
Beyond
828 episodes — Page 1 of 17
PlayStation Loses Even More Money on Multiplayer - Beyond 946
Mortal Kombat 2, Resident Evil & The New Era of Gaming Movies - Beyond 945
From Saros to Vampire Crawlers, What Makes a Roguelike We Rogue-Love? - Beyond 944
Is 2026 The Year Hollywood Finally Figures Out Video Game Movies? - Beyond 943
Bloodborne’s Getting a Movie, We Have Some Questions - Beyond 942
How Romeo is a Dead Man Uses Practical Effects To Melt Faces, Suda51 Interview - Beyond 941

If a PS5 Pro is $900, What Does This Mean for PlayStation 6? - Beyond 940
Once again, Sony has raised the price of PlayStation hardware, with a PS5 base model selling for $150 more than its 2020 launch price. The PS5 Pro, which had a hefty pricetag to begin with, is now 899.99. Usually, at this point in a console’s life-cycle, hardware is at least half the price it was at launch, but the PS5 has increased by almost a third. So, what does this mean for PlayStation 6? It’s supposedly still a ways off, and really, we can’t argue with that, but it makes us wonder if these current gen prices will come down, or if they’re just paving the way for a $1000+ next-gen console. In other absurd financial news, Sony and Honda’s PlayStation-enabled Afeela electric car has been officially scrapped ahead of its planned release later this year, and Capcom publicly audits the Resident Evil 4 Merchant’s business dealings, which don’t really seem like they’re panning out. Beyond! 00:00 - Intro 00:23 - Sony has raised the price of PlayStation hardware 16:44 - Sony & Honda Just Ain't Afeelin' It Anymore 40:14 - The RE4 Merchant Needs A Financial Audit 46:05 - Brian Went to Japan 53:31 - Final Thoughts This weeks show is hosted by Max Scoville and Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Looking Back At The Great PSN Hack, Fifteen Years Later - Beyond 939
NOTE: due to some technical issues, this week’s episode is audio only. After almost 20 years, Sony is reportedly retiring The PlayStation Network’s name and logo. What they’ll call it now is anyone’s guess, but it’s as good an excuse as any to take a look back at the 2011 debacle that led to Sony getting hacked, millions of users having their data compromised, and the PSN being taken offline for almost a month. In other news, Valve made a weird change to Counter Strike 2 that not everyone’s wild about, which has us thinking about how much games are a moving target, from Crimson Desert’s rapid post-launch updates to Fornite’s gradual transformation since its early access days, before it was even a battle royale. Some games we’ve been playing include Kingdom Come: Deliverance’s shiny new PS5 upgrade, Romeo is a Dead Man, Yakuza Kiwami 3 and Dark Ties, and High on Life 2. Learn more about your ad choices. Visit megaphone.fm/adchoices

Is PlayStation The Only “Normal” Console Left? - Beyond 938
Nintendo merged its handhelds and consoles into one device with the Switch, Microsoft loosened the definition of an Xbox to include mobile devices, smart TVs and PCs, and Valve is about to bring PC gaming into the console space with the Steam Machine. Meanwhile, Microsoft’s Project Helix is bridging the gap the other direction, bringing the next-gen Xbox into PC territory instead. In the middle of all this, Sony seems like the only console manufacturer that’s just focused on making consoles the old fashioned way. Will this continue with the PlayStation 6? We’ll have to wait and see. In other news, Sony showed off some upgraded PSSR tech for the PS5 Pro, which subtly improves the graphics of certain games. We’ll happily take that over NVIDIA’s DLSS 5 AI-powered video game makeover technology, which attempts to make games more realistic, but seems to pave over their original appearance. Leon and Grace were already very pretty, this was not necessary. Maybe AI can be used to make that big spider in Resident Evil Requiem less scary? We weigh in on the arachnophobia factor of one of the game’s creepiest crawliest boss fights. It also turns out that theres a Yakuza Live-Action Miniseries Debuting on IGN! Cool. Finally: Leprechauns, mythical nuisance, or just a legendary pest? We have thoughts. Beyond! 00:00 - Intro 00:43 - A Very Important Discussion 04:50 - AI Upscaling in Games Needs to Scale it Back 10:25 - Nvidia DLSS 5 Doesn't Look That Great... 25:29 - Is PlayStation The Only “Normal” Console Left? 40:16 - Resident Evil Requiem has a Scary Spider 51:09 - Yakuza Live-Action Miniseries Debuts on IGN Learn more about your ad choices. Visit megaphone.fm/adchoices

Here’s How Much it Costs To Be Leon Kennedy - Beyond 937
This week there’s plenty to talk about in the world of PlayStation: our first look at live-action Kratos and Atreus in Prime Video’s God of War series, as well as rumors of Sony Santa Monica developing a spin-off that follows their late wife/mother Faye. Meanwhile, the most obvious thing in the world seemed like a Bloodborne remake from the now-defunct Bluepoint Studios, and the reason we didn’t get one is frustrating - as is the news that no version of Bloodborne will likely ever come to PC, following Sony’s move back toward console exclusivity for all first-party single player games. Multiplayer’s fine, though, and Nick has some thoughts about his time with Marathon ahead of its cross-platform launch - but most importantly, the biggest question: how much does it cost to steal Leon S. Kennedy’s look, and how much are they paying him to be able to afford it all? We have some questions. Beyond! 00:00 - Intro 01:03 - Here’s How Much it Costs To Be Leon Kennedy 16:10 - Prime Video’s God of War Series Makes an Interesting First Impression 25:40 - New God of War Game Rumors 30:03 - A Bloodborne Remake Was Pitched... What Happened? 36:09 - Sony Has Reportedly Returned to Console Exclusivity 50:28 - Nicks Thoughts on Marathon 59:43 - Last Weeks Poll Results 01:13 - IGN Finds This weeks episode was hosted by Max Scoville, Brian Altano, and Nick Maillet. It was produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
Resident Evil Requiem Is One Hell of a Resident Evil - Beyond 936
Resident Evil Requiem is almost here, and we’ve finished it. Well, one of us has - and as someone who’s been with the series since day one, Brian Altano has some strong feelings on the matter he’s eager to share. How does it compare to previous attempts to mix horror and action? Does it feel like a sequel to Village, Resident Evil 4, or something else entirely? How does it balance being a legacy sequel while also the start of something new? We discuss all this while steering clear of spoilers, as well as our thoughts on Reanimal, and the release date for Wolverine, which we’re so excited for we can’t read numbers anymore. Beyond! 00:00 - Intro 00:25 - Resident Evil Requiem Is One Hell of a Resident Evil 13:15 - Is Grace another Ethan? 20:53 - Which RE game should you play before RE9? 28:46 - Leon Drives A Porsche 32:02 - This Weeks Poll 34:10 - Our Thoughts on Reanimal 42:43 - Wolverine Has A Release Date 44:45 - An IMPORTANT Update On Alfred Chicken 46:51 - Last Weeks Poll Results This weeks show is hosted by Max Scoville and Brian Altano. It was produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? - Beyond 935
