Show overview
Aftermath Hours has been publishing since 2024, and across the 2 years since has built a catalogue of 115 episodes. That works out to roughly 180 hours of audio in total. Releases follow a weekly cadence.
Episodes typically run over ninety minutes — most land between 1h 27m and 1h 46m — and the run-time is fairly consistent across the catalogue. Roughly 46% of episodes carry an explicit flag from the publisher. It is catalogued as a EN-language Leisure show.
The show is actively publishing — the most recent episode landed yesterday, with 18 episodes already out so far this year. Published by Aftermath LLC.
From the publisher
The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Latest Episodes
View all 115 episodesRemembering Being A Teenager
Fantastic Mr Star Fox (With Alanah Pearce)
Suddenly, Saudi (Investment Money Is Drying Up)
Pragmata Is Uncle-Core (With Rebekah Valentine)
Dosa Divas: Nightreign

Ep 109Who’s Afraid Of The Big Bad Leftist Twitch Streamer (With Kat Abughazaleh)
EOn a this week’s episode, Nathan and Gita are joined by journalist-turned-politician Kat Abughazaleh, who recently managed to nearly win the Democratic congressional primary in Illinois despite odds being stacked against her. We discuss what she learned from her narrow defeat, both in terms of politics and an unexpected tool in her fundraising arsenal: livestreaming on Twitch. We also talk about her plans for the future now that she’s at least for the moment out of the political limelight and, of course, her great idea for a video game (it’s kinda like Pikmin or maybe Untitled Goose Game, except with cats). Then we move on to a subject near and debatably dear to Kat’s heart: Politicians and mainstream media can’t be normal about Hasan Piker, just as they refused to be normal about her. The Democrats and hating their own increasingly successful left flank—name a more iconic duo. Finally, we talk about our favorite ways to prepare the humble potato. Credits- Hosts: Nathan Grayson, Gita Jackson, and special guest Kat Abughazaleh- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 108The Woke Week Special (With Michael Hobbes)
EOn a this week’s (very special) episode, Nathan and Gita are joined by podcasting royalty, Michael Hobbes of If Books Could Kill and Maintenance Phase, to discuss Aftermath’s latest, greatest, possibly dumbest event, Woke Week, as well as Michael’s true passion: video game speedruns. What was Woke 1? What were its true ills versus those centrist pundits have wrongly tried to diagnose? And why are Woke 1 and Woke 2 fighting? Can they stop? There are also multiple shocking—to Michael—reveals throughout the episode, such as Nathan’s role in Gamergate. We fill him in on all the deep gamer lore and some recent drama involving Chris and Bluesky that exemplified the Woke 1 vs 2 divide. Finally, we decide which games constitute the Woke 2 canon, and we pick out a mascot (Kirby).Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, and special guest Michael Hobbes- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 107WipeJoust
EOn this week’s episode, Nathan and Luke are joined by Samantha Kalman, a game developer who’s worked on everything from experimental indies to Apex Legends, to discuss her very cool-looking new game, Verses: Hyper-Kinetic Aerial Joust, and the fraught industry climate surrounding it. What does it mean that even somebody with such a proven track record has been unable to secure funding via traditional channels? And can a Patreon, a podcast, and a dream really keep an inventive idea afloat in such choppy waters? More broadly, what will the games industry—or games industries, considering how many different types of games there are—look like when it rises from the ashes of this increasingly unstable moment? Questions far outnumber answers, but nobody could’ve predicted that games as we know them now would emerge from the industry crash of 1983, so some kind of future awaits us. What it will look like is anyone’s guess. Also, Samantha tells us about a truly wild Mega Man novelization in which the blue bomber becomes a real boy.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Samantha Kalman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 106Pokopia Is A Viva Piñatalike
EToday Gita and Chris are joined by our good friend Stella to talk about job precarity in the Game Dev world and her own recent troubles getting screwed over. Then we discuss Pokopia, the best game on the Nintendo Switch 2, which manages to fuse what we enjoyed about both Viva Piñata, NieR, and Dragon Quest Builders? We then answer your reader questions!Credits- Hosts: Gita Jackson, Chris Person, and special guest Stella Sacco- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 105The Sordid Saga Of Clickout
EOn this week’s episode, Nathan and Luke are joined by Jack Ryan – the investigative journalist, as opposed to the Tom Clancy character – to discuss his months-in-the-making report on Clickout, a secretive company that has taken to buying up once-revered video game websites like The Escapist and filling them with AI and gambling. Why is Clickout so secretive? How is it getting away with this? Why target video game websites, specifically? What does a company get out of burying them in borderline-incoherent garbage? And what goes into reporting out this kind of story when a company has proven more than willing to bare its legal fangs at others in the past? We answer all those questions and more — and then we choose which video game characters we’d like to preside over us in court, should it come to that.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Jack Ryan- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 104Leon Kennedy Is Italian American
