
Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures
206 episodes — Page 4 of 5
S3 Ep 72Interview with writer Chris McCarver
As big fans of Marvel and Star Trek, we are thrilled to land an interview with writer Chris McCarver! Chris talks about how he got into writing for Star Trek Adventures, why the game resonates now more than ever, and his take on the U.S.S. Titan! https://linktr.ee/studiotembo
S3 Ep 71Meet Michael and Jim
For years, you have listened to us on this podcast. But who are Jim and Michael? What motivates them to play STA? What kind of people are they? This is your chance to get to know us a little better and understand what inspires us to keep Star Trek Adventures RPG alive! https://linktr.ee/studiotembo
S3 Ep 71Making Your Adversaries Come Alive!
Making Your Adversaries Come Alive! Michael and Jim offer words of wisdom about how to create adversaries that keep your players on their toes. How do you create values and motivation that create the next Kai Winn, Borg Queen, or Khan? Prepare to get revved up for this master class on conflict-causing characters in Star Trek Adventures RPG. https://linktr.ee/StudioTembo
S3 Ep 70The Star Trek: Tempest Crew
Continuing Conversations interviews the Star Trek: Tempest crew, a roleplaying game podcast set in the Star Trek universe, and using Modiphius’ Star Trek: Adventures roleplaying system. Starship Tempest follows the adventures of the starship USS Tempest, a sister ship to the USS Enterprise-C in the mid-24th century. Starship Tempest is set 25 years before the events of the Star Trek: The Next Generation TV show, in an era that remains mostly unseen in other Star Trek productions. https://linktr.ee/StudioTembo
S3 Ep 69Troy Mepyans interview
The Troy Mepyans interview. Jim and Michael have the honor of sitting down with Troy Mepyans, novelist, convention gamer, and Star Trek Adventures freelancer, to talk about his background in Star Trek, writing, and playing the game. Get ready for some fun insights into the mindset of fans of Star Trek Adventures and why STA is such a provocative gaming system. This is a must-listen that will touch your heart. https://linktr.ee/StudioTembo
S3 Ep 68Creating and Using a ”Show Bible”
How gamemasters can build a stupendous story bible! What is a story bible? How can you keep effective notes that you can carry over game after game? What are the benefits and the challenges? Jeff Harvey, Michael Dismuke, and Jim Johnson offer some advice to inspire and guide you in this excellent skillset for GMs. https://linktr.ee/StudioTembo
S3 Ep 67Using Threat
Jeff Harvey joins Jim and Michael as we discuss using the threat mechanic in Star Trek Adventures RPG! How do gamemasters balance using it while maintaining an amazing narrative? How can players understand the purpose of threats to enhance gameplay? A lot of great tips are packed into this episode! https://linktr.ee/StudioTembo
S3 Ep 66Playing Non-Starfleet Characters
There are so many different roles to play in Star Trek Adventures. Jeff Harvey joins Jim and Michael as we explore how to play other characters besides the bridge crew. What adventures await for players who desire to be the next Rom, Quark, Odo, Seven, Neelix, Phlox, or Naomi Wildman? Check this out and see! https://linktr.ee/studiotembo
S3 Ep 65The Ship as a Character
Have you ever thought about playing the ship? Jim and Michael invite Thomas Marrone (STO art director) and Aaron Pollyea (STA writer galore) to discuss playing the ship as a character! Get ready to go where you may never have thought about going before with your TTRPG! https://linktr.ee/studiotembo
S3 Ep 64Playing the Communications Officer
Are you hearing this? Is this signal going through? Hope so! Because Al Spader, Jim Johnson, and Michael Dismuke convene to discuss playing the Communication Officer role in Star Trek Adventures RPG. Sound boring? Think again. Tune in to our subspace frequency and get excited about the role! https://linktr.ee/studiotembo
Ep 63Playing the Security Officer
More exploration into the various roles of Star Trek Adventures as Jim and Michael invite STA super-fans Anton Abrahamsen and Skyler Ace to talk about the security/tactical officer position. Is it only about shooting phasers and photon torpedoes? Absolutely not! Check it out! https://linktr.ee/studiotembo
S3 Ep 61Playing the Helm Officer
Jim and Michael invite Al Spader and real-life pilot Skyler Ace to soar into the world of the flight controller (helm/navigator/conn) role in Star Trek Adventures. Are you making the most out of your ship's pilot? Strap on your seatbelts for this one. We think it will make everyone want to fly a starship. https://linktr.ee/studiotembo
S3 Ep 61Playing the Engineer
Jim and Michael invite Jeff Harvey, Al Spader, and Aaron Pollyea to tinker around with amazing ways to use your engineer while playing Star Trek Adventures. New tips and amazing advice! https://linktr.ee/studiotembo
S3 Ep 60Playing the Science Officer
Jim and Michael invite Jeff Harvey, Al Spader, and Aaron Pollyea to explore the possibilities players can employ when playing a science officer in Star Trek Adventures. Learn how to maximize the experience for your scientist and other players! https://linktr.ee/studiotembo
Ep 59Playing the First Officer
It's time to break down the powerfully potent role the Frist Officer (XO) in Starfleet. Do you want to learn how to make the most of this character role? Join Jim and Michael along with Al Spader, Sam de Leve (Clear Skies), and Skylar Ace as we deep dive into the second-in-command! https://linktr.ee/studiotembo
S3 Ep 58Playing the Captain
Jim and Michael invite an all-star cast to give new players fresh and fun ideas on how to play their game's captain. Al Spader, Sam de Leve (Clear Skies), Skylar Ace, and Troy Mepyans convene as captains do to give you great advice on such a key role! https://linktr.ee/studiotembo
Ep 57“What can I do with my doctor?”
