PLAY PODCASTS
C++ and Typescript at Ubisoft Massive
Episode 143

C++ and Typescript at Ubisoft Massive

Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.

CppCast · Phil Nash & Timur Doumler

March 29, 201855m 48s

Audio is streamed directly from the publisher (media.transistor.fm) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.

Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.

News

Ólafur Waage

Links

Sponsors

Listener Survey

Hosts