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Show Notes
Robin Arnott is an indie game designer and interactive artist. In this presentation from the 2014 Buddhist Geeks Conference, he speaks about applying game design to meditation. Robin first explains how a state of trance is central to both the experience of meditation and the experience of game play. He then shows how game mechanics might be utilized in meditation practice to support a trance, and how these ideas are already being explored in the video game industry.
Episode Links:
SOUNDSELF ( http://soundselfgame.com )
Robin on Twitter ( https://twitter.com/VideoDreaming )
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Topics
vajrayanameditationbuddhismmindfulnesstechnologysocietyzenvipassanaTibetan Buddhism