“What can I do with my doctor?" The question is back by popular demand. Join Jim and Michael D. as we invite Star Trek Adventures super-fan Michael Freeman and freelance writer Aaron Pollyea on board to prove why doctors can be the most used characters in your game! https://linktr.ee/studiotembo
S3 Ep 56Star Trek Adventures Character Creator Tool
You all love the Star Trek Adventures Character Creator and now we get to meet the mind behind the machine. BC Holmes currently maintains the powerful tool for generating characters, ships, and star systems. Let's all get to know BC better in this super-fan interview! https://linktr.ee/studiotembo
S3 Ep 55More Fan Questions Answered
More Fan Questions Answered! Jim and Michael return to answer more of your questions about Star Trek Adventures. Fun stuff!!
S3 Ep 54Fan Questions Answered!!
Star Trek Adventures Fan Questions Answered!!! They have been piling up. Jim and Michael come together to continue the conversation and answer your questions. Fun stuff!! https://linktr.ee/studiotembo
S2 Ep 53Star Trek Adventures Graphic Designer Leigh Woosey
Star Trek Adventures Graphic Designer Leigh Woosey returns to the show to break down the design of Utopia Planitia Starfleet Sourcebook. Dive into the aesthetics of this amazing release, explore the in-and-out of the design plan, and enjoy some insightful Easter Eggs. https://linktr.ee/studiotembo
S2 Ep 52One Year of Continuing the Conversation
Continuing Conversations is one year old! Celebrate our anniversary with us! CC Producer/editor Jeff Harvey (Studio Tembo) takes the hosting reins as Michael Dismuke, Jim Johnson, NYT Bestselling Trek author Dayton Ward, and the mighty Scott Pearson join in the celebration! Thank all of you fans for your support! https://linktr.ee/studiotembo
S2 Ep 51Super Fan Michael Freeman
Star Trek Adventures Super Fan Michael Freeman joins us this week to talk about “leveling up” STA characters. We explain the advancement, milestone, and reputation system and shine the light on what character development means in the TV shows, cinematic universe, and STA. https://linktr.ee/studiotembo
S1 Ep 50The man behind Majel the Discord Bot, John Nguyen
Come meet the man behind Majel the Discord Bot, John Nguyen. We love it when Star Trek Adventures RPG super-fans work their techno-magic for the benefit of all. So if you play STA on Discord come help us celebrate this bot whiz! https://linktr.ee/studiotembo
S2 Ep 49Celebrating of Star Trek Adventures | S2E49
Aliza Pearl and Eric Campbell (Shield of Tomorrow, Clear Skies, Blood of the Void) join Continuing Conversations for a massive celebration of Star Trek Adventures RPG. How did it all start? What encouragement do they have for new players? And what's up with the newest Streampunk show, Star Trek Perseverance? https://linktr.ee/studiotembo
S2 Ep 48Riff Challenge 2 | S2E48
Riff Challenge 2! Al Spader, Jim Johnson, and Michael Dismuke reconvene for the Star Trek Adventures Riff Challenge #2. Pick a random paragraph from any STA product. Deliver an on-the-spot pitch for a story idea based on that paragraph. Then everyone jumps in and helps form the plot, conflicts, and potential WOW moments to create a universe of gaming excitement. Watch and be inspired! https://linktr.ee/studiotembo
S2 Ep 47The ”Really Dicey” Interview with Manny Ortiz
Michael Dismuke and Al Spader Collaborate with Manny Ortiz (Really Dicey) to talk about how to put elements of horror into your Star Trek Adventures game. https://linktr.ee/studiotembo https://www.facebook.com/reallydicey https://www.youtube.com/channel/UCd4Z_SM4RuY85XeWY8AdYYA
S2 Ep 46Star Trek Year Five
Set during the fifth year of the USS Enterprise's five-year mission, Star Trek Year Five is a Star Trek comic series published by IDW Publishing—and Jim Johnson and Michael Dismuke have assembled the dream team of Jackson Lanzing and Jody Houser (Year Five Writers) and the man who converted the comic into Star Trek Adventures gold, Fred Love, for a deep dive into the first collaboration between IDW Publishing and Modiphius. This episode is for comic writers and RPG fanatics alike! Look out for Easter Eggs and an amazing announcement about the next great Star Trek comic series! https://linktr.ee/studiotembo
S2 Ep 45Chapter 4 of the Star Trek Adventures Utopia Planitia Starfleet Sourcebook
Fleet Week Special! Join Jim and Michael as they blast into Chapter 4 of the Star Trek Adventures Utopia Planitia Starfleet Sourcebook along with ship design masters Aaron Pollyea (STA) and Thomas Marrone of Star Trek Online. Let loose the warp drive along with your imagination as you get inspired to design your own ships. https://linktr.ee/studiotembo
Ep 44What makes a class of starship?
