com/bluorion-com/ZClip.

Apr 5, 202520 min

Ep 646GPT-ImgEval: A Comprehensive Benchmark for Diagnosing GPT4o in Image Generation

🤗 Upvotes: 34 | cs.CV Authors: Zhiyuan Yan, Junyan Ye, Weijia Li, Zilong Huang, Shenghai Yuan, Xiangyang He, Kaiqing Lin, Jun He, Conghui He, Li Yuan Title: GPT-ImgEval: A Comprehensive Benchmark for Diagnosing GPT4o in Image Generation Arxiv: http://arxiv.org/abs/2504.02782v1 Abstract: The recent breakthroughs in OpenAI's GPT4o model have demonstrated surprisingly good capabilities in image generation and editing, resulting in significant excitement in the community. This technical report presents the first-look evaluation benchmark (named GPT-ImgEval), quantitatively and qualitatively diagnosing GPT-4o's performance across three critical dimensions: (1) generation quality, (2) editing proficiency, and (3) world knowledge-informed semantic synthesis. Across all three tasks, GPT-4o demonstrates strong performance, significantly surpassing existing methods in both image generation control and output quality, while also showcasing exceptional knowledge reasoning capabilities. Furthermore, based on the GPT-4o's generated data, we propose a classification-model-based approach to investigate the underlying architecture of GPT-4o, where our empirical results suggest the model consists of an auto-regressive (AR) combined with a diffusion-based head for image decoding, rather than the VAR-like architectures. We also provide a complete speculation on GPT-4o's overall architecture. In addition, we conduct a series of analyses to identify and visualize GPT-4o's specific limitations and the synthetic artifacts commonly observed in its image generation. We also present a comparative study of multi-round image editing between GPT-4o and Gemini 2.0 Flash, and discuss the safety implications of GPT-4o's outputs, particularly their detectability by existing image forensic models. We hope that our work can offer valuable insight and provide a reliable benchmark to guide future research, foster reproducibility, and accelerate innovation in the field of image generation and beyond. The codes and datasets used for evaluating GPT-4o can be found at https://github.com/PicoTrex/GPT-ImgEval.

Apr 5, 202521 min

Ep 645Rethinking RL Scaling for Vision Language Models: A Transparent, From-Scratch Framework and Comprehensive Evaluation Scheme

🤗 Upvotes: 24 | cs.LG, cs.CL, cs.CV Authors: Yan Ma, Steffi Chern, Xuyang Shen, Yiran Zhong, Pengfei Liu Title: Rethinking RL Scaling for Vision Language Models: A Transparent, From-Scratch Framework and Comprehensive Evaluation Scheme Arxiv: http://arxiv.org/abs/2504.02587v1 Abstract: Reinforcement learning (RL) has recently shown strong potential in improving the reasoning capabilities of large language models and is now being actively extended to vision-language models (VLMs). However, existing RL applications in VLMs often rely on heavily engineered frameworks that hinder reproducibility and accessibility, while lacking standardized evaluation protocols, making it difficult to compare results or interpret training dynamics. This work introduces a transparent, from-scratch framework for RL in VLMs, offering a minimal yet functional four-step pipeline validated across multiple models and datasets. In addition, a standardized evaluation scheme is proposed to assess training dynamics and reflective behaviors. Extensive experiments on visual reasoning tasks uncover key empirical findings: response length is sensitive to random seeds, reflection correlates with output length, and RL consistently outperforms supervised fine-tuning (SFT) in generalization, even with high-quality data. These findings, together with the proposed framework, aim to establish a reproducible baseline and support broader engagement in RL-based VLM research.