Well, this sucks: Sony has closed Bluepoint, the semi-recently acquired studio behind some of the best remakes of PlayStation games to date, like Demon’s Souls and Shadow of the Colossus, plus a slew of remasters and ports like the Metal Gear Solid HD Collection, Uncharted: The Nathan Drake Collection, as well as bringing Gravity Rush from Vita to PS4. The last project we heard the studio was working on was a God of War live-service project, which seemed like the wrong fit, and even more so after the announcement that a remake of God of War’s original Greek trilogy is, in fact, in development. That remake is still a mystery, aside from a logo reveal and some tidbits of information from Kratos’ voice actor Christopher Judge (who is not in the remake.) Despite a complete lack of information, plenty of debate has sprung up around whether or not this eventual God of War Remake should include the sex minigames. A straight remake would be remiss to not include them, and a reboot would be likely need to retool them a bit. We’ll have to wait and see. Anyway, we also talk about Alfred Chicken, because it’s Friday and we’re a little loopy. Beyond! 00:00 - Intro 00:25 - If Remakes Are The Safest Bet, Why Close The Studio That Does Great Remakes? 31:14 - God of War 50:22 - Poll Results 52:22 - They Should Make an Alfred Chicken Reboot 52:53 - The Alfred Chicken Hotline 54:25 - More Poll Results 55:55 - Bubsy 3D This weeks show was hosted by Max Scoville and Brian Altano. It was Produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices

God of War Remake, Project Windless, John Wick & More From February State of Play - IGN Beyond 934
In Sony’s first State of Play presentation of 2026, we got more than 30 trailers, gameplay reveals and announcements, plus plenty of release dates and even a surprise shadow drop of the 2D retro-styled God of War Sons of Sparta. This is a nice treat to hold us over until Kratos gets a fresh coat of warpaint in the remake of the original trilogy of games set in ancient greece. We also got a few surprises like Kena 2: Scars of Kosmora, Saber’s John Wick, and Castlevania: Belmont’s Curse. Really, Konami is in top form lately, with Metal Gear Solid Master Collection Vol. 2 coming later this year, and yes, that means Metal Gear Solid 4 is FINALLY off of the PlayStation 3 and landing on to the PS5, Silent Hill Townfall looking seriously creepy, and Darwin’s Paradox sneaking in some MGS references. Meanwhile, Project Windless is an epic open-world action RPG based on a Korean fantasy series, and we can’t wait to be a big chicken. Beyond! This weeks show is hosted by Max Scoville, Nick Limon, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Horizon Hunters Gathering Gives a Realistic Open-World Game a Cartoony Multiplayer Spin - Beyond 933
After months of rumors, Horizon Hunters Gathering has finally been revealed: a cooperative multiplayer game set in the same universe as Aloy’s adventures, but not to be confused with the free-to-play Horizon Steel Frontiers. Hunters Gathering has a bold, cartoony art style that breaks away from the usual realism of the non-LEGO games, but we can’t help but feel like between these games, plus Zero Dawn, Forbidden West, and Call of the Mountain, Sony’s really putting a lot of focus on this particular series, despite having a deep bench of long-dormant properties. In other news, there’s a State of Play happening tomorrow at 2PM Pacific, and we’ll have a lot more to discuss after that, but in the meantime, Yakuza Kiwami 3 and Dark Ties seemed like it should’ve been a home run, but it has the Like a Dragon fanbase very angry for a long list of reasons. Beyond! 00:00 - Intro 00:41 - The Next Sony State of Play 02:58 - WHO is headed to Marvels Wolverine? 04:38 - Horizon Hunters Gathering Gives a Realistic Open-World Game a Cartoony Multiplayer Spin 11:23 - Is Aloy the new Sony Mascot? 26:21 - New Poll! 27:14 - Planet Pokemon 28:13 - Ep 932 Poll Results 34:19 - We dont need a PS6 yet 36:05 - Whats going on with Yakuza Kiwami 3 and Dark Ties? 49:24 - Beyond Update! This weeks show is hosted by Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

We Don’t Need PlayStation 6 Yet, We Have PS5 At Home - IGN Beyond 932
The PlayStation 5 will have been out for six years this fall, which is usually when console manufacturers start looking ahead to next-gen hardware. But that might not be the case for Sony anytime soon, as one industry analyst claims a variety of factors will see the PlayStation 6’s launch pushed to 2029 or later. We have mixed feelings about this, but ultimately, we don’t really feel like the PS5 has hit its stride quite yet, and while it’s a great machine, there are plenty of players still able to play some of the most popular games on PS4. So, maybe the solution on the hardware front isn’t a new generation of powerful hardware, but some different iterations of current gen that take into account how people are playing. After all, 7% of PS5 owners in the US also picked up a PlayStation Portal, which suggests they’d be willing to sacrifice fidelity and screen real estate for a more intimate gaming experience. In other news, a new set of PlayStation accessories for Figma action figures includes a 1:12 scale replica of Bloodborne, and yet more evidence emerges that Assassin’s Creed Black Flag is getting a remake any day now, and it’s such an open secret, even Ubisoft is making jokes about it. Beyond! 00:00 - Intro 00:41 - Bloodborne for Ants 08:06 - Another Possible Assassin's Creed Black Flag Leak 23:17 - A PS6 Logo? 25:24 - We Don’t Need PlayStation 6 Yet 51:32 - Episode 931 Poll Results and a New Poll 55:42 - Thank you Iceland Go to https://surfshark.com/beyonddeal or use code BEYONDDEAL at checkout to get 4 extra months of Surfshark VPN. This weeks show is hosted by Max Scoville and Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Forza Horizon 6 Is Our Most Anticipated Xbox Game of 2026 (That’s Coming To PS5) - Beyond 931
Last week, Xbox held a Developer Direct showing off four-awesome looking games that are also coming to PlayStation: Forza Horizon 6, Fable, Kiln and Beast of Reincarnation. Considering Forza Horizon 5 was one of the best-selling PS5 games of 2025, it's safe to assume that we aren’t the only ones excited about the next open-world arcade racer, and we’re just as excited that this new cross-platform approach means we can talk about it on this show! In other news, Highguard’s weird reveal at The Game Awards and somehow even weirder launch have us reflecting on just how much the live-service game landscape has changed, and how games that launch to a mediocre or negative reception often turn themselves around, which makes them something of a moving target for criticism. Beyond! 00:00 - Intro 02:19 - PlayStation's Top Selling Games of 2025 13:40 - Forza Horizon 6 Is Our Most Anticipated Xbox Game of 2026 Coming to PS5 28:57 - Every Other Xbox Game Headed to PlayStation This Year 38:35 - Is Highguard Another Concord or The Next Apex Legends? 56:34 - Cory In The House This weeks show is hosted by Max Scoville and Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