EOn this week’s episode, Nathan is joined by two media luminaries, Polygon editor-at-large Giovanni Colantonio and freelancer/Aftermath columnist Joshua Rivera, to discuss all things Resident Evil: where it’s coming from, where it’s going, and of course, the newly released Resident Evil Requiem. The series has spent its past few installments promising a fresh start; does Requiem actually deliver, or is it lured astray by the siren’s call of Leon Kennedy-flavored nostalgia? And during an era that’s decidedly post-zombie, what makes this series, in particular, so enduring? Also, Giovanni’s review of Requiem, which put the game in conversation with the atomic bombings of Hiroshima and Nagasaki, drew some pretty vocal criticism online. We discuss whether or not the text of the game actually supports that kind of close thematic read. Finally, we come up with some truly diabolical remake ideas for old-school games and conclude that there’s actually no such thing as a long or short game. Who needs to stick around for 100 hours when you can make your own ending whenever you want to?Credits- Hosts: Nathan Grayson, and special guests Joshua Rivera and Giovanni Colantino- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 103Open AI-owa
EOn this week’s episode, Nathan, Chris, and Riley find themselves tangled in a rat king of interrelated AI stories: leftists apparently hate technology because they’re rejecting AI (and the mass exploitation that comes with it), the computer – a theoretically magical device hijacked by tech industry perverts – has become massively more expensive as a result of AI, and a former indie games luminary has dived into the deep end of AI psychosis and given agents free reign to blow $10,000 on the stock market. Keeping in mind that AI is nothing but stringing together sentences by predicting words at mass scale, we maintain a theme by moving along to prediction markets like Polymarket and Kalshi, which also had a big week with the former announcing Substack integration. How is “data” that arises from what is functionally just gambling useful to writers, news organizations, or anyone? Beats us! But here we are. Finally, we answer an all-timer of a mailbag question: “How many owls would you have to see in a day before you thought something weird was going on?”Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 102The Top Of The Jank Pile
EOn this week’s episode, Gita and Luke welcome special guest Brendan Caldwell of the newly-launched website jank.cool, which is all about PC gaming. Brendan is quickly learning how owning a website can be both exciting (you’re your own boss, no one else can tell you what to do or what to write about) and very scary (how even do websites work?). But if it gives you a place to publish your weird trauma about getting attacked by Australian magpies under the guise of reviewing video games, the rest of it is worth it. Then in video game land - aside from the usual layoffs updates, a horrifically normal thing - Luke gives us his impressions of Romeo Is A Dead Man, Gita’s got strong feelings about the romance options in Cyberpunk 2077, Brendan’s trolling his friends in co-op auto mechanic sim Car Service Together, and Overwatch is back in all of our lives (much to Luke’s ire & dissociation). And in the Mailbag we’ll reveal the ratio of dead-body cleanup requests to demo mixtapes we receive on behalf of other businesses also named Aftermath, and recruit other orphaned video game mascot characters to send to the Olympics.Credits- Hosts: Gita Jackson, Luke Plunkett, and special guest Brendan Caldwell- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 101No Ethical Consumption Under Jetpack Cat-pitalism
EOn this week’s episode, Nathan is joined by two very special guests – former (until, you guessed it, layoffs) Verge reporter Ash Parrish and prolific freelancer Joshua Rivera – for a special announcement: both will soon be regularly contributing to Aftermath! Ash will be blogging a day per week, and Joshua is the monthly columnist prophesied in our subscriber goals. We discuss our shared histories at Kotaku, as well as current beats and interests (ask Ash about monster fucking). Then we delve into the media landscape at large, where we can’t even go a week without, for example, The Washington Post laying off hundreds of people. Next our light and breezy conversation takes us to Epstein Island thanks to former Activision CEO Bobby Kotick’s involvement with the convicted sex criminal. Oh, we also talk about this week’s Nintendo Direct and Overwatch, which is no longer Overwatch 2, but is also not Overwatch 1.Credits- Hosts: Nathan Grayson, and special guests Ash Parrish & Joshua Rivera- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 100ICE OUT (With Ben Hanson)
