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Series 71.4 - AGON with Sean Nittner [Designer] (Discussion Continued)
Season 71 · Episode 4

Series 71.4 - AGON with Sean Nittner [Designer] (Discussion Continued)

Welcome to the final episode of series 71! In this series, we are thrilled to welcome Sean Nittner, Director of Projects at Evil Hat Productions and co-designer for the game we are covering in this series, AGON, a game where you play as heroes of myth and legend, prove the glory of your name, and win your way back home! In today's episode, we finish up our discussion and cover some really interesting game design points along the way!

Character Creation Cast · Amelia Antrim, Ryan Boelter

May 27, 20241h 0m

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Show Notes

Welcome to the final episode of series 71! In this series, we are thrilled to welcome Sean Nittner, Director of Projects at Evil Hat Productions and co-designer for the game we are covering in this series, AGON, a game where you play as heroes of myth and legend, prove the glory of your name, and win your way back home! In today's episode, we finish up our discussion and cover some really interesting game design points along the way!

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Guests

Sean Nittner

Games/Tools discussed this episode:

AGON:

Timestamps:

  • (00:00:00) - Announcements
  • (00:01:42) - Recap
  • (00:02:05) - How does character creation in AGON stack up to other games?
  • (00:08:03) - How does the process of character creation set us up for playing the game?
  • (00:16:44) - What's the biggest flaw of character creation in AGON?
  • (00:19:56) - What is the best part of character creation in AGON?
  • (00:23:28) - Why does the narration come after the rolls?
  • (00:28:12) - Why no D20 and playtesting?
  • (00:36:18) - Take it up a level!
  • (00:41:31) - Episode Closer
  • (00:47:59) - Call to Action
  • (00:55:17) - Credits

Music:

Our Podcast:

Character Creation Cast:

Amelia Antrim:

Ryan Boelter:

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