Jim Johnson and Michael Dismuke interview Aaron Pollyea (STA) and Thomas Maronne (STO) about their dynamic collaboration with the Utopia Planitia Starfleet Sourcebook. What makes a class of starship? How does a player take what they see on screen or in video games and convert it into a playable ship in Star Trek Adventures RPG. Way too many cool details to mention here. Watch it and see! https://linktr.ee/studiotembo
S2 Ep 43Digging Into the Utopia Planitia Sourcebook
EP43 - Jim Johnson hosts Al Spader, Aaron Pollyea, John Kennedy, and Michael Dismuke, writers for the new Star Trek Adventures Utopia Planitia Starfleet Sourcebook. Join us as we go back in time to Starfleet's origins, dig up treasures in the sections about mining and retrieval, dissect the chapter on starships and stations, explore optional rules, and give an overview of the all-ship-focused mission briefs! https://linktr.ee/studiotembo
Ep 42Interview the writers of the Utopia Planitia Starfleet Sourcebook
EP42 - Hosts April Hill and Jim Johnson (Modiphius) take the reins this week to interview the entire cast of writers from the new Star Trek Adventures Utopia Planitia Starfleet Sourcebook—Thomas Marrone (STO), Al Spader, John Kennedy, Michael Dismuke, and Aaron Pollyea! Get insights into this fantastic partnership with Star Trek Online, hear deep insights about the development of the UP book, and learn about some cool Easter Eggs tucked away inside this titanic tome! https://linktr.ee/studiotembo
S1 Ep 41Minimizing Violent Storytelling
Star Trek Adventures contributor Jacob Ross (core rulebook, Gamma Quadrant Sourcebook) joins Jim and Michael to discuss how to run STA games that minimize violence but are still engaging for GMS and players alike. Hear tips on how to create campaigns that still intrigue and wow without phaser blasts and photon torpedoes. Challenge yourself to make mesmerizing campaigns that don't spill blood! We would love to hear your comments on this subject too! https://linktr.ee/studiotembo
Ep 40Star Trek Super Fan Joe Harney
Star Trek Super Fan Joe Harney joins Jim and Michael to talk about the pros and cons of remote gaming. The pandemic changed the face of TTRPGs, but is that change permanent or still evolving? What impact did the pandemic have on your gaming groups? https://linktr.ee/studiotembo
S2 Ep 39The Ultimate Riff Challenge!