Resident Evil Requiem Marks 30 Years of These Games Scaring The Heck Out of Us - Beyond 930
Our Resident Evil Requiem hype has reached critical mass, and while it remains to be seen if this ninth mainline entry can deliver on its ambitious promise, Capcom’s been making these games for three decades. This episode, we take a look back at the many variations on the survival-horror formula that’ve been attempted over the years, from the PS1 era’s tank-controlled classics, to the ill-fated action-centric efforts to one-up Resident Evil 4, to the various offshoots like Code Veronica, Outbreak and Revelations. Meanwhile, we got a look at Lara Croft’s manga-style redesign that she nearly got for the first game’s Japanese release, and our first glimpse of Sophie Turner in costume for the upcoming Prime Video series. The latest live-action Tomb Raider is hot on the heels of Fallout season 2, and Amazon’s still hammering away at the God of War series, with Ryan Hurst cast as Kratos, but these are just a couple entries on the very, very long list of video game movies and TV shows that are (or were) in some state of development. The Super Mario Galaxy Movie, Mortal Kombat 2, Street Fighter and Zach Cregger’s Resident Evil movie all seem like they’ll see the light of day, but some of these other ones have us a little skeptical. 00:00 - Intro 00:38 - A Manga Tomb Raider? 04:29 - 30 Years of Resident Evil 01:03:36 - There Are 80+ Video Game Movies & Shows In The Works… This weeks show is hosted by Max Scoville and Brian Altano and was produced by Nick Maillet #PlayStation #ResidentEvil #GodOfWarTVShow Learn more about your ad choices. Visit megaphone.fm/adchoices

Ghost of Yotei Beer, Death Stranding Hot Sauce & More Weird Gaming Collabs You Can Eat - Beyond 929
Hey, remember when consumer electronics giant Sony used to bring consumer electronics electronics to the annual Consumer Electronics Show? Well, this year, Sony’s showing was basically just Sony Honda Mobility’s upcoming EV, the Afeela. Which is technically an electronic thing you can consume, and also something you can use to play video games, as long as you’ve got a PS5 plugged in at home… but it’s a bit of a let down compared to previous years. On the bright (literally) side, some cool new PS5 plates and controllers are coming in very loud colors, including one particular shade usually reserved for Xbox gear. There are rumors that CD Projekt Red has plans for a third expansion to The Witcher 3: Wild Hunt sometime in the near future to help pave the way for The Witcher IV, which makes sense when you consider how many copies the last game has sold since 2015. We mutter softly to ourselves about some other games that could learn a thing or two from this hypothetical approach, like Bethesda’s big winners, Skyrim and Fallout 4, plus Persona 5 and maybe Star Wars Battlefront 2. Old games deserve love too, could this hold us over when the new ones take so long to make? In the meantime, we always have exciting crossovers between our favorite video games and popular consumer brands, like Ghost of Yotei and Sapporo beer, or Borderlands 4-branded Voodoo Ranger IPAs. The Last of Us mushroom coffee might be a little too on the nose, and Death Stranding 2 hot sauce might not be for the faint of heart, but it’s still a nice diversion from boring food and drink products that don’t have pictures of video games on them. Beyond! 00:00 - Intro 02:36 - Sony's New Car 09:35 - PlayStation...but Green? 22:29 - A New Witcher 3 Expansion? 30:08 - What Other Games Need An Update? 42:34 - Gaming Food Collabs and Product Placements This weeks show is hosted by Max Scoville and Brian Altano and was produced by Nick Maillet #PlayStation #Witcher3DLC #Witcher4 Learn more about your ad choices. Visit megaphone.fm/adchoices

Sony Patents New AI Tech That’ll Play Your Video Games For You! - Beyond 928
The year is 2026 AD and cybergaming super-corporation Sony has created new technology that would allow video games to play themselves. Well, sort of. We dig into PlayStation’s latest tech patent that would provide AI-driven assistance to players, both in the form of “ghost” characters that demonstrate the right way to beat part of a game, or a feature that would allow the game to play itself, something it would be real good at after absorbing countless hours of YouTube gameplay and harvesting player data from PSN. Bear in mind, this is just a patent: it could be a major selling point of the PlayStation 6, or it could just get scrapped before we ever hear anything official. In other news, the 2019 Limited Run physical edition of the 2016 PS4 port of the lesser-known 2002 PlayStation 2 sequel to the N64’s beloved Star Wars Episode 1 Racer, Racer Revenge has suddenly skyrocketed in price after ne’er-do-wells discover it contains an exploit that can be used to jailbreak a PS5 and play pirated or otherwise ill-gotten games. We talk a bit about Anthems final days, did you play it? If not and you want to then you better get to jetpackin. Meanwhile, we unpack what Fortnite and Elden Ring have in common, and talk about the seminal John Travolta Nicholas Cage film, Face/Off. 00:00 - Intro 01:28 - Now THIS is Jailbreaking! 10:30 - Sony Patents New AI Tech That’ll Play Your Video Games For You! 23:23 - RIP Anthem 36:06 - Fortnite, Elden Ring, and other Wacky Games This weeks show is hosted by Max Scoville and Brian Altano and was produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

PlayStation’s 2025 Year in Review - Beyond 927
This week, we’re taking a look back at PlayStation’s 2025, from game releases to hardware announcements, corporate reorgs to global politics. The PS5 has had a wonderful year, breaking the 80 million sales mark, but it also saw price hikes at a time in the console life cycle when hardware usually gets cheaper. With this in mind, we’re in no hurry for a PlayStation 6, but Sony is definitely working on something behind the scenes. Beyond! 00:00 - Intro 02:38 - PlayStation’s 2025 Year in Review 05:49 - Do you Miss Your PS4? 27:49 - Brian is a BIG TIME MLB The Show fan 33:58 - PlayStation’s 2025 Year in Review Continued 34:29 - New PlayStation Hardware 38:40 - Did PlayStation Do a Good Job In 2025? 42:23 - PlayStation needs to get weird again 44:01 - Should PlayStation Make a New Handheld? This weeks show is Hosted by Max Scoville, Brian Altano, Jada Griffin, Nick Maillet, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
