
Episode 73
SG14 Update
Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the work of the SG 14 game dev/low latency group including his ring buffer proposal and more.
October 7, 201651m 30s
Show Notes
Rob and Jason are joined by Guy Davidson from Creative Assembly to discuss the work of the SG 14 game dev/low latency group including his ring buffer proposal and more.
Guy Davidson is the Coding Manager of Creative Assembly, makers of the Total War franchise, Alien:Isolation and the upcoming Halo Wars sequel, Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.
News
- CppCon 2016: What We've Learned From the C++ Community
- Compiler Explorer Update
- Free O'Reilly Book: Practical C++ Metaprogramming
- Boost 1.6.2. Release
- Rgat: an instruction trace visualisation tool for dynamic program analysis
- C++ Slack Group
Guy Davidson
Links
- CppCon 2016: WG21-SG14 - Making C++ better for games, embedded and financial developers
- Creative Assembly