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Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)
Episode 42

Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

Critical Moves - Strategy Gaming · Critical Moves Podcast

August 15, 20251h 2m

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Show Notes

What does it take to make a critically acclaimed strategy game?

Chris McElligott-Park, designer of Heart of the Machine, joins the Critical Moves team to talk through:

– How Arcen Games started

– The design thinking behind AI War

– Making strategy games without traditional narrative

– Engineering AI opponents that can out-think players

This is Part 1 of a two-part interview.