26 Awesome PlayStation 5 Games Coming in 2026 - Beyond 926
2026 is shaping up to be a big year for games! Let’s take a look at just a few of the many upcoming releases slated to hit PlayStation 5 in the new year! From heavy hitters like Grand Theft Auto 6, Marvel’s Wolverine, 007 First Light and LEGO Batman Legacy of the Dark Knight to some weirder smaller titles like Romeo is a Dead Man, Mouse: P.I. For Hire and Screamer to the numerous massive RPGs expected to drop like Crimson Desert, Phantom Blade Zero, Mortal Shell 2 and Lords of the Fallen 2. We’re going to be very very busy! But one game we wish we could be more excited for is the recently (perhaps prematurely) revealed Star Wars: Fate of the Old Republic, which got a shiny new trailer, but seems like it’s a long way off, assuming it’s not another Star Wars project that gets cancelled while still in development. 00:00 - Intro 06:00 - 26 Awesome PlayStation 5 Games Coming in 2026 01:06:36 - We’ve Been Burned By Star Wars Too Much To Be Excited This weeks show is Hosted by Max Scoville, Brian Altano, Jada Griffin, Nick Maillet, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
Hideo Kojima, Leon Kennedy and Muppets: Our Wildest Game Awards 2025 Predictions - Beyond 925
The Game Awards are the last big gaming event of 2025, and they always come with a fair share of surprises and announcements, so why not have some fun with it? We’ve prepared an extremely unofficial Beyond edition of legally-distinct The Game Awards Bingo. What will we see this year? Muppets? (Yes) Hideo Kojima? Flute Guy? More importantly, will be get an big game reveals or shadow drops like the long-rumored Assassin’s Creed Black Flag Remake, which according to PEGI listings, is called Black Flag Resynced. Resident Evil fans are dying for a glimpse of Leon Kennedy in Requiem, which has been all but confirmed. Last year we got a look at Intergalactic: The Heretic Prophet, Project Robot, Okami 2, and more, so hopefully this year doesn’t disappoint. Plus, Nick had a chance to chat with Sam Eng, the developer of Devolver’s latest indie skateboarding game Skate Story. This weeks show is Max Scoville and Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
The Cosmic Invasion of Marvel Games That Don't Suck - Beyond 924
This week Max and Brain look back on the recent crop of Marvel games that are suprisingly pretty good. From Spider-Man to Blade, theres a lot of cool stuff headed to consoles and PC if you're a Marvel fan (or just a fan of fun games). One could even say theres a cosmic invasion of superhero games that dont suck...speaking of cosmic invasions, Max and Brian also sat down with game director Frederic Gemus of the latest super hero beat-em-up, MARVEL Cosmic Invasion and learned a ton about the games influences, cool easter eggs, and why this spiritual successor to the original '90s beat-em-ups is worth checking out. But before all of that, the cast looks into the latest GTA 6 leaks and why a game all about stealing cars even needs to have rental bikes. Beyond! 00:00 - Intro 01:12 - GTA 6 Leaks and Renting Bikes 12:42 - The Cosmic Invasion of Marvel Games That Don't Suck 36:15 - MARVEL Cosmic Invasion 01:01:39 - Brian is REALLY good at Fortnite This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
13 Awesome Games To Grab Cheap Black Friday - Beyond 923
With the holidays fast approaching and Black Friday just around the corner (or later this week if you're reading this when the episode releases) its finally that most wonderful time of the year where you can buy a bunch of games you didnt get a chance to play for dirt cheap. Brian and Max have compiled a list of recent PlayStation releases that are absolutley worth checking out now that they'll be heavily discounted such as Robocop Rogue City, Star Wars Outlaws, Resident Evil 4 Remake, Cyberpunk 2077, Like a Dragon: Infinite Wealth, and a whole lot more. After that the boys discuss a bunch of games they've been happily wasting time on like Ball X Pit, Powerwash Simulator, and Arc Raiders. Which if you think about it, if you're having fun, is it a waste of time? What is time anyway...But before we get into that, we have to talk about a hidden, hyper-realistic looking horse that was cut from the box art of Atelier Lulua: The Scion of Arland. Why was this handsome horse removed from the box art? Max and Brian figure out why. Beyond! 00:00 - Intro 00:31 - Just Horsin Around 05:34 - 13 Awesome Games To Grab Cheap Black Friday 38:01 - Wasting Time Having Fun In Video Games This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
Valve Has Entered The Console Race, Should PlayStation Be Afraid? - Beyond 922
In a surprise move, Valve has announced plans for a Steam Machine console, taking PC gaming from desktops into living rooms in a big way. Sony’s had the market cornered this console generation, but does the introduction of a device that simplifies PC gaming for more casual players (while still allowing more tech-savvy ones to get under the hood) pose a threat to the future of PlayStation? With Sony putting more games on PC, that means a PS5 isn’t the only way to play Ghost of Yotei and Death Stranding 2 on your couch. At the very least, it’s new competition, and competition is good news for players. In other news, a bunch of games about mice came out this month, Morsels, Winter Burrow and Whiskerwood. What’s up with all these mice? This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Nightreign DLC, Marvel Tokon, New PlayStation Hardware | Sony State of Play Japan 2025 - Beyond 921
This week, Sony surprised us with a nice little State of Play presentation focusing on PlayStation games coming from Japanese and Asian studios, which included a tease of Elden Ring Nightreign’s first major DLC, The Forsaken Hollows as well as what’s in store for Marvel Tokon Fighting Souls’ upcoming closed beta test. We also got a look at some cool horror games like Fatal Frame II: Crimson Butterfly Remake, BrokenLore: Unfollow and Ascend, plus some JRPG stuff like Dragon Quest 7 Reimagined and Octopath Traveller 0. Plus, we reflect on Sony’s latest PlayStation hardware (which is more PC-related gear) and the state of Marvel Games, which is… really good? Tokon Fighting Souls, Cosmic Invasion and Insomniac’s Wolverine game being just a few of the promising looking additions to that universe. This weeks show is hosted by Max Scoville, Nick Limon, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
The Sad State of GTA-Like Games (That Aren't GTA) - Beyond 920