EOn this week’s episode, Nathan and Riley are joined by Ben Hanson of worker-owned media outlet MinnMax to talk about what it’s been like covering games – and just generally existing – amid ICE’s violent occupation of Minnesota. Ben tells us about the strange juxtaposition of tragedy (abandoned cars, large portions of the population terrified to leave their homes) and triumph (ordinary people working together to protect their neighbors on a previously unprecedented scale, the generally good vibes of any given protest) that characterizes Minnesotans’ daily existence. He also explains his decision to publish a video demonstrating what ICE is doing to people in Minnesota on the YouTube channel of MinnMax, which, again, typically focuses on video games. Keep politics out of games? Kinda hard to do when politics are literally banging down your door.Credits- Hosts: Nathan Grayson, Riley MacLeod, and special guest Ben Hanson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 99The Queen’s Golden Wii (With Keza MacDonald)
EOn this week’s episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo’s vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps its most iterative yet. Keza also tells us all sorts of stories about legendary figures like Mario creator Shigeru Miyamoto, who despite his sunny exterior, is actually a very intense boss. Also, that famous “a delayed game is eventually good, but a rushed game is forever bad” quote? He didn’t say it! Finally, we talk about our favorite journalism rabbit holes, of which we have many.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Keza MacDonald- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 98Board The Mothership (With Maddy Myers and Zoë Hannah)
EOn this week’s episode, Nathan and Gita are joined by Maddy Myers and Zoë Hannah, both formerly of Polygon – you know, before all the bad stuff happened – and now of the newly announced Mothership, a site at the intersection of gender and games. Maddy and Zoë tell us about their plans for the site and what it means to launch a publication like this in an era when feminist media has been gutted, and even venerable institutions like Teen Vogue – a primary inspiration for Mothership – have fallen. Then we talk about how much money $8 is (actually $10, but also possibly $5). We also imagine what might happen if Asmongold, fresh off being retweeted by JD Vance, travels to The White House and gives Donald Trump some kind of plague. Nothing too bad, of course!Credits- Hosts: Nathan Grayson, Gita Jackson, & special guests Maddy Myers and Zoë Hannah- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 97Grand Theft Auto 2026
EOn our first episode of 2026, Nathan, Chris, and Riley start the year off with a bang, or at least the next best thing: a discussion about video games. We begin by reflecting on Nathan’s time attending Awesome Games Done Quick, the annual speedrunning marathon that raises money for charity and just generally rules. Gaming communities can be forces for good – at least, when they don’t allow their ranks to be overwhelmed by shitheads. Who knew? Then we move on to less positive happenings: Ubisoft just shut down an entire studio mere weeks after its workers voted to unionize. Suspicious, to say the least. Finally, we close out the show by predicting the year ahead for video games with 100 percent, crystal-clear accuracy.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 96Can’t Spell Larian Without A And I
EOn this week’s episode, Nathan, Chris, and Riley convene one last time to close out 2025, a notably horrible year for the world but a pretty solid one for Aftermath. We begin by talking about a controversy that was unexpected, to say the least: Larian, riding a wave of goodwill by making perhaps the ultimate example of a big game for people and by people in Baldur’s Gate 3, ran right off the road by openly embracing AI. The studio’s CEO, Swen Vincke, has spent the past several days both digging his heels in and doing damage control, but the furor continues. Will the studio change its ways? Or will those of us opposed to AI have a difficult decision to make when Larian’s next and apparently biggest game, Divinity, comes out in… probably still a lot of years? Then we hand out our first ever Stuff Of The Year awards to the games, trends, events, people, cats, nontroversies, and everything else that defined our 2025. Finally, we come up with a rock-solid concept for Aftermath Muppets.Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Ep 95A Lot Of Great Games Will Never Win Game Awards
EThis week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are. First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan. Then we discuss Skate Story, Faustian Tony Hawk with an incredible soundtrack that reminds us of Arctic Eggs. We give a shoutout to Demonschool, which has surprisingly good combat. Finally we discuss Shadow Labyrinth, the Dark Pac-Man game (announced at The Game Awards) that came out over the summer and has shockingly deep roots in UGSF lore.Lastly, we shout out Nightreign as one of our favorite games of the year and talk about its freaky new characters. We also answer your questions about peppermint treats, the NY game dev scene, AI and more!Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.