Apr 5, 202522 min

Ep 644WikiVideo: Article Generation from Multiple Videos

🤗 Upvotes: 24 | cs.CV, cs.CL Authors: Alexander Martin, Reno Kriz, William Gantt Walden, Kate Sanders, Hannah Recknor, Eugene Yang, Francis Ferraro, Benjamin Van Durme Title: WikiVideo: Article Generation from Multiple Videos Arxiv: http://arxiv.org/abs/2504.00939v1 Abstract: We present the challenging task of automatically creating a high-level Wikipedia-style article that aggregates information from multiple diverse videos about real-world events, such as natural disasters or political elections. Videos are intuitive sources for retrieval-augmented generation (RAG), but most contemporary RAG workflows focus heavily on text and existing methods for video-based summarization focus on low-level scene understanding rather than high-level event semantics. To close this gap, we introduce WikiVideo, a benchmark consisting of expert-written articles and densely annotated videos that provide evidence for articles' claims, facilitating the integration of video into RAG pipelines and enabling the creation of in-depth content that is grounded in multimodal sources. We further propose Collaborative Article Generation (CAG), a novel interactive method for article creation from multiple videos. CAG leverages an iterative interaction between an r1-style reasoning model and a VideoLLM to draw higher level inferences about the target event than is possible with VideoLLMs alone, which fixate on low-level visual features. We benchmark state-of-the-art VideoLLMs and CAG in both oracle retrieval and RAG settings and find that CAG consistently outperforms alternative methods, while suggesting intriguing avenues for future work.

Apr 5, 202521 min

Ep 643MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization

🤗 Upvotes: 57 | cs.CV, cs.AI Authors: Siyuan Li, Luyuan Zhang, Zedong Wang, Juanxi Tian, Cheng Tan, Zicheng Liu, Chang Yu, Qingsong Xie, Haonan Lu, Haoqian Wang, Zhen Lei Title: MergeVQ: A Unified Framework for Visual Generation and Representation with Disentangled Token Merging and Quantization Arxiv: http://arxiv.org/abs/2504.00999v1 Abstract: Masked Image Modeling (MIM) with Vector Quantization (VQ) has achieved great success in both self-supervised pre-training and image generation. However, most existing methods struggle to address the trade-off in shared latent space for generation quality vs. representation learning and efficiency. To push the limits of this paradigm, we propose MergeVQ, which incorporates token merging techniques into VQ-based generative models to bridge the gap between image generation and visual representation learning in a unified architecture. During pre-training, MergeVQ decouples top-k semantics from latent space with the token merge module after self-attention blocks in the encoder for subsequent Look-up Free Quantization (LFQ) and global alignment and recovers their fine-grained details through cross-attention in the decoder for reconstruction. As for the second-stage generation, we introduce MergeAR, which performs KV Cache compression for efficient raster-order prediction. Extensive experiments on ImageNet verify that MergeVQ as an AR generative model achieves competitive performance in both visual representation learning and image generation tasks while maintaining favorable token efficiency and inference speed. The code and model will be available at https://apexgen-x.github.io/MergeVQ.

Apr 4, 202519 min

Ep 642AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction

🤗 Upvotes: 30 | cs.CV Authors: Junhao Cheng, Yuying Ge, Yixiao Ge, Jing Liao, Ying Shan Title: AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction Arxiv: http://arxiv.org/abs/2504.01014v1 Abstract: Recent advancements in image and video synthesis have opened up new promise in generative games. One particularly intriguing application is transforming characters from anime films into interactive, playable entities. This allows players to immerse themselves in the dynamic anime world as their favorite characters for life simulation through language instructions. Such games are defined as infinite game since they eliminate predetermined boundaries and fixed gameplay rules, where players can interact with the game world through open-ended language and experience ever-evolving storylines and environments. Recently, a pioneering approach for infinite anime life simulation employs large language models (LLMs) to translate multi-turn text dialogues into language instructions for image generation. However, it neglects historical visual context, leading to inconsistent gameplay. Furthermore, it only generates static images, failing to incorporate the dynamics necessary for an engaging gaming experience. In this work, we propose AnimeGamer, which is built upon Multimodal Large Language Models (MLLMs) to generate each game state, including dynamic animation shots that depict character movements and updates to character states, as illustrated in Figure 1. We introduce novel action-aware multimodal representations to represent animation shots, which can be decoded into high-quality video clips using a video diffusion model. By taking historical animation shot representations as context and predicting subsequent representations, AnimeGamer can generate games with contextual consistency and satisfactory dynamics. Extensive evaluations using both automated metrics and human evaluations demonstrate that AnimeGamer outperforms existing methods in various aspects of the gaming experience. Codes and checkpoints are available at https://github.com/TencentARC/AnimeGamer.