This week, we’ve heard Rockstar games co-founder Dan Houser talking about cancelled GTA 5 story DLC and Saints Row 1 design director Chris Stockman sharing his pitch for a Saints Row reboot, which has us lamenting the lack of open-world action games set in contemporary settings. Specifically, the kind where you can steal cars and cause mayhem - you know, like in GTA. It feels like we used to get these all the time, and now, they’re few and far between, assuming they see the light of day. The Saints Row reboot was a flop, and Volition isn’t around anymore. Mindseye didn’t deliver on its ambitious premise. Contraband, the project from Just Cause developer Avalanche was cancelled. Sleeping Dogs might get a movie courtesy of Simu Liu, but it seems unlikely we’ll get a new game anytime soon. What happened? Will we ever see this kind of game make a comeback? What about The Simpsons Hit & Run? Plus, Sony has a new holiday ad campaign that harkens back to the weirdo marketing of the PlayStation 2. This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
The Horror Games That Defined Each PlayStation Console - Beyond 919
It’s almost Halloween, so what better excuse to geek out about horror games? Max and Brian take a look back at the horror franchises that dominated each generation of PlayStation console. From the birth of Resident Evil on the PS1 to Silent Hill and Fatal Frame’s numerous outings on the PlayStation 2, to the PS3/360 era that gave us Dead Space, Condemned and of course, The Last of Us. A few major games arrived right on the cusp between PlayStation 3 and PS4, The Evil WIthin and Alien Isolation. And, of course, Bloodborne, which is absolutely a horror game and I can’t believe we have to keep having this conversation. Anyway, we also ranked the best horror games on PlayStation in the worst way possible, blindly assigning them ranking on a list without knowing what other games are contenders. This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918
In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and in honor of the 25th anniversary, it’s going multi-platform sometime next year. Nick got a chance to play it, and shared his impressions about new features, control changes, UI improvements, and more, as well as some of the stuff we don’t know, like how four-player coop will change the experience, or when the actual release date is. Meanwhile, Jada breaks down the new Secret Lair x PlayStation Superdrop of Magic: The Gathering cards featuring some beloved Sony video came properties like God of War, The Last of Us, Horizon, and even Twisted Metal. In other rare collectible news, Sony’s dropping a gorgeous coffee table book about the history of the PlayStation 1, as well as some super limited edition Reeboks in that classic PS1 colorway. If you need a new way to compulsively make hours melt away, Ball x Pit might be for you, though if you have chores to do or loved ones to spend time with, it might not be advisable. Meanwhile, Max sucks at Battlefield 6 but loves it, Jada has issues with Digimon Story: Time Stranger’s UI, Nick went to a real haunted house, and complains about it being too scary until it wasnt, and probably something else I forgot to mention but you probably stopped reading by now so I think we’re in the clear. Beyond! This weeks show was Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tom Jorgensen Learn more about your ad choices. Visit megaphone.fm/adchoices
Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917
SPOILER ALERT! This week, we’re talking Ghost of Yotei yet again, but delving deep into late game content, including the ending. Joining us to unpack all that, and answer some more questions about how the open-world samurai epic came together are creative director Jason Connel and lead writer Ian Ryan from Sucker Punch Productions. We discuss story changes, their first impressions of Atsu, how Erika Ishii was cast, and what fan feedback about Ghost of Tsushima informed the direction of this sequel. Beyond! This weeks show is Max Scoville, Jada Griffin, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Digesting the Spaghetti Western Vibes of Yotei - Beyond 916
This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how it quintessentially feels like Hokkaido, a few of the smaller touches of things we liked such as the various minigames in Yotei, and a couple of platinum trophy tips from Jada. We also read some viewer questions and thoughts after their first weekend with Yotei, and finally talk about the things we’d like to see in the inevitable Legends mode that will come to Yotei in the future. All this and more on this week's BEYOND! This weeks epsiode is Jada Griffin, Michael Higham, and Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915
Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us about how the studio approached their follow-up to Ghost of Tsushima, from the cinematic inspirations to the real world research that informed this new open-world vision of Japan, and its new protagonist Atsu, played by Erika Ishii. Plus, the hidden significance of the game’s logo, how collaboration with Takashi Miike and Shinichiro Watanabe came together, and the possibility of a Ghost game not set in feudal Japan. This weeks show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914
Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its predecessor. Ghost of Tsushima was one of the last great first-party exclusives of the PS4 era, but Ghost of Yotei takes full advantage of the PlayStation 5, and it’s definitely worth the wait. Join us as we discuss the improved visuals, open-world design, main story (without any spoilers) combat, and our handful of minor frustrations. How has stealth changed? What are the new weapons like? How does Atsu compare to Jin Sakai? How does Yotei’s climate and terrain compare to that of Tsushima? And, of course, how does this game feel after 2025’s other big open-world samurai game, but most importantly, why didn’t it get as high a review score at Ghost of Tsushima? We unpack all this and more in this week’s episode of Hosts of Yotei. This weeks show is Max Scoville, Jada Griffin, Brian Altano, Michael Higham and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
We Finally Saw Wolverine! Our Sony State of Play September 25 - Beyond 913
Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine, and it didnt dissapoint. Wolverine is definitely earning it's likely M rating, and everyone on the show (espically Jada) was impressed with the small amount of gameplay we saw today. It's safe to say that we cant wait to sink our claws into it next year. Take a minute to soak in how well crafted that last sentence was, but not for too long because the crew also broke down other notable games from the stream such as Halloween, Saros, Megaman in Sonic Racing: CrossWorlds, Zero Parades for Dead Spies, Nioh 3, Microsoft Flight Simulator 2024, and why the Sony Desktop Speakers are interesting. Beyond! This weeks show is Max Scoville, Jada Griffin, Brian Altano, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Borderlands 4 and Battlefield 6 Are Playing it Safe, But Playing to Their Strengths - Beyond 912
