
Episode 260
How to Design a Pick-up and Deliver Game with Marcel Köhler
Marcel Köhler, designer of Dutch Resistance: Orange Shall Overcome!, discusses what all goes into designing a pick-up and deliver game.We talk about how to make things thematic, the best number of resources, route obstacles, and more.
October 20, 20211h 3m
Show Notes
Marcel Köhler, designer of Dutch Resistance: Orange Shall Overcome!, discusses what all goes into designing a pick-up and deliver game.
We talk about how to make things thematic, the best number of resources, route obstacles, and more.
We talk about how to make things thematic, the best number of resources, route obstacles, and more.
And be sure to check out Marce’s pick-up and deliver game on Kickstarter HERE.
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