
Ep.9 – The Not-So Medal of Honor
A Trip Down Memory Card Lane · David Kassin and Robert Kassin
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Show Notes
In 1999, Medal of Honor marched onto the PlayStation, blending cinematic storytelling with WWII action under the guidance of Steven Spielberg. We look back at how his inspiration from GoldenEye 007 and Saving Private Ryan led DreamWorks Interactive to create a game rooted in authenticity, complete with real OSS history and even Spielberg’s military advisor from the film. The episode dives into its stealth-heavy missions, AI quirks, and the balance between education and entertainment, while also calling out where it stumbled—especially in its weak multiplayer compared to GoldenEye. Critics praised its atmosphere but debated its originality as shooters like Half-Life were redefining the genre. Our conversation explores its cinematic flair, nostalgic reviews, and what made it stand out on the PS1. Join us as we sneak, sabotage, and storm bunkers on today’s trip down Memory Card Lane.