This week we’re joined by notorious tie-guy Travis Northup, who just dropped his review of Borderlands 4, and who also went hands on with some large scale maps in Battlefield 6 at a preview event. What do these two games have in common, besides being shooters? They’re both shaping up to be returns-to-form for a couple series that haven’t stuck the landing with their core fanbase in recent installments. But sure enough, Gearbox has stuck to its guns (all bajllion of them) getting the looter-shooter in fighting shape, and it seems its first foray into the open-world space is fairly successful, aside from some rough technical edges. Meanwhile, EA and DICE clearly pulled out all the stops in making Battlefield 6 as big and loud as possible, but it also sounds like it’s going back to basics, cribbing from series highlights, going so far as featuring a beloved Battlefield 3 map, Operation: Firestorm. On a completely unrelated note, we were also joined by Bennett Foddy (of QWOP fame) to discuss the new open-world hiking game, Baby Steps, which is quite literally a walking simulator - and a very challenging one at that. Bennett discusses some of his inspirations and influences, which yes, include the Dark Souls games and their ilk, which seem downright easy compared to Baby Steps at times. Beyond! 00:00 - Intro 00:45 - Borderlands 4 Is No Bore 33:36 - IGN Fan Fest Returns This October 35:27 - Battlefield 6 Preview Impressions 51:07 - Baby Steps Developer Interview With Bennett Foddy 01:17:40 - BEYOND! This weeks show is Max Scoville, Jada Griffin, Travis Northup, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
25 PlayStation Games Still Coming in 2025 - Beyond 911
The year is far from over, and some of the biggest game releases are still yet to come - so let’s run down 25 games of various shapes, sizes, genres, flavors and configurations that have our attention for one reason or another. From the obvious big sequels like Ghost of Yotei, Ninja Gaiden 4, and Vampire The Masquerade Bloodlines 2, to smaller offbeat indies like Baby Steps, Bye Sweet Carole and Mina the Hollower, we’ve got a lot to keep us busy in the coming months. The formerly PSVR 2-exclusive Alien Rogue Incursion gets a regular flat version, and Terminator 2 gets a retro-styled arcade side-scroller in Terminator 2D: No Fate. Double Dragon Revive puts the classic brawler in the capable and probably very calloused hands of the team at Arc System Works, Once Upon a Katamari lets us roll some new crap from throughout history into a big ball, and The Outer Worlds 2 indulges our worst decision-making abilities. 00:00 - Intro 01:12 - Skate 04:08 - Dying Light: The Beast 06:37 - Baby Steps 10:30 - Silent Hill f 13:44 - Sonic Racing: CrossWorlds 19:24 - Alien Rogue Incursion - Part One: Evolved Edition 23:16 - Final Fantasy Tactics: The Ivalice Chronicles 25:50 - Ghost of Yotei 26:46 - Digimon Story: Time Stranger 28:36 - Bye Sweet Carole 31:35 - Dreams of Another 33:13 - Little Nightmares III 35:45 - Ninja Gaiden 4 38:39 - Vampire: The Masquerade - Bloodlines 2 41:53 - Double Dragon Revive 44:37 - Once Upon a Katamari 46:48 - The Outer Worlds 2 49:11 - ARC Raiders 52:54 - Dragon Quest 1 & 2 HD - 2D Remake 54:28 - Terminator 2D: No Fate 57:38 - Mina The Hollower 01:00:40 - Satisfactory 01:03:30 - Where Winds Meet 01:06:16 - Outlaws & Handful of Missions 01:07:38 - Octopath Traveler 0 01:12:48 - Beyond Community Suggestions This weeks show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
007: First Light Gameplay Reveal Gives us a View To a Killer James Bond Game - Beyond 910
This week we break down Sony's surprise 007 First Light state of play and why the game looks like it's going to be Hitman With a Dash of Uncharted, Sleeping Dogs & GTA. It's been a while since we've had a good 007 game and thats looking to change thanks in part to the game's developers history making the Hitman games (which are basically 007 games without the goofiness and excellent hair). 007 First Light is looking promising, but we wont know fully until next year. As far as games you can play around now, Jada and Max talk about their imprsssions of Cronos: The New Dawn and Hell is Us and Brian talks about how hes been playing Castlevania: Symphony of the Night. All of which involve a guy wearing a cool outfit fighting very uncool monsters. They end the show with a discussion about the new Halloween game that was announced at gamescom and more importantly, John Carpenters love for the nintendo labo. Beyond! 00:00 - Intro 00:11 - 007: First Light Gameplay Reveal 33:19 - Hell is Us 45:38 - Cronos: The New Dawn 52:01 - Theres a new Halloween Game 55:34 - John Carpenter Loves Nintendo Cardboard This weeks show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep 909LEGO Batman Looks Like The Best Batman Game in Years - Beyond 909
We’re back from gamescom, jetlagged, but excited to have some new and upcoming games to discuss. Capcom had a solid lineup including Pragmata, which doesn’t put puzzles above shooting, but still has puzzles, and probably isn’t a Mega Man prequel. The Resident Evil Requiem demo we had didn’t blow us away, but it also didn’t show too much, and maybe the element of surprise will work in its favor, much as it does with the best horror movie trailers that don’t show too much. High on Life 2 contains playable retro games, and probably really bad ones, and you can do sword things sword of swordways in Onimusha: Way of the Sword. LEGO Batman Legacy of the Dark Knight was one of the biggest surprise announcements out of ONL, and we’re very much looking forward to it, though anyone expecting a serious Arkham game, or a conventional TT Games minifig collect-a-thon might want to adjust their expectations, as it seems to be a mix of the two. Finally, Metal Gear Solid Delta: Snake Eater is a damn good time, and it remakes one of the best games ever made with plenty of added bonuses, but without changing too much. Perhaps it could have benefitted from a few more changes, like Capcom’s recent Resident Evil remakes have taken liberties, but maybe keeping it simple is the first step in Konami winning back the trust of Metal Gear fans. 00:01:19 - Pragmata 00:06:33 - Resident Evil: Requiem 00:13:26 - High on Life 2 00:17:06 - Onimusha 00:19:09 - Road Kings 00:21:24 - LEGO Batman is Mixing Up The LEGO Game Formula 00:36:05 - Metal Gear Solid Delta is Really Good! 00:46:58 - Humble Bundle & Outro Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep 908Battlefield 6 Looks Like Donkey Kong Bananza Directed By Michael Bay - Beyond 908
