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How a C/C++ noob ported DOOM to run in Godot using GDExtension (godotcon2023)

How a C/C++ noob ported DOOM to run in Godot using GDExtension (godotcon2023)

Chaos Computer Club - archive feed · Adam Scott

November 4, 202355m 41s

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Show Notes

DOOM is a famous and supreme feat of programming, studied and beloved by game developers across time, so of course, it should be ported to Godot. This talk is ideal for viewers looking to explore GDExtensions, or who have an passion for demon slaying. about this event: https://pretalx.c3voc.de/godotcon2023/talk/godotcon20231/

Topics

godotcon2023577932023Talksgodot