The Ultimate Riff Challenge! Michael, Jim, and Al Spader get together for the first-ever riff challenge. Pick a random paragraph from any STA product. Deliver an on-the-spot pitch for a story idea based on that paragraph. Then everyone jumps in and helps form the plot, conflicts, and potential WOW moments to create a universe of gaming excitement. Watch and be inspired! https://linktr.ee/studiotembo
S2 Ep 38Interview with STA System Designer Nathan Dowdell - Part 2
Star Trek Adventures System Designer Nathan Dowdell joins us in this two-part interview episode of Continuing Conversations. There was so much good information and insights we needed to make it a 2-parter! Part 2 focuses on Nathan's take on STA game design, fan reaction, and the future of the line! https://linktr.ee/studiotembo
S2 Ep 37Interview with STA System Designer Nathan Dowdell -Part 1
Star Trek Adventures System Designer Nathan Dowdell joins us in this latest episode of Continuing Conversations. There was so much good information and insights we needed to make it a 2-parter! Part 1 helps us get to know Nathan a little better: his background, his first venture into RPG, and how he came to design STA! https://linktr.ee/studiotembo
S2 Ep 36Launching Your First STA Game
Continuing Conversations tackles the big subject: how to get your first game launched! Afraid to be a new GM? Desperate to find people to play with? Wondering who to ask questions to? Curious about what books you need to get started? A lot of good advice is packed into this podcast, not to mention a swath of FREE STUFF you may not know is out there; all meant to make your first game AMAZING! https://linktr.ee/studiotembo
S2 Ep 35Tour the Delta Quadrant Sourcebook
Jim and Michael take you through the dynamic Delta Quadrant book. Borg, xBs, and Voyager's many first contacts are highlighted, plus what's probably the best stellar map EVER in an STA product! https://linktr.ee/studiotembo
S2 Ep 34Tour the Gamma Quadrant Scourcebook
Jim and Michael travel through the Gamma Quadrant Sourcebook to talk about all the goodies surrounding the characters featured in DS9. This is the ultimate compendium on the Dominion War and the places, people, and planets involved in the major event. https://limktr.ee/studiotembo
S1 Ep 33Meet the Picard: Season One Character Pack
Michael and Jim team up with Patrick Goodman and Aaron Pollyea to talk about the vigilante sensation Picard: Season 1 Character Pack. Get insights and Easter eggs contained in the new Modiphius release. Find out how the characters were reverse engineered so that you could insert these amazing individuals into your game! https://linktr.ee/studiotembo
S1 Ep 32Tour the Beta Quadrant Sourcebook
Jim and Michael move into the Beta Quadrant Sourcebook! Romulans, Klingons, Gorn! Oh my! Yes! Spit-spewing Gorn! Explore why this book is a must-have for your Star Trek Adventures collection. https://linktr.ee/studiotembo
S2 Ep 31Tour the Alpha Quadrant Sourcebook
Jim and Michael travel the galaxy quadrant by quadrant, starting with the Alpha Quadrant Sourcebook! Betazoids, Cardassians, Ferengi, and more! Explore why this book is a must-have for your Star Trek Adventures collection. Https://linktr.ee/studiotembo

S2 Ep 30Discovering Discovery
Jim and Michael breakdown the Discovery Campaign Guide, the ultimate who’s-who and what’s what of this tumultuous time period in Starfleet history. Explore the formation of the Klingon Empire and explore the deepest corners of the universe. https://linktr.ee/studiotembo
S2 Ep 29Session 0.5 | Continuing Conversations
CONTINUING CONVERSATIONS 029 - Join Michael, Jim, Ella Pearson, and Al Spader as they continue their Session Zero! Now that their characters have been created, let's work on more world-building, specifically ship and colony design. We also start designing that plot! https://linktr.ee/studiotembo
S2 Ep 28Science Division Supplement | Continuing Conversations
CONTINUING CONVERSATIONS 028 - Jim and Michael dissect the Star Trek Adventures Science Division Supplemental Rulebook. Learn about some goodies you may have passed up. Take your science and medicine characters to the next level by using the tools and additional options in this rulebook. https://linktr.ee/studiotembo
S2 Ep 27Operations Division Supplement | Continuing Conversations
CONTINUING CONVERSATIONS 027 - Jim and Michael dissect the Star Trek Adventures Operations Division Supplemental Rulebook. Learn about some goodies you may have passed up. Take your security and engineering characters to the next level by using the tools and additional options in this rulebook. \ https://linktr.ee/studiotembo
S2 Ep 26Command Division Supplement | Continuing Conversations
CONTINUING CONVERSATIONS 026 - Jim and Michael dissect the Star Trek Adventures Command Division Supplemental Rulebook. Learn about some goodies you may have passed up. Take your command and conn characters to the next level by using the tools and additional options in this rulebook https://linktr.ee/studiotembo
S2 Ep 25STA book design with Roxanne Thompson | Continuing Conversations
CONTINUING CONVERSATIONS 025 - Jim and Michael take a deep dive into STA book design with Roxanne Thompson, Graphic Designer for the line. Get ready for some technobabble, valuable advice for aspiring writers/designers, and a discussion about the love of Trek. https://linktr.ee/studiotembo
S2 Ep 24Discovery Crew Packs | Continuing Conversations
CONTINUING CONVERSATIONS 024 - It's all about the Discovery Crew Packs Season 1-3!! Join our writer's room as Jim Johnson, Michael Dismuke, Jessie Earl, Aaron Pollyea, Al Spader, and Designer Rozanne Thompson talk about developing the characters, ship, and design for Star Trek Adventures RPG. https://linktr.ee/studiotembo