Apr 4, 202523 min

Ep 641Understanding R1-Zero-Like Training: A Critical Perspective

🤗 Upvotes: 25 | cs.LG, cs.AI, cs.CL Authors: Zichen Liu, Changyu Chen, Wenjun Li, Penghui Qi, Tianyu Pang, Chao Du, Wee Sun Lee, Min Lin Title: Understanding R1-Zero-Like Training: A Critical Perspective Arxiv: http://arxiv.org/abs/2503.20783v1 Abstract: DeepSeek-R1-Zero has shown that reinforcement learning (RL) at scale can directly enhance the reasoning capabilities of LLMs without supervised fine-tuning. In this work, we critically examine R1-Zero-like training by analyzing its two core components: base models and RL. We investigate a wide range of base models, including DeepSeek-V3-Base, to understand how pretraining characteristics influence RL performance. Our analysis reveals that DeepSeek-V3-Base already exhibit ''Aha moment'', while Qwen2.5 base models demonstrate strong reasoning capabilities even without prompt templates, suggesting potential pretraining biases. Additionally, we identify an optimization bias in Group Relative Policy Optimization (GRPO), which artificially increases response length (especially for incorrect outputs) during training. To address this, we introduce Dr. GRPO, an unbiased optimization method that improves token efficiency while maintaining reasoning performance. Leveraging these insights, we present a minimalist R1-Zero recipe that achieves 43.3% accuracy on AIME 2024 with a 7B base model, establishing a new state-of-the-art. Our code is available at https://github.com/sail-sg/understand-r1-zero.

Apr 4, 202519 min

Ep 640Towards Physically Plausible Video Generation via VLM Planning

🤗 Upvotes: 25 | cs.CV, cs.AI Authors: Xindi Yang, Baolu Li, Yiming Zhang, Zhenfei Yin, Lei Bai, Liqian Ma, Zhiyong Wang, Jianfei Cai, Tien-Tsin Wong, Huchuan Lu, Xu Jia Title: Towards Physically Plausible Video Generation via VLM Planning Arxiv: http://arxiv.org/abs/2503.23368v2 Abstract: Video diffusion models (VDMs) have advanced significantly in recent years, enabling the generation of highly realistic videos and drawing the attention of the community in their potential as world simulators. However, despite their capabilities, VDMs often fail to produce physically plausible videos due to an inherent lack of understanding of physics, resulting in incorrect dynamics and event sequences. To address this limitation, we propose a novel two-stage image-to-video generation framework that explicitly incorporates physics. In the first stage, we employ a Vision Language Model (VLM) as a coarse-grained motion planner, integrating chain-of-thought and physics-aware reasoning to predict a rough motion trajectories/changes that approximate real-world physical dynamics while ensuring the inter-frame consistency. In the second stage, we use the predicted motion trajectories/changes to guide the video generation of a VDM. As the predicted motion trajectories/changes are rough, noise is added during inference to provide freedom to the VDM in generating motion with more fine details. Extensive experimental results demonstrate that our framework can produce physically plausible motion, and comparative evaluations highlight the notable superiority of our approach over existing methods. More video results are available on our Project Page: https://madaoer.github.io/projects/physically_plausible_video_generation.

