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New Thinking: From Pong to VR for Vets

New Thinking: From Pong to VR for Vets

A computer game for cystic fibrosis patients to improve breathing

Arts & Ideas · BBC Radio 4

February 24, 202219m 53s

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Show Notes

Project Fizzyo promotes better breathing in teenagers with cystic fibrosis by merging their daily physiotherapy exercise routine with a computer game. Emma Raywood, PHD student and Lead Investigator on Project Fizzyo explains how it works.

And vets are using a VR headset to help them oversee the health of cows in a project exploring the benefits of computer game technology for use in other working environments. Prof Ruth Falconer from Abertay University heads the SmARtview project. It’s a world away from 1972 when pong was developed by Allan Alcorn. New Generation Thinker Christopher Harding finds out more.

Project Fizzyo: https://scottishgames.net/2021/03/03/case-study-konglomerate-games/

SmARtview project: https://www.innovationforgames.com/ingame-projects/smartview/

Today’s conversation was a New Thinking episode of the Arts and Ideas podcast made in partnership with the Arts and Humanities Research council which is part of UKRI.

Link to playlist New Research on the Free Thinking programme website on BBC Radio 3 https://www.bbc.co.uk/programmes/p03zws90

Presenter: Christopher Harding Producer: Paula McFarlane