This week, we’re talking about the literally groundbreaking new destruction physics in Battlefield 6, which looks to be almost on par with Donkey Kong Bananza’s smashability, but in an obviously very different way. We’re also chatting with the developers of Ninja Gaiden Ragebound about the throwback platformer’s NES roots, and sharing some of the games we’ve been playing lately like the indie cycling racer Wheel World (which does not have pixies) and Adventures of Elliot: The Millennium Tales (which does) and also unpacking why Resident Evil and Duolingo have formed an unlikely social media friendship in Japan. 00:00:00 - Intro 00:03:13 - Battlefield 6 00:12:09 - Duolingo vs. Resident Evil 00:14:25 - Horizon Zero Dawn Lawsuit 00:21:22 - Wheel World00:27:55 - The Adventures of Elliot: The Millennium Tales 00:34:00 - The King is Watching 00:34:55 - Ninja Gaiden Ragebound 00:41:00 - Ninja Gaiden Ragebound Dev Interview 01:10:58 - Outro This weeks show is Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tayo Oyekan Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep 907Fighting Yourself is Fun in Wuchang Fallen Feathers - Beyond 907
From forgotten peripherals to bizarre trends, we're taking a wild trip through PlayStation's strangest hardware. Plus, Jada shares her early impressions of Wuchang: Fallen Feathers. This week we're going retro, weird, and very PlayStation. 00:00 - Intro 01:00 - Wuchang: Fallen Feathers 18:06 - PlayStation’s Best, Worst and Weirdest Experimental Products 39:24 - SDCC 2025 & Outro This week’s show is Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tayo Oyekan. Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep 906How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 - Beyond 906
It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out now, plus EA’s long-awaited reboot of Skate (Sorry, “skate.”) arriving sometime in the foreseeable future. Nick had a chance to spend a few hours in the open world, and while the free-to-play live-service aspect is rubbing a lot of fans the wrong way, and the approach to monetization is still mostly under wraps, it sounds like it’s a fun enough time. Meanwhile, THPS3+4 features a cheeky little jab at Guitar Hero, with an easter egg featuring a familiar-looking rhythm game peripheral sitting in a garbage can. Some people think it’s funny, while others (like Activision) are less thrilled. In other news, Final Fantasy’s Naoki Yoshida offers a tidbit of insight on the future of the series’ combat folliowing the success of Clair Obscur: Expedition 33. Finally, we wax nostalgic about some old video game developer logos from the ancient past. 00:00:00 - Intro 00:00:47 - EA's Skate Is Like Forza Horizon With Skateboards 00:18:31 - How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 00:28:48 - Will Future Final Fantasy Games Be Turn-Based? 00:31:57 - From the Community: Best Developer Logos 00:40:11 - From the Community: Would you want to see another Fight Night game? 00:43:38 - Humble Bundle, IGN at SDCC 2025 & Outro Learn more about your ad choices. Visit megaphone.fm/adchoices
Ghost of Yotei Looks Like a Bigger, Meaner and Prettier Spin on Tsushima - Beyond 905
Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard not to compare it to one of this year’s other big open-world samurai game, Assassin’s Creed Shadows. While there will definitely be some familiar themes, gameplay, and visuals, Yotei looks to have plenty of touches to set itself apart. Meanwhile, there’s clearly some anticipation for Yotei, because someone leaked footage of the game recorded through a window of Sucker Punch’s offices, and really, that’s probably a new low for leaks. We have some opaque new info from Mark Cerny about technology the PS6 will potentially by using - and which the PS5 pro already is - and spoilers, it’s AI frame generation. Naughty Dog dropped a surprise mode for The Last of Us Part 2 that puts the whole story on shuffle, which, uh, actually puts it in chronological order. Also we debate what Doom demon we would want to eat the most, and how we’d cook it - other than with a rocket launcher. 00:10 - Intro 00:36 - Ghost of Yotei 14:52 - Brian wants a Wu Tang Collab 15:08 - Is this worth buying a PS5 Pro for? 16:36 - More Ghost of Yotei 24:13 - July Humble Choice 24:52 - A new low for video game leaks 27:05 - The Last of Us Part 2 Remastered HD Story Intergrade 358/2 Days Remix 33:24 - The PlayStation 6 and Ai 39:09 - Turtle Talk 43:41 - Whats Brian Playin'? 47:43 - Max Likes Doom *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
How Can Resident Evil Requiem Keep The Series Fresh After 30 Years? - Beyond 904
Let’s get this out of the way: we’re happy there’s a new Resident Evil game on the way and we will absolutely be playing it day one. That said, the way Capcom is framing Resident Evil Requiem has us a bit skeptical - especially with them specifically bringing up the fact that Leon Kennedy (supposedly) isn’t in it. We discuss how Resident Evil’s latest installment has a lot of expectation to meet, and when something’s been around for thirty years and undergone as many changes and mutations as this one has, it becomes a very difficult balancing act making everyone happy. In other Capcom news, a new Street Fighter movie is in the works, and based on the cast that’s been announced and the director’s previous work, we’re very excited for… whatever the hell kind of movie this winds up being. The good news is that the bar is not very high, so best case scenario, it’s actually a good movie. Second-best, it’s bad in a fun way like the 1994 Jean-Claude Van Damme one. Worst case? It’s boring to the point of being unwatchable, like the 2009 film The Legend of Chun Li. Oh, and this month’s Beyond game club game is Ghost of Tsushima. 00:00 - Intro 00:55 - Capcom Had A Stream 01:36 - Is Leon a "Bad Match" for Horror? 12:54 - How Can Resident Evil Requiem Keep The Series Fresh? 23:16 - Street Fighter Cast Discussion 33:21 - 50 Cent is Balrog 35:07 - The Tribal Chief is Headed To Street Fighter 36:57 - M. Bison Casting 41:04 - Street Fighter Movie Director 43:31 - The Original Street Fighter Movie 51:05 - BEYOND Game Club! *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Death Stranding 2: Weird, Confusing and a Technical Masterpiece - Beyond 903
Death Stranding 2: On The Beach is finally almost here, and as one of 2025’s few big PlayStation exclusives, you can see why a lot of PS5 owners would be excited for this one. This week, we’re joined by Simon Cardy, who reviewed DS2 for IGN, to discuss the many things it does right, whether or not that’s enough to win over folks who didn’t live the first game, and also unpack a handful of criticisms of Hideo Kojima’s latest magnum opus. One thing’s for sure, it’s a step up in practically every way from the first game, with better visuals, better paced missions, and a whole arsenal of new gadgets, gear, and guns to help Sam Porter Bridges deliver the mail, fend off BTs, or terrorize roaming bands of ruffians throughout the Australian outback. *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Limon, Simon Cardy, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Sony Hints At PlayStation 6, Knows Most Players Aren’t Into Cloud Gaming - Beyond 902