Apr 4, 202522 min

Ep 639DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance

🤗 Upvotes: 24 | cs.CV, cs.AI Authors: Yuxuan Luo, Zhengkun Rong, Lizhen Wang, Longhao Zhang, Tianshu Hu, Yongming Zhu Title: DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance Arxiv: http://arxiv.org/abs/2504.01724v2 Abstract: While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to their lower expressiveness and robustness. We propose a diffusion transformer (DiT) based framework, DreamActor-M1, with hybrid guidance to overcome these limitations. For motion guidance, our hybrid control signals that integrate implicit facial representations, 3D head spheres, and 3D body skeletons achieve robust control of facial expressions and body movements, while producing expressive and identity-preserving animations. For scale adaptation, to handle various body poses and image scales ranging from portraits to full-body views, we employ a progressive training strategy using data with varying resolutions and scales. For appearance guidance, we integrate motion patterns from sequential frames with complementary visual references, ensuring long-term temporal coherence for unseen regions during complex movements. Experiments demonstrate that our method outperforms the state-of-the-art works, delivering expressive results for portraits, upper-body, and full-body generation with robust long-term consistency. Project Page: https://grisoon.github.io/DreamActor-M1/.

Apr 4, 202520 min

Ep 638VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step

🤗 Upvotes: 22 | cs.CV Authors: Hanyang Wang, Fangfu Liu, Jiawei Chi, Yueqi Duan Title: VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step Arxiv: http://arxiv.org/abs/2504.01956v2 Abstract: Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate the issue. However, they still suffer from performance degradation by minimal overlap across input views with insufficient visual information. Fortunately, recent video generative models show promise in addressing this challenge as they are capable of generating video clips with plausible 3D structures. Powered by large pretrained video diffusion models, some pioneering research start to explore the potential of video generative prior and create 3D scenes from sparse views. Despite impressive improvements, they are limited by slow inference time and the lack of 3D constraint, leading to inefficiencies and reconstruction artifacts that do not align with real-world geometry structure. In this paper, we propose VideoScene to distill the video diffusion model to generate 3D scenes in one step, aiming to build an efficient and effective tool to bridge the gap from video to 3D. Specifically, we design a 3D-aware leap flow distillation strategy to leap over time-consuming redundant information and train a dynamic denoising policy network to adaptively determine the optimal leap timestep during inference. Extensive experiments demonstrate that our VideoScene achieves faster and superior 3D scene generation results than previous video diffusion models, highlighting its potential as an efficient tool for future video to 3D applications. Project Page: https://hanyang-21.github.io/VideoScene

Apr 4, 202521 min

Ep 637START: Self-taught Reasoner with Tools

🤗 Upvotes: 49 | cs.CL Authors: Chengpeng Li, Mingfeng Xue, Zhenru Zhang, Jiaxi Yang, Beichen Zhang, Xiang Wang, Bowen Yu, Binyuan Hui, Junyang Lin, Dayiheng Liu Title: START: Self-taught Reasoner with Tools Arxiv: http://arxiv.org/abs/2503.04625v1 Abstract: Large reasoning models (LRMs) like OpenAI-o1 and DeepSeek-R1 have demonstrated remarkable capabilities in complex reasoning tasks through the utilization of long Chain-of-thought (CoT). However, these models often suffer from hallucinations and inefficiencies due to their reliance solely on internal reasoning processes. In this paper, we introduce START (Self-Taught Reasoner with Tools), a novel tool-integrated long CoT reasoning LLM that significantly enhances reasoning capabilities by leveraging external tools. Through code execution, START is capable of performing complex computations, self-checking, exploring diverse methods, and self-debugging, thereby addressing the limitations of LRMs. The core innovation of START lies in its self-learning framework, which comprises two key techniques: 1) Hint-infer: We demonstrate that inserting artificially designed hints (e.g., ``Wait, maybe using Python here is a good idea.'') during the inference process of a LRM effectively stimulates its ability to utilize external tools without the need for any demonstration data. Hint-infer can also serve as a simple and effective sequential test-time scaling method; 2) Hint Rejection Sampling Fine-Tuning (Hint-RFT): Hint-RFT combines Hint-infer and RFT by scoring, filtering, and modifying the reasoning trajectories with tool invocation generated by a LRM via Hint-infer, followed by fine-tuning the LRM. Through this framework, we have fine-tuned the QwQ-32B model to achieve START. On PhD-level science QA (GPQA), competition-level math benchmarks (AMC23, AIME24, AIME25), and the competition-level code benchmark (LiveCodeBench), START achieves accuracy rates of 63.6%, 95.0%, 66.7%, 47.1%, and 47.3%, respectively. It significantly outperforms the base QwQ-32B and achieves performance comparable to the state-of-the-art open-weight model R1-Distill-Qwen-32B and the proprietary model o1-Preview.

