
Season 5 · Episode 28
My thoughts on Swift bindings in Godot
October 15, 20238m 42s
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Show Notes
As an avid Swift user, I wanted to sit down and look at the options for using Swift with the Godot engine. Let me start by saying it's early days, but I tried a course and then did my own exploration that I want to share in this episode for those that might be considering using this approach.
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- Adam Wulf
Topics
appleswiftdevelopmentsoftwareprogrammingiosmacosipadoswatchOSmobileappsapp developmentmobile apps