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Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill
Episode 474

Episode 506 - Game Design Quantity vs. Quality w/ Geof Gambill

Board Gamers Anonymous

December 18, 20241h 53m

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Show Notes

We're thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what successful decision spaces look like for us in 2024.

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Check out Victory Points: First Article is up from Mel Gomez-Erickson: "Finding Safety in Blood on the Clocktower’s Community of Liars"

https://boardgameacademics.com/finding-safety-in-blood-on-the-clocktowers-community-of-liars/

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  • Acquisition Disorders: Vestige, Storyfold, Dogs of War, Arkham Horror: Love Letter
  • At the Table Reviews: Unconscious Mind, Windmill Valley, Reykholt


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