Mar 8, 202524 min

Ep 636Token-Efficient Long Video Understanding for Multimodal LLMs

🤗 Upvotes: 41 | cs.CV Authors: Jindong Jiang, Xiuyu Li, Zhijian Liu, Muyang Li, Guo Chen, Zhiqi Li, De-An Huang, Guilin Liu, Zhiding Yu, Kurt Keutzer, Sungjin Ahn, Jan Kautz, Hongxu Yin, Yao Lu, Song Han, Wonmin Byeon Title: Token-Efficient Long Video Understanding for Multimodal LLMs Arxiv: http://arxiv.org/abs/2503.04130v1 Abstract: Recent advances in video-based multimodal large language models (Video-LLMs) have significantly improved video understanding by processing videos as sequences of image frames. However, many existing methods treat frames independently in the vision backbone, lacking explicit temporal modeling, which limits their ability to capture dynamic patterns and efficiently handle long videos. To address these limitations, we introduce STORM (\textbf{S}patiotemporal \textbf{TO}ken \textbf{R}eduction for \textbf{M}ultimodal LLMs), a novel architecture incorporating a dedicated temporal encoder between the image encoder and the LLM. Our temporal encoder leverages the Mamba State Space Model to integrate temporal information into image tokens, generating enriched representations that preserve inter-frame dynamics across the entire video sequence. This enriched encoding not only enhances video reasoning capabilities but also enables effective token reduction strategies, including test-time sampling and training-based temporal and spatial pooling, substantially reducing computational demands on the LLM without sacrificing key temporal information. By integrating these techniques, our approach simultaneously reduces training and inference latency while improving performance, enabling efficient and robust video understanding over extended temporal contexts. Extensive evaluations show that STORM achieves state-of-the-art results across various long video understanding benchmarks (more than 5\% improvement on MLVU and LongVideoBench) while reducing the computation costs by up to $8\times$ and the decoding latency by 2.4-2.9$\times$ for the fixed numbers of input frames. Project page is available at https://research.nvidia.com/labs/lpr/storm

Mar 8, 202521 min

Ep 635LLMVoX: Autoregressive Streaming Text-to-Speech Model for Any LLM

🤗 Upvotes: 33 | cs.CL Authors: Sambal Shikhar, Mohammed Irfan Kurpath, Sahal Shaji Mullappilly, Jean Lahoud, Fahad Khan, Rao Muhammad Anwer, Salman Khan, Hisham Cholakkal Title: LLMVoX: Autoregressive Streaming Text-to-Speech Model for Any LLM Arxiv: http://arxiv.org/abs/2503.04724v1 Abstract: Recent advancements in speech-to-speech dialogue systems leverage LLMs for multimodal interactions, yet they remain hindered by fine-tuning requirements, high computational overhead, and text-speech misalignment. Existing speech-enabled LLMs often degrade conversational quality by modifying the LLM, thereby compromising its linguistic capabilities. In contrast, we propose LLMVoX, a lightweight 30M-parameter, LLM-agnostic, autoregressive streaming TTS system that generates high-quality speech with low latency, while fully preserving the capabilities of the base LLM. Our approach achieves a significantly lower Word Error Rate compared to speech-enabled LLMs, while operating at comparable latency and UTMOS score. By decoupling speech synthesis from LLM processing via a multi-queue token streaming system, LLMVoX supports seamless, infinite-length dialogues. Its plug-and-play design also facilitates extension to various tasks with different backbones. Furthermore, LLMVoX generalizes to new languages with only dataset adaptation, attaining a low Character Error Rate on an Arabic speech task. Additionally, we have integrated LLMVoX with a Vision-Language Model to create an omni-model with speech, text, and vision capabilities, without requiring additional multimodal training. Our code base and project page is available at https://mbzuai-oryx.github.io/LLMVoX .