The PlayStation 6 is still a long ways off, but Sony acknowledged they’re pushing the platform forward and exploring new ways for us to engage with it, but they’re well aware that streaming games from the cloud isn’t how most of us play our games. The PlayStation Portal might seem to suggest that’s the direction the company is taking things, but unfortunately, end-to-end network stability is out of their control - so, rest assured, it sounds like the next console generation will still be doing its thing locally. Death Stranding 2 is just a few weeks away, and we can’t talk about it quite yet, but we can talk about how weird of a game the first one was, and how its unconventional gameplay loop coupled with an extremely out-there story wasn’t exactly as accessible as your average AAA video game. But, if you’re antsy to take a hike and make some deliveries, we’ve got a list of other Death Stranding-likes that involve courier work, rough terrain, bleak post-apocalyptic landscapes, or some combination thereof. Beyond! *** 00:00 - Intro 01:23 - Sony Is Starting to Talk About Its Next-Generation PlayStation Console 23:55 - Death Stranding 2 44:16 - 13 Games To Play While You’re Waiting For Death Stranding 2 01:01:57 - Humble x IGN Live *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Resident Evil Requiem: New Details on Gameplay, Setting, Characters & More - Beyond 901
Resident Evil Requiem (or Resident Evil 9, RE9uiem, or whatever we’re supposed to call it) got an official reveal during Summer Game Fest 2025, and shortly after that, a select few people got to play a demo behind closed doors. IGN’s Matt Kim was one of those lucky people, so he stopped by to tell us about the game’s newest features. There’s option to swap between first and third person perspective, but that’s not the only new POV. Grace Ashcroft is a new protagonist, and despite rumors that Leon Kennedy would make his return, there’s no sign of him quite yet, but that could always change. We also discuss the demo’s hospital like setting, a big creepy new monster that’s chasing Grace around, and a few other details. RE9 wasn’t the only big reveal, and we recap and discuss a few others, like CD Projekt Red’s unbelievable Unreal 5 tech demo showing off something that’s sort of like The Witcher 4, but not quite gameplay, so maybe we should take it with a grain of salt. Other heavy hitters include Invincible Vs., Dying Light The Beast, Romeo is a dead man, 007 First Light, and The Expanse: Osirus Reborn, which looks like Mass Effect, and is from the developers of Pathfinder: Kingmaker and the Warhammer 40k Rogue Trader games. Finally, there are a bunch of cool-looking games that haven’t gotten quite as much buzz, possibly because they have weird names, such as Luto, Holstin, Aphelion, Eriksholm: The Stolen Dream, Hela, and Mu Dang: Two Hearts. End of Abyss, Screamer, and Reach also look cool, though maybe their names aren’t weird enough. 00:00 - Intro 01:08 - Let's Talk About Resident Evil Requiem 14:30 - Grace vs Ethan 17:33 - The Rise and Fall of Capcom 19:34 - The Next Resident Evil Remake? 22:15 - What Other Games Did Matt Play At Summer Game Fest? 36:05 - The Witcher 4 47:45 - Invincible Vs 52:22 - Dying Light The Beast 56:54 - Other Cool Games With Weird Names 01:08:59 - Romeo is a Dead Man *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, Matt Kim, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Ep 900Let's Play The Ultimate PlayStation 4 Game Show, Wheel of PS4-tune! - Beyond 900
It's our 900th episode! And we're at IGN Live! So, in honor of this momentous occasion, we invented a whole game show: Wheel of PS4-tune! Why? Because it was a good title. So, all the questions are about Sony's last console generation, its hardware, games, and so on. How well do Brian and Jada know deep-cut PlayStation 4-centric trivia? How are they at guessing video games based on their ESRB descriptions? Do they remember the whole launch lineup? How good are they at anagrams? Who can throw a teeshirt further? It's a big loud stupid birthday party episode, and I'm writing this before we actually shoot the dang thing so who knows how it'll go, so apologies in advance if it goes even further off the rails than we anticipated. Learn more about your ad choices. Visit megaphone.fm/adchoices
007 First Light, Marvel Tokon, Silent Hill f and More From Sony's Summer State of Play - Beyond 899
On this very special episod eof Podcast Beyond, Max, Brian, and Jada are joined by John Davison to react to the latest PlayStation State of Play where Sony showed off a ton of games. This episodes highlights were the reveal of the new James Bond game from IO Interactve, 007 First Light, and the Arc System Works Marvel themed fighter MARVEL Tōkon: Fighting Souls. After that the crew gives their thoughts on some of the other games announced like Silent Hill f, Final Fantasy Tactics: The Ivalice Chronicles, Nioh 3, Metal Gear Solid Delta: Snake Eater, Ghost of Yōtei, Lumines Arise, and a whole lot more. Beyond! This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
We're So Glad Hideo Kojima is Still Making Weird Games - Beyond 898
Kojima is always up to something and this week is no different. On this week's very special epsiode of Podcast Beyond!, Jada, Nick, and Max break down their favorite Kojima games, why hes so influential, and why him preparing to keep his legacy going long after he dies via a USB stick isnt even the strangest thing hes said lately. *** IGN Live is nearly here and we have a limited number of complimentary tickets for it! Head here and use the code "BEYONDGUEST" to get a complimentary GA ticket for Saturday or Sunday: www.ign.com/live This week’s show is Max Scoville, Jada Griffin, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Will Fairgame$ be the next Helldivers 2 or Hyenas? - Beyond 897
Sony’s big push for live-service games hasn’t exactly been a resounding success, and the news that Haven, the studio behind the upcoming extraction-shooter Fairgame$, recently lost its founder Jade Raymond doesn’t exactly instill confidence. But, on the bright side, Helldivers 2: Heart of Democracy update takes the battle to Super Earth, giving the Starship Troopers-like a bit of an Earth Defense Force spin. Jada reviewed Blades of Fire, which apparently has a great smithing minigame, but underwhelms otherwise, and Max has been playing Revenge of the Savage Planet, and Nick’s been ripping and tearing through Doom: The Dark Ages. Finally, we chatted with Sea of Stars creative director Thierry Boulanger about the upcoming DLC, Throes of the Watchmaker. 00:00 - Intro 00:53 - Will Fairgame$ be the next Helldivers 2 or Hyenas? 16:48 - Helldivers 2 New Patch Is Pretty Cool 22:06 - Come hang out at IGN Live 2025! 25:57 - Blades of Fire Review Discussion 35:28 - Max has been playing Revenge of the Savage Planet 43:40 - Nick’s Been Ripping and Tearing Through Doom: The Dark Ages 47:00 - Sea of Stars Creative Director Thierry Boulanger 01:03:29 - Outro *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices