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#106: Bop-It Inventor Dan Klitsner – How to create and commercialize games
Season 1 · Episode 106

#106: Bop-It Inventor Dan Klitsner – How to create and commercialize games

Dan Klitsner is the inventor of Bop It and more than a dozen different versions of Bop It since 1996.

Creator Science

June 28, 20221h 8m

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Show Notes

Dan Klitsner is the inventor of Bop It and more than a dozen different versions of Bop It including Bop It Extreme, Bop It Blast, Bop It Tetris, and even Bratz Bop It. Since 1996, Bop It has sold more than 30 million units worldwide.

Dan estimates that he's seen hundreds of his game ideas go to market and has given up to 40,000 total concept pitches. And today, Dan has nearly 500,000 followers on TikTok.

In this episode, we talk about how Dan broke into the world of game creation, how the game industry works, the difference between licensing and selling direct to consumers, and how Dan’s passion for Play is what keeps him going all these years later.

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Full transcript and show notes

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RECOMMENDED NEXT EPISODE

→ #40: Matty Benedetto

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