Mar 8, 202526 min

Ep 634EgoLife: Towards Egocentric Life Assistant

🤗 Upvotes: 21 | cs.CV Authors: Jingkang Yang, Shuai Liu, Hongming Guo, Yuhao Dong, Xiamengwei Zhang, Sicheng Zhang, Pengyun Wang, Zitang Zhou, Binzhu Xie, Ziyue Wang, Bei Ouyang, Zhengyu Lin, Marco Cominelli, Zhongang Cai, Yuanhan Zhang, Peiyuan Zhang, Fangzhou Hong, Joerg Widmer, Francesco Gringoli, Lei Yang, Bo Li, Ziwei Liu Title: EgoLife: Towards Egocentric Life Assistant Arxiv: http://arxiv.org/abs/2503.03803v1 Abstract: We introduce EgoLife, a project to develop an egocentric life assistant that accompanies and enhances personal efficiency through AI-powered wearable glasses. To lay the foundation for this assistant, we conducted a comprehensive data collection study where six participants lived together for one week, continuously recording their daily activities - including discussions, shopping, cooking, socializing, and entertainment - using AI glasses for multimodal egocentric video capture, along with synchronized third-person-view video references. This effort resulted in the EgoLife Dataset, a comprehensive 300-hour egocentric, interpersonal, multiview, and multimodal daily life dataset with intensive annotation. Leveraging this dataset, we introduce EgoLifeQA, a suite of long-context, life-oriented question-answering tasks designed to provide meaningful assistance in daily life by addressing practical questions such as recalling past relevant events, monitoring health habits, and offering personalized recommendations. To address the key technical challenges of (1) developing robust visual-audio models for egocentric data, (2) enabling identity recognition, and (3) facilitating long-context question answering over extensive temporal information, we introduce EgoButler, an integrated system comprising EgoGPT and EgoRAG. EgoGPT is an omni-modal model trained on egocentric datasets, achieving state-of-the-art performance on egocentric video understanding. EgoRAG is a retrieval-based component that supports answering ultra-long-context questions. Our experimental studies verify their working mechanisms and reveal critical factors and bottlenecks, guiding future improvements. By releasing our datasets, models, and benchmarks, we aim to stimulate further research in egocentric AI assistants.

Mar 8, 202522 min

Ep 633Babel: Open Multilingual Large Language Models Serving Over 90% of Global Speakers

🤗 Upvotes: 42 | cs.CL, cs.AI Authors: Yiran Zhao, Chaoqun Liu, Yue Deng, Jiahao Ying, Mahani Aljunied, Zhaodonghui Li, Lidong Bing, Hou Pong Chan, Yu Rong, Deli Zhao, Wenxuan Zhang Title: Babel: Open Multilingual Large Language Models Serving Over 90% of Global Speakers Arxiv: http://arxiv.org/abs/2503.00865v1 Abstract: Large language models (LLMs) have revolutionized natural language processing (NLP), yet open-source multilingual LLMs remain scarce, with existing models often limited in language coverage. Such models typically prioritize well-resourced languages, while widely spoken but under-resourced languages are often overlooked. To address this disparity, we introduce $\texttt{Babel}$, an open multilingual LLM that covers the top 25 languages by number of speakers, supports over 90% of the global population, and includes many languages neglected by other open multilingual LLMs. Unlike traditional continue pretraining approaches, Babel expands its parameter count through a layer extension technique that elevates Babel's performance ceiling. We introduce two variants: $\texttt{Babel-9B}$, designed for efficient inference and fine-tuning, and $\texttt{Babel-83B}$, which sets a new standard for open multilingual LLMs. Extensive evaluations on multilingual tasks demonstrate its superior performance compared to open LLMs of comparable size. In addition, using open-source supervised fine-tuning datasets, Babel achieves remarkable performance, with Babel-9B-Chat leading among 10B-sized LLMs and Babel-83B-Chat setting a new standard for multilingual tasks, reaching the same level of commercial models.

