PLAY PODCASTS
Ep.125 – Raccoon City Reboot:  How Resident Evil 2 Saved the Franchise
Episode 125

Ep.125 – Raccoon City Reboot: How Resident Evil 2 Saved the Franchise

A Trip Down Memory Card Lane · David Kassin and Robert Kassin

January 19, 20231h 2mExplicit

Audio is streamed directly from the publisher (r.zencastr.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

In 1998, Capcom released Resident Evil 2, the sequel that turned survival horror into a blockbuster phenomenon. We revisit how Hideki Kamiya stepped into the director’s chair, how early prototypes known as Resident Evil 1.5 were scrapped, and how Yoshiki Okamoto’s vision for a shared universe saved the franchise from an early end. Our conversation explores screenwriter Noboru Sugimura’s Hollywood-inspired rewrite, the creation of Leon Kennedy and Claire Redfield, and the debut of the groundbreaking Zapping system that tied two perspectives together. We dive into the game’s troubled production, its record-breaking sales, and its legacy through remakes, ports, and sequels that still define the series today. Join us as we escape Raccoon City and uncover how Resident Evil 2 reshaped horror on today’s trip down Memory Card Lane.

Read transcript