Mar 7, 202518 min

Ep 632HoT: Highlighted Chain of Thought for Referencing Supporting Facts from Inputs

🤗 Upvotes: 27 | cs.CL, cs.HC Authors: Tin Nguyen, Logan Bolton, Mohammad Reza Taesiri, Anh Totti Nguyen Title: HoT: Highlighted Chain of Thought for Referencing Supporting Facts from Inputs Arxiv: http://arxiv.org/abs/2503.02003v2 Abstract: An Achilles heel of Large Language Models (LLMs) is their tendency to hallucinate non-factual statements. A response mixed of factual and non-factual statements poses a challenge for humans to verify and accurately base their decisions on. To combat this problem, we propose Highlighted Chain-of-Thought Prompting (HoT), a technique for prompting LLMs to generate responses with XML tags that ground facts to those provided in the query. That is, given an input question, LLMs would first re-format the question to add XML tags highlighting key facts, and then, generate a response with highlights over the facts referenced from the input. Interestingly, in few-shot settings, HoT outperforms vanilla chain of thought prompting (CoT) on a wide range of 17 tasks from arithmetic, reading comprehension to logical reasoning. When asking humans to verify LLM responses, highlights help time-limited participants to more accurately and efficiently recognize when LLMs are correct. Yet, surprisingly, when LLMs are wrong, HoTs tend to make users believe that an answer is correct.

Mar 7, 202524 min

Ep 631Process-based Self-Rewarding Language Models

🤗 Upvotes: 27 | cs.CL, cs.AI Authors: Shimao Zhang, Xiao Liu, Xin Zhang, Junxiao Liu, Zheheng Luo, Shujian Huang, Yeyun Gong Title: Process-based Self-Rewarding Language Models Arxiv: http://arxiv.org/abs/2503.03746v1 Abstract: Large Language Models have demonstrated outstanding performance across various downstream tasks and have been widely applied in multiple scenarios. Human-annotated preference data is used for training to further improve LLMs' performance, which is constrained by the upper limit of human performance. Therefore, Self-Rewarding method has been proposed, where LLMs generate training data by rewarding their own outputs. However, the existing self-rewarding paradigm is not effective in mathematical reasoning scenarios and may even lead to a decline in performance. In this work, we propose the Process-based Self-Rewarding pipeline for language models, which introduces long-thought reasoning, step-wise LLM-as-a-Judge, and step-wise preference optimization within the self-rewarding paradigm. Our new paradigm successfully enhances the performance of LLMs on multiple mathematical reasoning benchmarks through iterative Process-based Self-Rewarding, demonstrating the immense potential of self-rewarding to achieve LLM reasoning that may surpass human capabilities.

Mar 7, 202523 min

Ep 630Visual-RFT: Visual Reinforcement Fine-Tuning

🤗 Upvotes: 44 | cs.CV Authors: Ziyu Liu, Zeyi Sun, Yuhang Zang, Xiaoyi Dong, Yuhang Cao, Haodong Duan, Dahua Lin, Jiaqi Wang Title: Visual-RFT: Visual Reinforcement Fine-Tuning Arxiv: http://arxiv.org/abs/2503.01785v1 Abstract: Reinforcement Fine-Tuning (RFT) in Large Reasoning Models like OpenAI o1 learns from feedback on its answers, which is especially useful in applications when fine-tuning data is scarce. Recent open-source work like DeepSeek-R1 demonstrates that reinforcement learning with verifiable reward is one key direction in reproducing o1. While the R1-style model has demonstrated success in language models, its application in multi-modal domains remains under-explored. This work introduces Visual Reinforcement Fine-Tuning (Visual-RFT), which further extends the application areas of RFT on visual tasks. Specifically, Visual-RFT first uses Large Vision-Language Models (LVLMs) to generate multiple responses containing reasoning tokens and final answers for each input, and then uses our proposed visual perception verifiable reward functions to update the model via the policy optimization algorithm such as Group Relative Policy Optimization (GRPO). We design different verifiable reward functions for different perception tasks, such as the Intersection over Union (IoU) reward for object detection. Experimental results on fine-grained image classification, few-shot object detection, reasoning grounding, as well as open-vocabulary object detection benchmarks show the competitive performance and advanced generalization ability of Visual-RFT compared with Supervised Fine-tuning (SFT). For example, Visual-RFT improves accuracy by $24.3\%$ over the baseline in one-shot fine-grained image classification with around 100 samples. In few-shot object detection, Visual-RFT also exceeds the baseline by $21.9$ on COCO's two-shot setting and $15.4$ on LVIS. Our Visual-RFT represents a paradigm shift in fine-tuning LVLMs, offering a data-efficient, reward-driven approach that enhances reasoning and adaptability for domain-specific tasks.

Mar 5, 202522 min

Ep 629Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs

🤗 Upvotes: 42 | cs.CL, cs.AI, cs.LG Authors: Abdelrahman Abouelenin, Atabak Ashfaq, Adam Atkinson, Hany Awadalla, Nguyen Bach, Jianmin Bao, Alon Benhaim, Martin Cai, Vishrav Chaudhary, Congcong Chen, Dong Chen, Dongdong Chen, Junkun Chen, Weizhu Chen, Yen-Chun Chen, Yi-ling Chen, Qi Dai, Xiyang Dai, Ruchao Fan, Mei Gao, Min Gao, Amit Garg, Abhishek Goswami, Junheng Hao, Amr Hendy, Yuxuan Hu, Xin Jin, Mahmoud Khademi, Dongwoo Kim, Young Jin Kim, Gina Lee, Jinyu Li, Yunsheng Li, Chen Liang, Xihui Lin, Zeqi Lin, Mengchen Liu, Yang Liu, Gilsinia Lopez, Chong Luo, Piyush Madan, Vadim Mazalov, Ali Mousavi, Anh Nguyen, Jing Pan, Daniel Perez-Becker, Jacob Platin, Thomas Portet, Kai Qiu, Bo Ren, Liliang Ren, Sambuddha Roy, Ning Shang, Yelong Shen, Saksham Singhal, Subhojit Som, Xia Song, Tetyana Sych, Praneetha Vaddamanu, Shuohang Wang, Yiming Wang, Zhenghao Wang, Haibin Wu, Haoran Xu, Weijian Xu, Yifan Yang, Ziyi Yang, Donghan Yu, Ishmam Zabir, Jianwen Zhang, Li Lyna Zhang, Yunan Zhang, Xiren Zhou Title: Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs Arxiv: http://arxiv.org/abs/2503.01743v1 Abstract: We introduce Phi-4-Mini and Phi-4-Multimodal, compact yet highly capable language and multimodal models. Phi-4-Mini is a 3.8-billion-parameter language model trained on high-quality web and synthetic data, significantly outperforming recent open-source models of similar size and matching the performance of models twice its size on math and coding tasks requiring complex reasoning. This achievement is driven by a carefully curated synthetic data recipe emphasizing high-quality math and coding datasets. Compared to its predecessor, Phi-3.5-Mini, Phi-4-Mini features an expanded vocabulary size of 200K tokens to better support multilingual applications, as well as group query attention for more efficient long-sequence generation. Phi-4-Multimodal is a multimodal model that integrates text, vision, and speech/audio input modalities into a single model. Its novel modality extension approach leverages LoRA adapters and modality-specific routers to allow multiple inference modes combining various modalities without interference. For example, it now ranks first in the OpenASR leaderboard to date, although the LoRA component of the speech/audio modality has just 460 million parameters. Phi-4-Multimodal supports scenarios involving (vision + language), (vision + speech), and (speech/audio) inputs, outperforming larger vision-language and speech-language models on a wide range of tasks. Additionally, we experiment to further train Phi-4-Mini to enhance its reasoning capabilities. Despite its compact 3.8-billion-parameter size, this experimental version achieves reasoning performance on par with or surpassing significantly larger models, including DeepSeek-R1-Distill-Qwen-7B and DeepSeek-R1-Distill-Llama-8B.

Mar 5, 202525 min